Mama Smurf
My penis is still intact.
God, it's hard to believe that the team who made F-Zero GX, possibly combined to some degree with the developers of Gunvalkyrie, Panzer Dragoon Orta and JSR, made a game that looks like this.
Teddman said:Do you have to play the single-player mode to unlock everything? I hear it's pretty tough, no continues.
Believe you me, I wasn't too thrilled about my lil trip onto Live either.Hellraizah said:ArcadeStickMonk, I've seen you play this tonight and I hate you.
ArcadeStickMonk said:Was this a four button arcade game or three? I'm thinking four.
There are atrocious load times after every room in the game. PSO has no load times.Hotsuma said:There is no way that the DC could have kept the large levels....You can fit some of PSOs level inside of the Spikeout levels 6 times and the Battlestreet stage would still be bigger.
I was talking this generation. And Sega didn't publish Sports Jam, Agetec did.levious said:I don't know how to define limited but I'd call all of the following limited releases.
Panzer Dragoon Saga(SAT)
Burning Rangers(SAT)
Shining Force III(SAT)
Sports Jam(DC)
border said:There are atrocious load times after every room in the game. PSO has no load times.
The 2D maps in Spikeout are large, but only your current area is being generated in realtime. If anything, the constant loading is what makes it seem like a Dreamcast game....it's as though it was made for a system with 24MB of RAM rather than 64.
"Atrocious" was too non-specific and might make you think that the loads are really long (the in-level ones are only like 7-10 secs). Let's just say that they are ridiculous in length and frequency when considering the type of game this is and the level of graphical detail. Not to mention that there's a hard drive to cache things on for faster speeds....but nope, this game is abusing my poor Thompson DVD drive constantly. If I didn't need to play on Live I would be loading the game onto my hard drive if only to save the disc drive from an early burnout. They just put zero effort in this -- but hey, it's a budget release and as I've found again and again this last year, you get what you pay for. If it came down to load times or a $50 game, I'd probably take the load timesHotsuma said:IMO, the loading times are far from atrocious though. I think Dimps and AV did a good job.
What?! SpikeOut's been DIMPSed? No wonder it looks like crap. :/Hotsuma said:I think Dimps and AV did a good job.
MoxManiac said:Huh? I just checked, it says ships within 24 hours.
MoxManiac said:It probably just didn't update in the order status. It happens all the time. Sometimes I'll even get the game before they send me a confirmation that it shipped.
You forgot the "enemies running full out into walls" whenever a boss goes down.Lyte Edge said:the only thing about Spikeout that should be bashed is the terrible "1989" character design/outfit colors and the stupid-looking walking animations. But it adds to the game's charm.![]()
ArcadeStickMonk said:You forgot the "enemies running full out into walls" whenever a boss goes down.
Now that's charming!
Lyte Edge said:Still finding story mode tough; got to the end of level three and got killed by the boss. Is there any way to get out of their special attacks if they grab you?
Lyte Edge said:Hotsuma, did you say you got a character from Streets Of Rage 3? Does this mean there's a chance the SoR cast is unlockable too? Also any confirmation about there being 50 different characters to unlock yet?
Do you get characters unlocked from playing online or in multiplayer, BTW?
Uhhh, just mash a bunch of buttons....it's what I always do! Sometimes it works pretty well.Lyte Edge said:Is there any way to get out of their special attacks if they grab you?
FinFan said:
COCKLES said:Pile of shit.
Sega suck.