This is some peak retardation. BotW the flagship Switch game does not even hold a steady 30 fps. Meanwhile, something like R&C looks miles better and can hold fixed 30, 40 or 60 fps.No, they just design their games with hardware limitations in mind, which is something many devs don't, even on PS5/XSX
I get the point that OP says. It’s still a 2 generations gap but since we’re reaching photo realism quickly is not the same as before. In other words: having a 2 generations gap has diminishing returns the more we advance in every generation. Yes you can see the difference in those two pictures but if the generations were PS1 vs PS3 instead of PS3 vs PS5 I’d be more obvious. And of course I think it’s a mistake as well post this on this forum, where we’re sensible to diferencies even inside the same generation, we are early adopters and the major target for a generational refreshes.OP get some glasses my dude. Or maybe use the dock on a big screen...
OP looking at this pictureNot sure how you can say this with a straight face when we have so many multiplats available to make direct comparisons with..
Well, this may sound shocking for you but PS5 is more powerful than Switch, believe or notThis is some peak retardation. BotW the flagship Switch game does not even hold a steady 30 fps. Meanwhile, something like R&C looks miles better and can hold fixed 30, 40 or 60 fps.
I get the point that OP says. It’s still a 2 generations gap but since we’re reaching photo realism quickly is not the same as before. In other words: having a 2 generations gap has diminishing returns the more we advance in every generation. Yes you can see the difference in those two pictures but if the generations were PS1 vs PS3 instead of PS3 vs PS5 I’d be more obvious. And of course I think it’s a mistake as well post this on this forum, where we’re sensible to diferencies even inside the same generation, we are early adopters and the major target for a generational refreshes.
That is true but while the triangle world of PS1 was unbearable the PS3/Switch low-fi is like… aye… I could do that…While being true that this generational leap hasn't been that big, claiming that it's not perceptible is plain wrong, and I'm not talking about photorealistic games, where the gap is massive. Astrobot and Genshin Impact look so much better than Mario and Zelda respectively, there's no possible comparison between the two from a technical standpoint. That also applies to animations. You see those games move and it's clear they don't belong to the same gen.
OP get some glasses my dude. Or maybe use the dock on a big screen...
It's still very misleading. There're many games that literally can't even be run on the switch, period. Let alone downgraded to oblivion lol.I get the point that OP says. It’s still a 2 generations gap but since we’re reaching photo realism quickly is not the same as before. In other words: having a 2 generations gap has diminishing returns the more we advance in every generation. Yes you can see the difference in those two pictures but if the generations were PS1 vs PS3 instead of PS3 vs PS5 I’d be more obvious. And of course I think it’s a mistake as well post this on this forum, where we’re sensible to diferencies even inside the same generation, we are early adopters and the major target for a generational refreshes.
Looking forward to your experience with the PS5 pro. I want a thread with hourly updates and plenty of pictures.I'm nearly three quarters the way there, actually
Not sure how you can say this with a straight face when we have so many multiplats available to make direct comparisons with..
This.You’re comparing graphical fidelity with artistic direction. Apples and oranges, dude.
Just look at any direct comparison between the same game on both systems.
Not sure how you can say this with a straight face when we have so many multiplats available to make direct comparisons with..
Muahahah fucking ah, biomutant absolutely destroy zelda in term of graphic and it was made by 20 peopleThink about TOTK, you can't dismiss what the Switch did with TOTK who btw I played on a big screen TV and it's arguably better looking than Biomutant a Playstation 4 and 5 game.
Maybe the OP games on a 720p 32" set from a distance of 6 ft. Outside of this or bad eyesight, there really is no other explanation. All Switch games look like jagged messes on modern large screen TVs. You can get used to it, but it is objectively a worse experience than even a PS4.You're insane. There's a MASSIVE, multi-generational difference. A lot of Switch games (particularly ones made by Nintendo) have great art styles, but technically they look terrible on a modern TV.
Damn, that makes me want to play Biomutant. How does it run on the Steam Deck/PS4?Muahahah fucking ah, biomutant absolutely destroy zelda in term of graphic and it was made by 20 people
Not sure about ps4 and not sure about low end pc, i have a pretty beefy rig and it run fine with some occasional stutter here and there.Damn, that makes me want to play Biomutant. How does it run on the Steam Deck/PS4?
If it isn't sucking 2000 watts are you even gaming?Gaming would be better if all devices were limited to under 20 watts.
You have to define what next gen is, because this narrative gets confused with art work. HFW and Tlou2 on PS4 still look better than 99% of games releasing years later on more powerful hardware due to the animation and art work. Huge amount of details went into making those games look impressive. On the flip side a next gen only game like Returnal IS pushing the ps5 to its limits, but it does not look as good as those two.There are no true next gen games pushing the PS5 to its limit its mostly games designed around PS4 limitations up ported to PS5
Having said that if you compare multiplatform games like doom or the Witcher 3 between PS4 and Switch the gap is clear
Yeah RDR2 is still better than most new open world games but they had someone animate horse genitalia.You have to define what next gen is, because this narrative gets confused with art work. HFW and Tlou2 on PS4 still look better than 99% of games releasing years later on more powerful hardware due to the animation and art work. Huge amount of details went into making those games look impressive. On the flip side a next gen only game like Returnal IS pushing the ps5 to its limits, but it does not look as good as those two.
Spiderman 2 pushes the ps5 to its limits. Its has the graphics, the option to travel very fast through the city by gliding or swinging and can be played above 60fps. I cant really think of another game on ps5 that allows you to play with raytracing on at 60f fps besides Rachet and Clank.
I dont see a differenceNot sure how you can say this with a straight face when we have so many multiplats available to make direct comparisons with..
Still better than all open world games when it comes to care for details and immersion, nothing is gonna get close until gta6 is out.Yeah RDR2 is still better than most new open world games but they had someone animate horse genitalia.