Super Stardust
Member
Looks great as expected
Game looks beautiful
Combat looks exciting
The UI looks deep yet simple to use
The fuck are you morons complaining about? Sometimes, its easier to just sit back and enjoy a game for what it is, not friggin dissect it from every possible angle.
Some of you seem to have picked the wrong hobby to invest it it seems.
I wish more people on this forum had the same attitude as you. The game looks phenomenal!
The combat in this trailer looks exactly the same as the previous two games.
I own the witcher 1 and 2 and completely agree that the combat in each game is bad. It doesn't make me a troll at all. The combat in this trailer looks exactly the same as the previous two games.
I'm one of those who think the combat looks rather bad.
The reason is mostly about animations: all those spinning attacks are really stupid and badly animated, and there's always the sensation the character punches the enemies instead of actually swinging the length of the sword.
All the relevant aspects of swordfighting like weapon reach and pacing are entirely missing in this combat system/animations.
I have to agree with you. I'm not seeing "great" combat here at all. And the animations seem to recycle over and over again.
Yeah, feeling similarly. The environments, weather, day/night cycle are all gorgeous (and I really don't care about the downgrade talk. IQ and LOD and all that jazz don't matter to me. ASCII works for me if the game is well written and designed). I think they may have the exploration side of things locked down. And what I've picked up from assorted videos and spoilers, the plot seems interesting and potentially engaging. But the combat I've seen looks floaty and repetitive. Geralt's finishers are meaty (a little TOO for my taste, but I'll deal), but the other strikes don't feel like they actually connect. It's like: roll, roll, igni, spinning floaty strike, slash, roll, repeat. Hopefully there's fair depth in the sword skill upgrades that they just haven't shown. I play for story first, but 60+ hours of canned combos could be a little narcotizing.
Well, if you want people to take your words for not being a troll. At least criticise the game right.
The combat in 1 are nothing like in 2. So for 3's combat to be exactly like both of them is impossible.
I don't think review copies of the Xbox One version were given out.
I've got this lingering urge to switch my Witcher 3 sale at the Microsoft Store to something else, so I can grab this on PS4. But I think I'm going to just stick with the One version and hope for the best.
I've got this lingering urge to switch my Witcher 3 sale at the Microsoft Store to something else, so I can grab this on PS4. But I think I'm going to just stick with the One version and hope for the best.
It definitely has the same structure as TW2. What they have done here is address the major complains that people had. Its suppose to be faster and more responsive, hit boxes improved, targetting is better, qtes are gone, potions can be used in combat, and you have more defensive options than just quen/roll spam. They've also added a lot more depth to it with an active skill tree, armor classes, toxicity and adrenaline management, crossbow uses, environmental objects. On paper, its far from a copy+paste of TW2. Whether they execute on all of this or not is something we'll have to see in 7 days.
If you are that concerned about the Ps or frame rate, you should just go ahead and grab the PS4 version.
If you are that concerned about the Ps or frame rate, you should just go ahead and grab the PS4 version.
Off screen but the ambient lighting is cool lol.
Is that one of those Phillips sets or a custom ambient lighting set up?
Instead having to say something like "Xbox go dmc devil may cry" all you have to say is "Xbox go to witcher."
Cd Projekt Red gets it.
I posted this in the review thread but it's probably more relevant to this thread.
Not noticing any judder. Expectations back to optimistic.
Our Xbox One videos are up, showing more or less the same thing as yesterday's PS4 videos. We'll do a live stream later tonight using both versions.
http://www.gamersyde.com/news_the_witcher_3_our_xbox_one_videos-16545_en.html
You have to admit that the effect of the barrel turning cinder hot and then exploding to pieces is pretty nice, though. I'm glad it's in and I will be spraying Igni like a madman when see them.
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Yep, but I wouldn't call it horrible. It works very well if done properly. I think you're mistaking the generally bad IQ in TTT2 for this.Dynamic Scaling?
This is that horrible thing Tekken Tag 2 does isn't
What is your impression after seeing both? Is the difference "huge" ? Or is it that usual exaggerated bs.
I only played the first 30 minutes of both, but so far the PS4 version has much better framerate than the XB1. Neither of them is locked to 30 mind you, but it's closer to 30 on PS4.
I only played the first 30 minutes of both, but so far the PS4 version has much better framerate than the XB1. Neither of them is locked to 30 mind you, but it's closer to 30 on PS4.
Odd, any streams of the Xbox One version look rock solid.
Quite false eh. Not any.Odd, any streams of the Xbox One version look rock solid.
Quite false eh. Not any.
BlimBlim is the first person to have mentioned it.
I'm not suggesting he is wrong, but based on the streams I've watched it looks very solid.
Giant Bomb stream mentions it a few times although people are trying to suggest otherwise. They encountered frame rate drops and at one point the game almost locked up which had a big reaction from Vinny and Alex. What they did say is the stream made it look worse/more than what they had experinced, not that there where no or next to no frame rate issues. They clearly picked up on the dips a few times.
They said in the stream if they noticed anything bad they would let us know. Which they didn't.
They definitely mentioned some hitching during the cutscenes. Particularly, when he's riding to save the guy from the Griffin there was a huge dip that they both reacted to. Someone said Danny had a dip in that exact same point in his XB1 stream.