Whimsical Phil
Ninja School will help you
That phone number again is 234-PLAY-1-AD.
That's 234-PLAY-1-AD!
That's 234-PLAY-1-AD!
Episode 14: The Legend of Zelda: A Link to the Past (1:49:17)
Ex-EGM News Editor and Review Crew member Chris Johnston (Also Player One Podcast) joins us to discuss our memories and revisiting of The Legend of Zelda: A Link to the Past. You can also find out how to get a box of consoles and games sent to your house from Nintendo. We wrap up the show with a spoiler free discussion of A Link Between Worlds and some Next Gen impressions.
That's pretty cool that Greg is doing interviews for that Genesis book...I think this is the kickstarter: http://www.kickstarter.com/projects/darrenwall/sega-mega-drive-genesis-collected-works
Do you know who you're gonna be interviewing yet? Are you working your industry contacts or did they already have the people lined up and just need someone with an official press hat to ask the hard-hitting questions?
Is that title a Friends reference?
Just a heads up CJ, you can play DR3 without using any of the kinect features. The options menu allows you to turn them all off. Just finished the game without using any of the kinect stuff once. Game was quite good too since they took a lot of the jank from the first two.
Episode 369: The One After Next-Gen
This week! Let the next generation begin! We discuss our game-playing over the past week which includes talk of Forza Motorsport 5, Assassins Creed IV, Tearaway, The Legend of Zelda: A Link Between Worlds, Knack, Battlefield 4, 3D Super Hang-On, 3D Space Harrier, Ys: Memories of Celceta, Bioshock Infinite Burial at Sea, Super Mario 3D World and so much more. Plus: Getting warnings on online shenanigans, stamps on Miiverse, Wii U Zelda, Games of the Year and more! BTW our voicemail line has returned. Why not leave us a message? (234) 752-9123 - tell us about your experiences with the PS4 or Xbox One.
Audio: http://traffic.libsyn.com/playerone/12_02_13-Episode369.mp3
Blog: http://www.playeronepodcast.com/369
Thank you CJ for using Lorde's Royals chiptune. I love that song.
I was surprised that there was only one decent version of it in chiptune form. Usually with big pop hits like that there's a few. Here 'tis, if you want to listen to it without talking over it - http://www.youtube.com/watch?v=OP4MqKz0L-w
So many chiptune covers are just MIDI versions of the song that sound terrrrrrrrible and someone thinks is "8-bit". Lame.
Man, another episode with Mike bashing the Genesis sound hardware. He really should listen to the SNES again through some good speakers/headphones, because the fidelity is terrible. Everything sounds so compressed and pushed back (compare the NES version of Super Mario Bros. 3 to the SNES version to see how much punch the SNES version lacks) and sometimes the sound volume is really low (Hagane is good example of this) in some of the games. Don't get me wrong, I like the SNES sound, but I like clarity in my music. I really wish there was a way to hear the actual compositions before all the compression is done.
Master of Monster (Genesis): http://www.youtube.com/watch?v=GUfShCLcipk
Ys III (Genesis):http://www.youtube.com/watch?v=TFFQ5rCNFKY
Ys III (SNES): http://www.youtube.com/watch?v=4udktU6rgMA
What would be the point of an Aladdin throwdown with two SNES junkies who so obviously don't want to listen to reason. US Republicans and Democrats would get along better in a gun control debate.
TEH BIAS!
Hey, ask me which version of Earthworm Jim is better and I'll say Genesis over SNES any day (and I'd say the SEGA CD version is even better). Same goes with RoboCop vs. Terminator and Alien 3. And yeah, every sports game. But Aladdin? Looks better on Genesis for sure, but the gameplay is weak compared to the SNES version.What would be the point of an Aladdin throwdown with two SNES junkies who so obviously don't want to listen to reason. US Republicans and Democrats would get along better in a gun control debate.
TEH BIAS!
I was surprised that there was only one decent version of it in chiptune form. Usually with big pop hits like that there's a few. Here 'tis, if you want to listen to it without talking over it - http://www.youtube.com/watch?v=OP4MqKz0L-w
So many chiptune covers are just MIDI versions of the song that sound terrrrrrrrible and someone thinks is "8-bit". Lame.
The Penny Arcade Report is gone. Is everyone okay.
The Cooch never dies... He'll resurface somewhere else sooner rather than later.The Penny Arcade Report is gone. Is everyone okay.
You sure that wasn't just someone farting?
Hey, they talk about Project Rainfall. I remember Phil being a total dick about that. Yeah, I didn't forget, Theobald.
Also, their list of top Wii games is awful. Mario Kart? NSMB? That shit? Really? And you clowns couldn't think of ten great Wii games? Are you kidding me?
"The library was a victim of the audience it was aiming for?" Stop pretending there was only shovelware available.
Terrible segment.
I apologize for posting the show.
I think you're overreacting a bit. If you're offended that some of us had a hard time coming up with a top 5 list of our favourite Wii games (please notice I didn't say "great" games) then I'm sorry. The alternative in my case was to lie and say some of my favourite games were ones I never actually played. That was kind of the reason I tried to point out the Project Rainfall games and that I owned them all but haven't gotten around to playing them.
And I never once said that there was "only shovelware" available for the system. I was the one, however, who said that the library was a victim of the audience it was aiming for. And what I meant by that is the shovelware showed up early in the system's life cycle.
Consider that it was easy to translate PS2 level games to the Wii, something that meant for a relatively low budget and low risk you could get a game out on a new system that very quickly built a huge installed user base. It's really common sense that publishers would scramble to take advantage of that - smaller publishers because there was no way they could take huge risks on big-budget triple-a titles and larger publishers because the potentially huge returns on relatively small investments could somewhat offset the huge risks they were taking on big-budget triple-a titles.
Go take an honest look at the list of released Wii games and tell me there isn't an inordinate amount of budget games on that list. Better yet, go take an honest look at the companies that published Wii games and you'll see a large selection of them are budget game houses. Even the larger publishers on there released their share of budget games.
If you took that to be me saying there was nothing but shovelware on the system then you weren't listening. Budget software wasn't and isn't exclusively a problem on the Wii. It's not even really a problem. It's what happens when a system's installed base is high enough to reasonably assume a certain amount of sales for any game, especially at a lower price, which means producing something at a lower budget becomes more feasible. The Wii was older hardware to begin with (thus lower development budgets required or the ability to port existing games from the previous generation) and its installed base grew so quickly, and it catered to a largely untapped audience at that point. It only makes sense that the market saw those budget games a bit earlier than normal and in large numbers.
If you disagree, fine. But don't accuse us of saying something we didn't say. Instead, say you disagree and engage one (or all) of us. I'm certainly willing to be told I'm wrong and have a rational discussion about it.
I was like a lot of people with the Wii early on. I dismissed it quickly and it spent a large part of the generation collecting dust. Wii Sports did not grab me and I felt that Twilight Princess was a disappointment, so I stopped playing the system for the most part. Then, mostly through doing the show and interacting with our listeners (Mike being one of them at the time), I started paying more attention and started to realize there were some really good games on the system. That might explain why I found it hard to come up with a large list of games I loved, because I skipped a lot of the early library.
Or you could just say I dismissed the whole thing as being nothing but shovelware and call me a clown...
No one played Epic Yarn? Everyone forgets poor Kirby.![]()
Epic Yarn was great. I don't know hat you're talking about!For good reason. Epic Yarn was beautiful to look at, but otherwise a terrible game.
I'm glad the guys didn't forget Strikers though. It's an amazing game and Next Level deserves more attention for their take on Mario characters.
I played it! It's definitely fun to look at, but it's one of the duller Kirby games out there (and I've played darn near all of 'em).No one played Epic Yarn? Everyone forgets poor Kirby.![]()
Maybe I'm a babygamer, but I didn't mind it being both easy and also super "dawwwww". lolI played it! It's definitely fun to look at, but it's one of the duller Kirby games out there (and I've played darn near all of 'em).
No Trauma Team shout-outs?
Excite-Truck?
Ok, I'm fresh out...