Scarecrow said:
I hate to even ask, but do they spoil the MW3 story, or just talk about how it leaked?
Just the leak. Spoiling a game on a podcast before its even released would be a very bad call - its more about how they felt about Kotaku doing the deed, and the impact on Activision's marketing campaign.
Also, regarding the Shao Kahn annoyances: he was definitely a vicious brute of an end boss, but when I looked at the command list, I realized there was a fairly straight-forward way to beat him. Whenever he throws his arrow, hammer, or does a taunt, just press DOWN UP to Teleport behind him. Once in position, use a combo ending in his Lightning move (TOWARDS FORWARD TRIANGLE), which takes priority over all Kahn's moves should he attempt to counterattack. Repeat over and over for the win. No mercy.
I suppose it's still cheap, but I felt rewarded for working that sequence out. It seems they gave us the tools to win consistently, so long as you knew the properties of each move (stun, priority, cancels etc...). I tried the pure projectile route Greg mentioned, but found he could always whip it out faster - and with far more devastating results.
But of course, there's no defending the latency in the online play. It's practically unplayable.