Cedille said:It sold 70k on the first day (+10k bundle), so 100k is likely.
Will it outsell Blue Dragon in Japan?
Cedille said:It sold 70k on the first day (+10k bundle), so 100k is likely.
Bebpo said:Like always the sound mix is really bad on default and you can hardly hear the voices when there is music or sound effects. Luckily during music/SE down a notch remedies that.
clashfan said:Will it outsell Blue Dragon in Japan?
rykomatsu said:wouldn't want to hear the voices anyways...the VA on JPN Tales is pretty fucking shitty for a high profile game...
Cedille said:It sold 70k on the first day (+10k bundle), so 100k is likely.
rykomatsu said:wouldn't want to hear the voices anyways...the VA on JPN Tales is pretty fucking shitty for a high profile game...
Eh, like Abyss, it's determined by the agility stat. He'll run faster as you level up.My only complaint so far is that Yuri runs a little slow. I wish he had a turbo sprint like in LO.
Wizpig said:Phantasy Star Portable sold 200k+ on the first day.
Just saying this to prove that 360 still sells like shit in Japan :\
Ohhhh, okay, thanks. This thread needed that info.Wizpig said:Phantasy Star Portable sold 200k+ on the first day.
Just saying this to prove that 360 still sells like shit in Japan :\
kiryogi said:Vesperia GET!
rpgfan16k said:I'm soooooo jealous...
Is it true the NA release is now the 26th of this month?
Rpgmonkey said:Yes.
Yeah, I really loved that feature in the demo =) Awesome addition.Bebpo said:One thing that seemed small but is a HUGE benefit is the party member item system in battle. When it makes sense to use an item, a party member will say what item they're about to use and you have like 3-5 seconds to hit LB to cancel it if you don't want them to. While it seems like a small thing, when you die and instantly one of your members is signaling they're using a life bottle on you...that's really nice and saves the time of pulling up the menu and doing it by hand.
rpgfan16k said:On a related note, does IU come out Sept. 5 still? That's like, what, 2 killer-app action-JRPG in less than 2 weeks?
ZealousD said:Why can't you reserve the LE yet? In fact, I'm not seeing the LE pop up on any retailer's lists yet. What's the deal?
I don't think Namco has decided on an exclusivity deal or anything yet. It'll probably be a GS exclusive. I'm hoping that in Canada Amazon.ca carries it...Jonsoncao said:why there are no websites showing that NA LE edition?
Bebpo said:Got about 7 and a half hours logged in today and all of it has been great. Really not seeing any flaws that I usually associate with Tales games. Cooking system is great, battle system is great, towns are good, dungeons are good, characters are good, world map is good, all pretty nice stuff. I'm only around 14% on skit completion so hopefully that means Vesperia is a nice meaty 50-75 hour epic like Abyss.
Would play more but eyes hurt >_<
Game looks so good. I remember when we first had pics from the Tales show and everyone thought the pics were anime stills. It seriously looks like anime for every single dialogue in the entire game and that's pretty much exactly what the point of cell shading is in the first place.
Rpgmonkey said:To be honest, the low-key annoucement and the fact that no stores seems to even have it up yet kinda makes me think the LE was a last-minute decision.
It should show up eventually though, probably next week/this weekend?
Rpgmonkey said:How's the music?
I usually don't really like Sakuraba's recent work for this series much at all, and what I heard of this never really grabbed me.
Is it good overall or anything?
What's inside that Tales Channel DVD?kiryogi said:Vesperia GET!
Have they improved the animation from the demo? I thought it looked incredible in stills, but the animation seemed no different from the PS2 games.Game looks so good. I remember when we first had pics from the Tales show and everyone thought the pics were anime stills. It seriously looks like anime for every single dialogue in the entire game and that's pretty much exactly what the point of cell shading is in the first place.
It animates like a PS2 game (at least the demo did)...Shane B - "This game looks like a high res ps2 game........"
Okey Dokey.
kiryogi said:It's supposed to be longer than Abyss actually.
Abyss was plenty long already, yeah. I could deal with it, probably, as long as it was paced better without as much pointless backtracking.charlequin said:Longer than Abyss would not be a plus.
ZealousD said:So Bebpo, how's the story/design balance? I always felt like Symphonia was stronger in the pacing/dungeon/world-design department while Abyss was clearly stronger in the story/characters. If Vesperia has the great story of Abyss and the overall design of Symphonia, I'd probably wet myself.
To clarify a bit on the design front, in Abyss there was a lot of running around from once place to the next in the world just to experience the next cutscene and you'd have long bouts with no gameplay. Has that happened so far in Vesperia?
kiryogi said:It's supposed to be longer than Abyss actually. I'm currently a bit irritated with how Yuri handles. But I was also pretty well aware of this with the demo. Only thoughts for now, Estelle, or Estellise if you will, is no Tear. But, her curiosity is pretty cute. I guess in comparison she's more cute, while tear was really sweet.
Rpgmonkey said:How's the music?
I usually don't really like Sakuraba's recent work for this series much at all, and what I heard of this never really grabbed me.
Is it good overall or anything?
dark10x said:Have they improved the animation from the demo? I thought it looked incredible in stills, but the animation seemed no different from the PS2 games.
charlequin said:Longer than Abyss would not be a plus.
Bebpo said:Got about 7 and a half hours logged in today and all of it has been great. Really not seeing any flaws that I usually associate with Tales games. Cooking system is great, battle system is great, towns are good, dungeons are good, characters are good, world map is good, all pretty nice stuff. I'm only around 14% on skit completion so hopefully that means Vesperia is a nice meaty 50-75 hour epic like Abyss.
Would play more but eyes hurt >_<
Game looks so good. I remember when we first had pics from the Tales show and everyone thought the pics were anime stills. It seriously looks like anime for every single dialogue in the entire game and that's pretty much exactly what the point of cell shading is in the first place.
kiryogi said:Background music for the most part. Although, theres some different styles in use this time. But nothing special in the end that'd stand out or something. So far anyway.
Bebpo said:Eh, it works. I don't think the music in any of the Tales games really sticks out and is memorable. But I always find Sakuraba's scores to be serviceable and fitting for the towns and dungeons and Vesperia is no exception. I think Abyss's score was a little better than the usual Sakuraba Tales score, but Vesperia hasn't stuck out like that yet.
Hammer24 said:Thx for the impressions, Bebpo!
How is Amazon for getting games fairly quickly? I would want this asap without having to pay overnight shipping.ZealousD said:
I agree I would have liked a art book or FaceplateSlaughterX said:I preordered it, sitll disappointing by the lack fo preorder bonuses though...
dark10x said:Have they improved the animation from the demo? I thought it looked incredible in stills, but the animation seemed no different from the PS2 games.
It's a shame the very best looking anime game out there doesn't really interest me (that Naruto PS3 game). The visuals look great but, more importantly, move like an animated feature. I would have loved to have seen animation on par with that in Tales. Of course, being an RPG, it would be more difficult to include such high quality animation throughout, but it seems that a lot of that animation is improved through effects.
It animates like a PS2 game (at least the demo did)...
Blackjack said:Abyss was plenty long already, yeah. I could deal with it, probably, as long as it was paced better without as much pointless backtracking.
Paznos said:How is Amazon for getting games fairly quickly? I would want this asap without having to pay overnight shipping.
They're doing it with IU, LR and probably would have with FFXIII if it hadn't been for the 360-versionSlaughterX said:Also I like how we are getting this game so soon after the Japanese release, wonder why Square can't do that with a series as popular as FF...