VisanidethDM
Banned
Callibretto said:it's distracting. is there any way to remove it?
Not that I know of.
Callibretto said:it's distracting. is there any way to remove it?
I will let you know, as I have the EXACT same setup.Dascu said:Phenom II X4 940 @ 3Ghz
Radeon HD 4890 1GB
4GB RAM
Windows 7 64bit
What should I expect?
I love you!! Will try it tonight!CabbageRed said:Radeon Pro. Install it, and create a profile linking the the correct .exe (such as "D:\Program Files (x86)\GOG.com\The Witcher 2\bin\witcher2.exe"). In the "tweaks" tab, you'll find a "CrossfireX Tweaks" section with a drop down box and a slider. Drop down=dirt2. Slider=alternate frame rendering.
Radeonpro should then be able to change the settings as needed when it detects you launch the game, but I always launch from within Radeon Pro.
GoncaloCCastro said:There's something wrong with that or maybe it's the video card because I have the same CPU same memory and a GTX570 and I can play the game pretty smooth on high.
Corky said:Alright this is getting wierd.
These are 3 graphs of (one of) my gpus running in sli with the new sli-bits ( that give me that annoying lightsource bleed or w/e).
Ok so here's the deal.
Graph one : everything ultra, except : no ssao, LoD normal and texture size high. ( notice that these lower settings somehow amounted to higher gpuusage at times spiking the ceiling )
Graph two : every setting on max, no uber
Graph three : every setting max, uber on.
And here's the conundrum ( no v-sync, d3dovr ) :
Fps 1 : 50-60
Fps 2 : 67-100 depending on virtually nothing, staring at the same vista the entire time!
Fps 3 : 30-40
Why do I get much higher fps when I crank up the settings? Why can I "feel" ingame that my gpu usage freaks out and gives me waay different results? Why is there almost an measly 10fps difference at times between the first gimped ultra setting and everything max + uber ?
No, your CPU is not the limiting factor, thinking that is just insane.knitoe said:Overclock my 2600K CPU from 4.5GHz to 4.8GHz and increase framerate by 5 fps, but GPUs loads only increase by a few % points. Looks like the CPU is the limiting factor.
TheExodu5 said:You sure you didn't accidentally have vsync on in the second run? Interesting if not.
Refreshment.01 said:No, your CPU is not the limiting factor, thinking that is just insane.
TheExodu5 said:Your video card is about 50% faster.
I prefer it on.Sir Garbageman said:So turning off bloom seems to be the way to go ?
Update: word is in from CDP a hotfix will be deployed in a matter of days, containing a cure for inverting mouse controls and presumably other items.
Update: CDP has confirmed our own issues, and from what we can tell, it seems to be mostly an issue with AMD cards (solutions work for at least some NVIDIA users). Our specs (1055T CPU, 5770 GPU) have been sent to AMD, which could help with the next driver release. We're currently awaiting feedback from CDP/AMD, and will keep you updated.
Update: AMD says it's currently working on a Catalyst Application Profile for The Witcher 2; seems their work on the beta version of the game was up to par, but the final version has brought significant differences, as sometimes happens. The profile should fix performance for Crossfire users, at least.
Yeah they are both doing above 90%, I have settled on all maxed save uber and motion blur (makes my head explode)Corky said:Lost identity:
Are your 480s pushed to above 90% even without playing with uber ? I know me and Hawk can't get everything out of our cards without enabling uber , which I don't see any reason to do given the hit.
Van Owen said:Really hope this gets optimized. I'm thinking about buying a 6950 and even THAT seems to be not enough.
Minsc said:It's amusing how some people are praising the performance, saying it's as good as any console game, no bugs at all, and others have the worst luck. No doubt future patches will change things drastically, but for the lucky ones who can play it now without issues, it seems to be a GOTY contender.
L0st Id3ntity said:Yeah they are both doing above 90%, I have settled on all maxed save uber and motion blur (makes my head explode)
Minsc said:It's amusing how some people are praising the performance, saying it's as good as any console game (as a whole, graphically there generally agreed to be no contest), no bugs at all, and others have the worst luck. No doubt future patches will change things drastically, but for the lucky ones who can play it now without issues, it seems to be a GOTY contender.
So I thought sleeping on it and reboot could help things. Nope. I took some screenshots of what's going on though:Veal said:So I'm not getting any graphics at all. Like none of the textures are loading. Very frustrating. I got it from Steam and verified the cache and everything seems to be there...
Specs:
1920x1080
Radeon 6870
Phenom II X4 970
4GB DDR3 ram
Windows 7
Veal said:So I thought sleeping on it and reboot could help things. Nope. I took some screenshots of what's going on though:
These are all from the opening cutscene. Anyone have a clue as to what's going on?
Technosteve said:Is the witcher 2 engine direct x 9 only?
Minsc said:It's amusing how some people are praising the performance, saying it's as good as any console game (as a whole, graphically there generally agreed to be no contest), no bugs at all, and others have the worst luck. No doubt future patches will change things drastically, but for the lucky ones who can play it now without issues, it seems to be a GOTY contender.
Darklord said:CPU: i7-920
GPU: GTX 260
Resolution: 1920x1080
Framerate: 25-35 fps
Your CPU is to blame. I have a 3,16ghz c2d and I have thewwm0nkey said:Seriouly what the hell is going on, im not even getting 30FPS on LOW and I have a GTX470, 8 gigs of RAM and a 2.4ghz dual core :/
Minsc said:Do yourself a favor and force 16xAF! I could be totally wrong, but the textures seem a lot blurrier than I'd expect in those shots (except for the first, looks fine)
Darklord said:Pardon the ignorance but how do I force 16xAF? And wouldn't that make the framerate even worse?
Darklord said:Pardon the ignorance but how do I force 16xAF? And wouldn't that make the framerate even worse?
Veal said:So I thought sleeping on it and reboot could help things. Nope. I took some screenshots of what's going on though:
http://i.imgur.com/W0BjS.jpg[/IMG
[IMG]http://i.imgur.com/agfFs.jpg[/IG]
[IMG]http://i.imgur.com/pcu23.jpg[IMG]
[IMG]http://i.imgur.com/XHZOT.jpg[/IMG
These are all from the opening cutscene. Anyone have a clue as to what's going on?[/QUOTE]Don't force AA via your gpu drivers.
Corky said:bah good for you man. I'm still wondering why my pretty horses of gpu won't gallop as fast as they can unless I shove a glowing ironrod up their bums ( uber ).
Just tried it again and sure as ever :
everything max no uber no vsync : gpus don't go over 50-60%.
everything max uber, no vsync : 99% almost all the time.
Sidenote : is AA even needed when running uber or is just superfluous?
Minsc said:Should be options in your GPU's control panel/settings. Performance hit is typically negligible, but I think it was reported to be as bad as 7fps, though you may not see any difference.
It's one of my bigger pet peeves for visuals, and you may agree it's worth the hit when you see the difference. It's subtler in motion, but you should still notice everything looking a ton sharper. You could always force 8xAF too, for nearly as much improvement with a smaller fps hit, but in 99.9% of games I always leave 16xAF forced.
zlatko said:I'm getting this weird grainy texture thing happening.
It seems to be mostly around shadows, like where the shadows should be smoothening out it seems to have bits of tiny square blocks to give it a "patchy" sort of look. It's also happening on faces for characters too probably when it's trying to display shadows on them.
What's causing this?
TheExodu5 said:Dithering. It's a design choice, and a disappointing one at that.
Dithering is used to give the impression of color gradients, with a lower performance cost.