The Wii U Speculation Thread V: The Final Frontier

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I really really really really really really hope they show us the OS/UI of the Wii U at E3. I don't think they showed the Wii's at E3 2006. (Granted, there wasn't really that much to show in the first place, but still.)
 
bgassassin said:
The GPU wasn't completed till late Dec./early Jan. The person who told me that, and summarizing his info, back in Dec. also said that now (past tense) that the GPU is near completion it was looking "more 2012". So I reiterate that was given to me in 2011.

*hands out complimentary salt packets with this information*
Regardless of whether it's more 2011 or 2012, as long as it's not more 2008 DX11-equivalent should probably be assumed..
Skiesofwonder said:
I like Nintendo Video, but pay? PAY? yeah.... No.
Already present on eShop. They even had that Shrek Thriller clip on Nintendo Video that basically ended with NOW GO BUY THE FULL THING.
TriGen said:
I think it will do good, but not great. I imagine around 65-70M.
I don't know, man. Would we really consider it good to do worse than all three consoles of this generation?
EuropeOG said:
I think it could do 8 million in the first year. Depends the price and the software.
That also would not seem very impressive.
20000000

Smiles and Cries said:
Do you guys think the WiiU is at a level where the Mario universe will have Cartoon like Face Animation / expressions?

example: Mario goes to save Peach and all the Koopa kids all her Mommy, Mario finally learns a dark secret and his eyes bug out like a warner bros cartoon and his jaw hits the floor
That doesn't seem like anything that would take great power, just a design choice. I'm sure we could find examples of such things going on in N64/PS1 games.
 
I don't think they will at e3.
They may detail it on their website or have like a Nintendo Direct to detail the stuff after the fact

Possibly. I'd think that it would popup during their conference if they want to demonstrate their Nintendo Network for the Wii U.
 
The Mario world has mostly had the look of a box of latex toys. I'm wondering with the switch to HD they pick a new rendering style. Perhaps like old fashioned dolls with cloth clothing and wooden or porcelain bodys. It'd be pretty wild to see Mario running around where his overalls animate as a separate object from his body. Now, go ahead and hate on my idea.
 
Possibly. I'd think that it would popup during their conference if they want to demonstrate their Nintendo Network for the Wii U.

Oh I think they'll showcase online or have a major 3rd party do it.
There's no way they couldn't.. its like the biggest question over their head
 
ah Nintendo. At least we should not get the same delays to get all the UI/OS stuff like the 3DS had

I would hope so. Everything should be ready on launch day. It would be a fail on Nintendo's part to not have everything available on launch day.

Oh I think they'll showcase online or have a major 3rd party do it.
There's no way they couldn't.. its like the biggest question over their head

Well I meant they probably will explain how accounts on the Wii U work and talk about the Wii U shop. Then again, that can be stuff they talk about after their E3 conference if they're going to focus on the software.
 
Sony and MS no where near have both covered. Not really sure why you think that.
People are buying Kinect yes, but not the games. Software sales are pretty abysmal except for less than a handful of titles.
And people aren't buying a PS3 for BluRay anymore. And no one is buying Move or Vita.

And again, the Wii U will not be weak like the Wii was weak. These are two completely different beasts with two completely different philosophies behind them. The Wii U will be using a modern architecture, nearly the same as the PS4 and Durango will. Number of theoretical FLOPs and what not will not make a huge difference to what we see on the screen, and that is all 99% of gamers care about.

Also, Nintendo could easily handle multiple "flops" in a row. As long as they were still making money. Which they have been (until this year, anyway, which was caused to a number of issues, not just the 3DS's slow start).




That is a dangerous gamble, and you risk scaring off a lot of developer support. See: Vita.

Cheers, saved me a load of typing there mate!
 
If digital version of retail games are gonna be available from day 1, you can be damn sure the Wii U eShop will be ready at launch too.
 
One game I would like to see is an Excite Truck sequel by Monster Games. I thought Excite Truck was a fantastic game on the Wii, especially since you can play custom tracks. Excite Bots was alright.
 
What type of UI could really benefit from the tablet/streaming combo? Stuff that would actually make sense and verify the need for the whole set up and capabilities? I can't think of anything. I can think of some neat things, but not things that would make you say, "Oh, that's why this is actually better for a gaming system's OS interface."
 
OS stuff is usually not made a big deal of at E3 showings, yeah. Maybe if it has a lot of online integration like X360's they'd think it more worth touting. Or maybe some of those mystery features that have apparently been reserving so much RAM in devkits.
Gahiggidy said:
The Mario world has mostly had the look of a box of latex toys. I'm wondering with the switch to HD they pick a new rendering style. Perhaps like old fashioned dolls with cloth clothing and wooden or porcelain bodys. It'd be pretty wild to see Mario running around where his overalls animate as a separate object from his body.

Now, go ahead and hate on my idea.
Nah, that's not so different from Smash Bros. Mario with crazy denim textures.
 
We have another 5 months atleast to wait after e3.
Yeah, well.. after E3, I'm taking an internet diet and actually playing some video games once again. I was doing well up until the move one month ago, but now I've become E3-obsessed to the point where I can't sit still in front of a video game for very long without wanting to check things here. :)
 
In all likelihood the UI is going to look similar to the Wii/3DS UI. Nintendo seems to like it and it works with both pointing and tablet controls.

I wouldn't mind if Nintendo added more options/color schemes though.
 
Yeah, well.. after E3, I'm taking an internet diet and actually playing some video games once again. I was doing well up until the move one month ago, but now I've become E3-obsessed to the point where I can't sit still in front of a video game for very long without wanting to check things here. :)

If Nintendo releases Nintendo Directs and gameplay videos, I bet you'll be back here with us :)
 
Yeah, well.. after E3, I'm taking an internet diet and actually playing some video games once again. I was doing well up until the move one month ago, but now I've become E3-obsessed to the point where I can't sit still in front of a video game for very long without wanting to check things here. :)

This is why I havnt touched xenoblade nor pandaros mask, or story yet :P
 
Yeah, at E3 that damned NDA will be lifted and devs will be allowed to talk more about Wii U projects.

wiiu-oslecf9.png


If only Nibel was spot on...
 
There are still plenty of people out there focused on the placeholder GPU in the early kit assuming the final will be a 10.1-equivalent.
As wsippel stated, though, the final result can derive into something completely different. I wonder if the Wii u could end up having a few features that may be more efficient in some ways than a dx11 equivalentl
 
As wsippel stated, though, the final result can derive into something completely different. I wonder if the Wii u could end up having a few features that may be more efficient in some ways than a dx11 equivalentl

That's actually very likely.
It happened with the GameCube as well. Even the 3DS has built in direct on chip volumetric fog (still don't know why Nintendo did that one, but hey).
 
As wsippel stated, though, the final result can derive into something completely different. I wonder if the Wii u could end up having a few features that may be more efficient in some ways than a dx11 equivalentl

That would fall under those "special features" we talked about before. Though for the baseline (ALUs by themselves) they would still need to be at that level.
 
That's actually very likely.
It happened with the GameCube as well. Even the 3DS has built in direct on chip volumetric fog (still don't know why Nintendo did that one, but hey).

Because volumetric fog actually looks cool in 3D xD :P Especially with stuff exploading all over the place, and missiles flying everywhere. Oh wait there's no FPS yet :P.
 
That would fall under those "special features" we talked about before. Though for the baseline (ALUs by themselves) they would still need to be at that level.
You mean at the 400-800ALU range?

That's actually very likely.
It happened with the GameCube as well. Even the 3DS has built in direct on chip volumetric fog (still don't know why Nintendo did that one, but hey).
Yeah, I've heard that the 3ds suppose to have some features than even the PSVita would struggle with due to it using a complete-featured PICA200. Does the 3ds even have some tessellation/subdivision features, though I don't think any game has used it yet? Would be cool if a game could pull that off.
 
You mean at the 400-800ALU range?


Yeah, I've heard that the 3ds suppose to have some features than even the PSVita would struggle with due to it using a complete-featured PICA200. Does the 3ds even have some tessellation/subdivision features, though I don't think any game has used it yet? Would be cool if a game could pull that off.

Theres a game course in my SouthBank uni, I heard some folk there talking about the 3DS, they have some pretty big names conducting lectures sometimes.

I sometimes sneak into there classes, I find it inspirational for my architecture studies (weirdly enough). :P
 
Not much to do with anything, but getting drunk to the Super Mario Bros movie right now.

Curious if Nintendo would extend their media reach next gen. Beyond the Pokemon cartoon.
 
You mean at the 400-800ALU range?


Yeah, I've heard that the 3ds suppose to have some features than even the PSVita would struggle with due to it using a complete-featured PICA200. Does the 3ds even have some tessellation/subdivision features, though I don't think any game has used it yet? Would be cool if a game could pull that off.

It uses something called GeoShader, which is tessellation, yes.
 
Yup. A first for Nintendo. Just hope it's laid out a bit better than the 3DS. Nothing major just so you can more easily find everything.

I think the latest 3DS eShop update is so close. The two shelves is the right idea, but it's not quite there yet. The lower shelf should be consistent - demos, videos, virtual console, Nintendo Show 3D, games by genre, etc. The top shelf should be "focus" categories, that change every week, promoting new things.
 
I really really really really really really hope they show us the OS/UI of the Wii U at E3. I don't think they showed the Wii's at E3 2006. (Granted, there wasn't really that much to show in the first place, but still.)

Agree. Services (local UI/OS and Nin) are really important.

No one will be able to say 'it has no games, etc.' but I think the stickiness of Xbox Live is the biggest hurdle Nintendo has to overcome.
 
I really really really really really really hope they show us the OS/UI of the Wii U at E3. I don't think they showed the Wii's at E3 2006. (Granted, there wasn't really that much to show in the first place, but still.)
Proabably a Nintendo direct wiiU episode ,,,not on e3 though,

you really think they might leave that out?
I think they did that with the 3DS ,and released a video of the OS on their website later


Edit: oops new page ,,we will never learn ~_~
 
The Mario world has mostly had the look of a box of latex toys. I'm wondering with the switch to HD they pick a new rendering style. Perhaps like old fashioned dolls with cloth clothing and wooden or porcelain bodys. It'd be pretty wild to see Mario running around where his overalls animate as a separate object from his body. Now, go ahead and hate on my idea.

I hope the move to HD allows them to experiment with the art direction of the Mario games. I don't think it'll happen though.

I fear that, unlike Zelda, Mario has been elevated from a franchise to a brand. A franchise is a gaming property. You can play around with how it looks. But a brand is an identity.

Mario, himself, has looked identical on the strong majority of releases. The same 3D model on the tennis games, the kart games, the Olympics games, the platformers, Smash Bros. (except for the denim), and most importantly on all the promotional material. The only real outliers are Super Mario Strikers and Paper Mario, which is defined by being a different art style.

I don't know how much you can change Mario, but I hope for a little more variation.
 
It would be awesome for Nintendo to have a Nintendo Direct channel on the Wii U. Not only will they have their ND streams, but new trailers and announcements will appear on this channel as well. It would be nice to keep consumers who don't follow gaming news up to date with the ND channel.

Maaaybe.
(okay.. who am I kidding?)

Don't worry. We'll all stick it out till the end!
 
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