There is a standard version, too. But for The Sims 3, all of the later expansions were "Limited Edition" by default if you bought them early. Some of them still are, I think.So the cheapest edition is called "limited edition". Is that a troll?
There is a standard version, too. But for The Sims 3, all of the later expansions were "Limited Edition" by default if you bought them early. Some of them still are, I think.So the cheapest edition is called "limited edition". Is that a troll?
I don't see it at any retailer. It has the same dlc as the supposed standard too.There is a standard version, too. But for The Sims 3, all of the later expansions were "Limited Edition" by default if you bought them early. Some of them still are, I think.
The Limited Edition for Sims games is usually a Day 1 edition. It replaces the standard at standard's price until it runs out.I don't see it at any retailer. It has the same dlc as the supposed standard too.
Maybe it's for box collectors and the standard comes out later?
Classic NPC Sims - There is no babysitter, burglar, police officers, repairmen, repo men, bartenders, aliens, or firefighters. Think about that last one for a second.
Ghosts - In Sims 4, the dead stay down. You will not be haunted by the departed Sims.
No police or firemen? what..
i must admit, the whole build-mode looks perfect. if you're a fan of building then i guess this is perfect.
There is fire. It's in the 20 minute gameplay video. When Kim Jung-Un's cupcake machine catches fire, causing him to wet his pants and two other Sims side of laughter at the scene, collapsing in his puddle of pee.The lack of ghost is reasonable but no damn firemen :/. So there's no such thing as fires in the sims 4?
There is fire. It's in the 20 minute gameplay video. When Kim Jung-Un's cupcake machine catches fire, causing him to wet his pants and two other Sims side of laughter at the scene, collapsing in his puddle of pee.
I am not making that up. That is a thing that happens in the official gameplay walkthrough. And it is very scripted.
So why are the recommended specs to use 64bit Windows when the game is using a 32bit exe file?
Stupid question, but my girlfriend loves this game, but she plays it on Xbox 360, and will probably hate keyboard and mouse. Any solutions?
Wut, wrong thread?
The Sims on a computer is ALOT easier to control than it was on the console version.
I will not be getting this game. My sister wanted it, but I refuse to buy it. I will buy her a cheap empty suitcase instead, I am sure she will find more in that than in this game.
It's not like it's a fast paced game.That might be true, but my girlfriend will probably not accept a mouse when she have played it so long with a controller.
Has anyone from EA even tried to justify that MASSIVE list of missing features? How can you just take away a bunch of features from a sequel without explaining why? The lack of an open world blows my mind, I thought it was great in The Sims 3 and the main selling point between 2 and 3. What exactly is the main selling point between 3 and 4? There seems to be pretty much zero reason to buy it.
Has anyone from EA even tried to justify that MASSIVE list of missing features? How can you just take away a bunch of features from a sequel without explaining why? The lack of an open world blows my mind, I thought it was great in The Sims 3 and the main selling point between 2 and 3. What exactly is the main selling point between 3 and 4? There seems to be pretty much zero reason to buy it.
I clicked the thread just thinking I'd do a quick five-second scan of the OP but ended up reading the entire thing. Great job, perfectly organized. The omissions section is nuts. This is all because it's a new engine, I presume? Kinda like how the first sports games for next-gen consoles tend to have missing features that were prevalent in the previous versions, because of a new or overhauled engine. If it's the same engine as Sims 3, what the heck happened.
E: Looks like it is a "new base game" based on the quote in the post above me, but to have so many missing features and NPCs is still crazy. They're charging 60 bucks for this too.
This is all because it's a new engine, I presume? Kinda like how the first sports games for next-gen consoles tend to have missing features that were prevalent in the previous versions, because of a new or overhauled engine. If it's the same engine as Sims 3, what the heck happened.
The Sims 4 was originally an online game, and after the SimCity 2013 debacle they had to quickly gut the project and graft together a singleplayer game from the remains. Hence... everything.
I thought that's still rumor...
I thought that's still rumor...
It's not like it's a fast paced game.
If she has used a mouse on PC before for general use she'll be fine.
Unless your dating a GILF?
Has anyone from EA even tried to justify that MASSIVE list of missing features? How can you just take away a bunch of features from a sequel without explaining why? The lack of an open world blows my mind, I thought it was great in The Sims 3 and the main selling point between 2 and 3. What exactly is the main selling point between 3 and 4? There seems to be pretty much zero reason to buy it.
There's a well-sourced link about this in the OP.
At this point in time, it's really the only thing that makes sense.
I'm still not sure it really explains much. Why would there be no pools if the game was meant to be online. Also what's with the complete lack of online features other than the sharing gallery. I seriously want a Sims game to have proper online features, but that doesn't mean removing the singleplayer. Why not have it ask you if you want to create an online enabled town when you first start, why can't I visit my friends housing creations etc?
Thanks! I wanted to do it right, even if the game looks bad. So seeing that you read it all despite just wanting to skim it is awesome.I clicked the thread just thinking I'd do a quick five-second scan of the OP but ended up reading the entire thing. Great job, perfectly organized. The omissions section is nuts. This is all because it's a new engine, I presume? Kinda like how the first sports games for next-gen consoles tend to have missing features that were prevalent in the previous versions, because of a new or overhauled engine. If it's the same engine as Sims 3, what the heck happened.
E: Looks like it is a "new base game" based on the quote in the post above me, but to have so many missing features and NPCs is still crazy. They're charging 60 bucks for this too.
I wonder if The Sims 4 is sequel anyone wanted to see, to be honest. I mean, EA has to play it up how awesome they say it is, but I wonder... It just reeks of compromises all over.No NPCs...I didn't know that. Well this doesn't look at all like the Sims 4 I wanted it to be.
That's what the rumor mill is saying, yes. I kind of want to see what the online Sims 4 would have been. I mean, I'd not want to play an online only The Sims game, but I wonder if it had a sharper focus than this one does.This is interesting. They probably scrapped the online only portion since SimCity bombed.
That's what the rumor mill is saying, yes. I kind of want to see what the online Sims 4 would have been. I mean, I'd not want to play an online only The Sims game, but I wonder if it had a sharper focus than this one does.
That's what the rumor mill is saying, yes. I kind of want to see what the online Sims 4 would have been. I mean, I'd not want to play an online only The Sims game, but I wonder if it had a sharper focus than this one does.
I'm still not sure it really explains much. Why would there be no pools if the game was meant to be online. Also what's with the complete lack of online features other than the sharing gallery. I seriously want a Sims game to have proper online features, but that doesn't mean removing the singleplayer. Why not have it ask you if you want to create an online enabled town when you first start, why can't I visit my friends housing creations etc?