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The "Traumatized by Nintendo 64" thread - 56K get GT64

Chittagong

Gold Member
I was forced to anticipate and eventually play these titles for hours each. Now I'll share the pain in my road to recovery. For every Super Mario 64 or Zelda, there were three totally horrid titles.

Dual Heroes
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Automobili Lamborghini
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Aerogauge
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Chameleon Twist
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Superman 64
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Airboardin USA
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Aerofighters Assault
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Fighters Destiny
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Mission: Impossible
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Whats with all the N64 hate?

*remembers Fighters Destiny*

GODDAMN YOU NINTENDO..INSTEAD OF FFVII AND CHRONO TRIGGER II WE GET THIS FUCKING CLOWN FIGHTER POPSICLE STICK WEAPONED MONKEY BARS KOOLAID CRAP!!!111!!!!
 
acoustix said:
Whats with all the N64 hate?

*remembers Fighters Destiny*

GODDAMN YOU NINTENDO..INSTEAD OF FFVII AND CHRONO TRIGGER II WE GET THIS FUCKING CLOWN FIGHTER POPSICLE STICK WEAPONED MONKEY BARS KOOLAID CRAP!!!111!!!!

Friend gets GT on PlayStation.

I hide GT64.
 
It might not have been the best looking fighter, but at least Fighter Destiny tried to expand the fighting genre. 7 points to win, and a ring out only counts for 1/7 of the win instead of 1/2 like other games with ring outs. 2 points for a throw win, 3 for a KO and 4 for a super finish. It's a really really good idea that I wish other games thought about including.

I just hated facing that cow for 'best time', because if HE got ring out'd, you'd lose. WTF!
 
The majority of those racing games you listed were actually good (never played GT64 though), and I enjoyed Mission Impossible for what it was, instead of what it wasn't.
 
Great idea for a thread. I'd like to see other "Traumatized by [insert console] Threads". Great way for all of us to relive the less memorable (and easily forgotten) times.

Shadowgate 64 rocked. Great atmosphere, great soundtrack, awesome puzzles.
 
Mike Works said:
The majority of those racing games you listed were actually good (never played GT64 though), and I enjoyed Mission Impossible for what it was, instead of what it wasn't.

Same. I really liked the espionage missions, stealing someone's identity and sneaking into restricted areas was fun.
 
Yes, I really liked that game, it was a different take on fighters and I liked the new direction. Never played the sequel though.

All of this got me thinking.. are Xbox 360 games going to have 360 at the end of all their titles? Halo 360!! Perfect Dark (36)0!
 
Asskicker064 said:
I'm not sure about the single player, but I remember Chameleon Twist having some good multiplayer.

I thought I was the only one who ever played Chameleon twist. It had a really lame ending, but yeah, the multiplayer was pretty fun 4 player. nothing like heated long distance tongue battles :).
 
Hey! What was wrong with Top Gear Overdrive? I really liked that game.

And while I haven't booted it up in years, I do remember it having some ultra-spiffy graphics (and an N64 car :D ).
 
Has anyone here played G.A.S.P.? Im curious about its suckage factor...

Edit:
iirc, Fighters Destiny had some interesting fight mechanics.

Fighter's Destiny wasn't exactly traumatic. I liked the point system.

Yes, but when the characters look like they are composed of 5 cardboard boxes strategically painted and taped together I loose my enthusiasm.
 
Fighter's Destiny wasn't exactly traumatic. I liked the point system a lot. I remember Shadowgate 64 being a decent puzzle game, but the graphics and presentation were awful. The rest of the list was either awful or I stayed away from it, but there are usually games on other systems that were just as bad. Except for Superman 64. From what I played in a store demo, that was like a buggy, badly home-brewn PC game. Thing.

I think I could make a better PSX list.
 
Mejilan said:
Great idea for a thread. I'd like to see other "Traumatized by [insert console] Threads". Great way for all of us to relive the less memorable (and easily forgotten) times.

Shadowgate 64 rocked. Great atmosphere, great soundtrack, awesome puzzles.

I regularly replay (once or twice a year) the original NES Shadowgate. Would you recommend Shadowgate 64 to me? I've looked at it, but always been afraid it would burn me, and I don't want to distill my fond memories of the NES game.
 
When Nintendo 64 came out, I thought it was amazing. Remember that idiotic commercial with that guy tagging along with Mario? I wanted an N64...badly. When I got one for Christmas of 96, I was really happy and came with Mario 64. I also remember the school playgrounds (I was in 6th grade) abuzz of Mario 64 and the new Nintendo. PlayStation fans were laughed at, Saturn owners kept their mouths shut about ever owning a Saturn in the first place, and now it was no longer cool to own either an SNES or Genesis. Then Mario Kart 64 came out Valentine's Day. Most guys didn't care about girls back then and were much looking forward to Mario Kart than the dreaded V-Day. I remembered a few kids skipping school (this is still in 6th grade) just to snag and play Mario Kart 64. They might as well, as Valentine's Day was a waste anyway.

I got Mario Kart a week later and enjoyed it. It took me just a couple of weeks to clear Mario (getting all 120 stars) and Mario Kart took just a weekend. As an impressionable youth, I was puzzled. Mario Kart 64 disappointed me and I couldn't get into Mario 64 anymore. I started getting into physical activity again and no longer relied on N64. My hopes for N64 were renewed with Star Fox 64. I thought that game was fucking amazing. Indeed it was. It was short but had high scoring ability so I can recall pulling off these insane scores for this game. I even unlocked the bazookas. Still, with little to play, this game took maybe a month to finish and was eager for more. Nintendo stood and delivered: Goldeneye.

The hype around Goldeneye in my opinion is the biggest of all time. More than Mario 64, more than PlayStation 2, more than Halo 2. It was insane. Everyone and anyone made sure they bought this game. Jocks and nerds alike could converse about what they liked about the game, their favorite weapons, levels, mode of play. Multiplayer became a good hanging out theme. We'd go to a friend's place, play Goldeneye for hours on end, and snack on whatever was there. However people were cheaters. Damn them! Most of them got Game Sharks and unlocked everything. Well, I got the special shit (even the 2nd level 00 Agent one) without a Game Shark.

Then that is where shit happened. More and more, the word "PlayStation" was uttered. Final Fantasy VII wowed us impressionable Junior High Schoolers. Suddenly, Goldeneye was falling out of favor to Tomb Raider, Final Fantasy, Cool Boarders, Crash, and Twisted Metal. See that? Games that came out just for that holiday season alone was about as much as a year of popular N64 buys. I stood by the N64, damn it. I got Diddy Kong Racing and yes, Yoshi's Story. DKR was tits. Porn star tits in fact. Yoshi's Story took me just a day to beat (Saturday I believe) and nobody was there to talk about it. Nothing about DKR too. Now it was "Wow, I was able to get Sweet Tooth on TW3" or some shit like that. I felt alone. The choice would have been to move on and find a better hobby but I was a complete shithead and refused to give up gaming. What few people stuck by the N64 was anxious for Banjo-Kazooie (the unofficial Mario sequel) and of course, Ocarina of Time. N64 was falling out of my peer's minds. Clutching to the console like a starving child with a loaf of bread, I was pissed. I started hating Nintendo. N64 was even made fun of by idiots pretending to be cool. I joined in. God, I suck.

Banjo came out and not a peep was heard. Now it was the children's console. Banjo was hardly the cool game and with Yoshi's Story and DKR, I felt like a Grade-A chode for standing in line for the game along with 6-8 year olds. I was going into 8th grade for fuck sakes. This was where I was supposed to be cool. Voice a cracking and growing an inch a day it seemed, the N64 got boring to me. Once again, replaying the old N64 games could not be done. Nobody even cared about Goldeneye anymore save for a few, the true, the N64 hardcore.

When OOT came out, the people who seemed to have forgotten their N64s were abuzz about it. In a way, OOT was the jolt that N64 needed. From that point on, people were playing Goldeneye more and more. Games like Smash Brothers helped solidify it as those fun multiplayer games. They were fun until High School when beer to N64 controllers were preferred but for the following 1-2 years, Goldeneye again was where it was at. OOT was huge. Like Mario Kart, people skipped out to get it. People who seemed above video games (but were jizzing their pants a year back about Goldeneye) were jonesing for the new Zelda. It was a good time to be a gaming nerd. Nerds and jocks can once again talk about their locations in Zelda. Beating OOT was a good achievement. Fuck school and fuck sports, OOT was where it was at.

From that point on, the only time people cared about N64 was limited only to playing Smash Brothers and Goldeneye until maybe the 9th grade. That was it. Later in 1999, I sold off my Nintendo 64. I no longer was satisfied with it. It was like a good lover who gave it up once a month. I have needs, you know. With the Dreamcast coming up and the (at the time) elusive yet attractive PlayStation 2, N64 just had no room in my heart. I went to another lover (DC) and didn't look back.
 
Chameleon Twist was way too easy but it was still mildly entertaining. Fighter's Destiny and Mission Impossible weren't that bad either.

There's no excuse for the numerous Wayne Gretzky sequels which barely changed anything, but the game was still fun as a multiplayer game. Fun to check the heck out of one another anyways...
 
Pedigree Chum said:
Same. I really liked the espionage missions, stealing someone's identity and sneaking into restricted areas was fun.
That level where you were at a dinner party and you had to walk around the art gallery mingling with people while you pulled off carefully timed maneuvers is one of the most memorable videogame levels of all time in my books.
 
What's the point behind the thread. I see some infamous abysmal games "like superman 64" next to some decent and good games no one cared about.

Fighters Destiny and Top Gear Overdrive were freakin good games. They didn't set the industry on fire, but it doesn't equivocate them to Superman 64.

THE F..
 
"Hmm.. i have nothing to play now Mario 64 is done. Mr Game Store owner, please give me a copy of Turok! :) "

"Why certainly sir... that'll be 79.99 GBP...."

My arse --> still bleeding

Yes folks, by todays conversion rate, that's nearly $160.... Probably nearer to $120 at the time....

The N64 was great though because most of the games came out at 64.99 GBP! Conversion rate was roughly 1 GBP to the 1 N.
 
Why all the hate for N64 racing games?

Someone get images of War Gods, Mace: Dark Age, and Killer Instinct Gold in here, though. The N64 was the home of the worst fighting games ever.
 
Mike Works said:
That level where you were at a dinner party and you had to walk around the art gallery mingling with people while you pulled off carefully timed maneuvers is one of the most memorable videogame levels of all time in my books.

Oh man, I have so many memories from playing the game, having a friend come over to help me on the missions I was stuck with. Looking back, I'm sure many aspects of the game were shit, but all I can remember are the awesome missions, and that's all I want to remember.
 
Mission Impossible and Wayne Gretsky's 3D Hockey weren't bad games by any means.

But I totally agree with the rest of the lot.
 
Ancestor_of_Erdrick said:
I regularly replay (once or twice a year) the original NES Shadowgate. Would you recommend Shadowgate 64 to me? I've looked at it, but always been afraid it would burn me, and I don't want to distill my fond memories of the NES game.

You'll probably enjoy it. It's dated, and not as charming as the original. The mechanics were also simplified. You could only use items on something in the environment, you couldn't use items on other items in your inventory, like on the N64. This may sound like a terrible thing, but I did feel that they instead made the puzzles themselves a lot tougher, since you didn't have that extra layer to complicate things.

The end had a really well done music-based puzzle, IMHO, where your hearing and attention span are key. Great stuff. Some of the puzzles were so impossible to figure out, but once you did, they made perfect sense. Ugly graphics, slow 3D engine, but excellent atmosphere and singularly great (and moody) music, IMHO. Also a nice story, IIRC.
 
If you like Shadowgate, you'll probably like Shadowgate 64. The puzzle elements are pretty much the same, but going through environments takes longer because you're not just clicking on doors and stuff. You know it's a first person puzzle game with no fighting, right? Basically Shadowgate in rudimentary 3D. The graphics are rather disappointing for characters, but the environments are decent for N64 graphics (as far as I remember). Pretty atmospheric, too. The music was enjoyable, but the presentation was obviously limited by the cartridge format. You know, almost no cutscenes, limited sound effects, no voice, that kind of thing. It feels quite limited by its format somehow, while the original didn't. But if you're a Shadowgate fan, I'd definitely give it a try.

I'd love to see a next gen, polished adventure like this, but I believe the studio that made the games went under (Infinite Ventures?). DS would be a great platform for puzzle games like this because of touch screen item management and interaction with the environment.
 
I liked Mace The Dark Ages too, but I think I just like fatalities too much. War Gods sucked so bad that even fatalities couldn't make me like it.
 
Mejilan said:
You'll probably enjoy it. It's dated, and not as charming as the original. The mechanics were also simplified. You could only use items on something in the environment, you couldn't use items on other items in your inventory, like on the N64. This may sound like a terrible thing, but I did feel that they instead made the puzzles themselves a lot tougher, since you didn't have that extra layer to complicate things.

The end had a really well done music-based puzzle, IMHO, where your hearing and attention span are key. Great stuff. Some of the puzzles were so impossible to figure out, but once you did, they made perfect sense. Ugly graphics, slow 3D engine, but excellent atmosphere and singularly great (and moody) music, IMHO. Also a nice story, IIRC.

Cool, thanks for the mini-review. I'll probably check a bargain bin or two and see if I can pick it up.
 
Cold-Steel said:
Mission Impossible and Wayne Gretsky's 3D Hockey weren't bad games by any means.

But I totally agree with the rest of the lot.

agreed!

also, super mario 64 remains the best 3-D action game of all time. only another mario title may beat it's greatness imho.
 
Welcome. "on the N64" should be "in the original" btw.

And yeah, they were going to make a 2nd N64 Shadowgate (starring a female they introduced in some kind of Shadowgate mini-comic), but it got canned, unfortunately.
 
DirtyHarry said:
Wayne Gretsky 3D was bad? You're just... so... wrong...
The only problem with that game was the elastic scoring. If you were 3 points up, your goalie would let anything, ANYTHING in!
 
Mike Works said:
That level where you were at a dinner party and you had to walk around the art gallery mingling with people while you pulled off carefully timed maneuvers is one of the most memorable videogame levels of all time in my books.

Woah, I was near positive I was alone in this
 
Experiment - I could have written your post. Exactly how it was for me. Except that I was interested in girls.

EAD - This thread is a subjective list of stuff that let me down in various ways. Mostly because I expected from many of them that I could really show to my friend who left to work for Sony that Nintendo 64 was the superior console. For example

"So you have Tekken - now take a look at Fighters Destiny!!! ... uh ... shit"
"Who cares about V-Rally, there is this game called MRC coming for... nevermind actually."
"Well Final Fantasy VII is really 2D, why bother when you can have a fully 3D game like Quest 64.. hey, where are you going?"
"GT is good, but I'm really looking forward to GT64 ... wait... not again!"

Nintendo was solid through the generation, and Rare right up until JFG and DK64. I really loved Super Mario 64, Pilotwings 64, Wave Race 64, Star Fox 64, Zelda: OOT, Blast Corps, GoldenEye 007, Diddy Kong Racing, ISS.
 
That's probably because MI got ripped to shreds by videogame/forum fans since it wasn't the next Goldeneye. It had too much hype to live up to, and it did definitely have it's shortcomings, but it just had a lot of neat aspects going for it too. The laser grid level was difficult at times to get a good perspective, but to be honest, there's no easy/right way to set up a camera for that type of gameplay. The level design was interesting, as were some of the objectives. I never played the Syphon Filter games, but it was a cool alternative.
 
I <3 Mission: Impossible 64, I gave my friend a $3 rubber Pikachu ball for it and it rawked. The end mission OWNED.

Btw, I remember renting Quest 64. That was my first RPG ever, and it resulted in me never touching another RPG till about 4 years ago when I played FF6 ;D
 
The first 20 replys are are like "HEY. I LIKE that game!" :lol

You drew some strong lines in the sand today my friend. I also like about 4 games on that list and to be fair PSX had its huge lion-share of horrid games. Only the Saturn seem to keep some degree of quality control for a short while. (Don't post any Ninja pics)
 
Someone needs to add pictures of War Gods, Aidyn Chronicle, Killer Instinct Gold, Crusin' USA, and a bunch of the godawful snowboarding games that tried to follow up on 1080's awesomeness.

In the meantime...
Bomberman Hero (and its sequel)
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Castlevania 64
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Now you want a list of shit N64 games?

WCW Backstage Assault
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Aidyn Chronicles
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Armageddon 64
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MK Mythologies: Sub Zero
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and of course who can forget:

Daikatana
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Okay, screw it.

I enjoyed

-Castlevania 64
-Bomberman 64
-Cruisin' USA (I think that was it)
-Donkey Kong 64

Haters die. :D
 
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