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The Witcher 3 Wild Hunt - E3 2014 Trailer - The Sword Of Destiny

erawsd

Member
Is that 780 ti considerably stronger than the ps4 GPU? If the ps4 can pull this off at 1080p with at least 2xMSAA it'll be a looker for me. My PC sucks ass.

The difference between them is massive. Though, so is the price.. thats a $700 card.
 

SugarDave

Member
Yup, you got it all correct.

Great, thanks!

I've barely touched a game in over half a year and despite excitedly planning to build a PC for months now I was starting to lose the motivation to get back into gaming... but I feel like a kid right now, just goes to show what one good trailer for a series you've enjoyed can do.
 

Gbraga

Member
FBoqYmQ.jpg

bahahahahaha
 
rsdYIEF.jpg

For people who don't know. She should have a big ugly scar on her face's left side

She also killed
Bonhart the witchers hunter
and the books were really about her/her story.

Team Yeneffer and Team Ciri here!
Ciri main character for the Witcher 4 please!

I've just been looking up details on the books. Can anyone who has read them tell me if I've got this right?

The Last Wish and Sword of Destiny are short story compilations that act as introductions which should be read first.

Then there's (in order) Blood of Elves, Time of Contempt, Baptism of Fire, Swallow's Tower and Lady of the Lake that act as the connected "saga" set after the short story collections.

Sword of Destiny and the final two novels have yet to be translated into English but there are apparently fan translations online that are very good. Then when I'm done, the games take place after all of the books, correct?

And probably better than the official ones. Ive heard the offcial translations are pretty shitty.
The other language you can get the books aprt from Polsih is spanish if you understand that. Spanish translation is the best and most complete one of the original books.
Also great covers:
Ther first covers have Geralt, Yeneffer, Dandelion (Jaskier), Ciri (when she was smaller), and the last one is Triss.
1224661668645_f.jpg

324be2a5701aa89.jpg


Yep, and it only took them 3 games to do it.

But what a glorious day this is now, eh!
 

Derp

Member
Is that 780 ti considerably stronger than the ps4 GPU? If the ps4 can pull this off at 1080p with at least 2xMSAA it'll be a looker for me. My PC sucks ass.

I think it's a scaled down version of the 7870 GPU, correct me if I'm wrong.

Here's two quick benchmarks at 1440p.


Note, console GPUs and PC GPUs can't be compared in the way you think.
To just go by specs is not sufficient. What most people miss is that consoles have their own low-level APIs that are different than the inefficient Direct X API that PCs traditionally use. Where PC API may bottleneck your setup by 50%, console APIs work "closer to the metal" to enable the system to extract near 100% of the possible performance from the hardware.

It's seriously hard to make a direct comparison, even less so when the available power on the PC means developers spend less time optimizing. Look at the PS3, for example. 8 year old tech handling the visuals of GTA V shows you how far these GPUs go.

Console APIs are simply very efficient.
 

Smokey

Member
Note, console GPUs and PC GPUs can't be compared in the way you think.
To just go by specs is not sufficient. What most people miss is that consoles have their own low-level APIs that are different than the inefficient Direct X API that PCs traditionally use. Where PC API may bottleneck your setup by 50%, console APIs work "closer to the metal" to enable the system to extract near 100% of the possible performance from the hardware.

It's seriously hard to make a direct comparison, even less so when the available power on the PC means developers spend less time optimizing. Look at the PS3, for example. 8 year old tech handling the visuals of GTA V shows you how far these GPUs go.

Console APIs are simply very efficient.

Either way you slice it the 780Ti runs circles around the PS4 GPU. Multiple times.
 
Finally watched it with sound. Wow. The music sounded middle-eastern almost, something I'd expect from a PoP game.

Looking forward to this greatly.

I tried playing Witcher 2 on my laptop but it couldn't handle it.

Bought it for 360 as well which looked like doo-doo (relative to the PC version I had seen running at full). One day I'll play it, once I have a computer that can handle it.
 

HeelPower

Member
I am expecting Ciri to be the best female character in this game alongside the great Philippa Eilhart.

Characters far removed from being sex targets.
 

IcyEyes

Member
Oh yeah.

That's totally a legitimate point.But here's hoping the delays will allow them to maximize what they can do with these consoles.

This is their first multi-platform release and the game is so huge.So that might pose a problem indeed.

That's the point. The guys from CDproject are doing a huge step forward. Working on a open world game is really complex.
We will see and I really hope they will deliver a good console version so this game will reach more gamers!


I agree with you guys. I downloaded the 1080p trailer and it looked great, but nothing mindblowing. It actually reminded me of Tomb Raider: DE fidelity-wise, no idea why. The scale and draw-distances, etc., on the other hand, seem to be very impressive. But yeah, I think Second Son looks slightly better, or atleast comparable. (Ofc it's just my opinion, and I don't know shit. And we need to see some more Witcher 3 in order to say anything final.)

As a trailer it was pretty stunning, gotta admit that. Great music and it actually showed some (really nice) gameplay footage.

An example: the lights in Second Son are pretty awesome and the whole visual relies on that (+the particles of course). That helps a lot to improve the overall look. On the other hand I'm really curious to walk in a village in TW3 during the night with tens of torches and maybe a slightly foggy effect ...

More to the point, people should stop thinking "optimization" equals to miracles.
Optimizing can only get you that far, but there is a finite quantity of computational work that a given hardware can do, no matter how efficient is the software.

Optimization is the real secret sauce of this gen of consoles, but of course, if you reach your max speed you can't pretend for your wheel to spin faster :D
 
Holy Shit! That's one of the best trailers I've seen in a long time.

So I only played Witcher 2. I have reference to Yennefer, who is Ciri? and was that Yennefer with the scar?
 

benzy

Member
Thanks for the responses guys. The game will obviously still look amazing even if it ends up being 900p on ps4 with these graphics, but theres no harm in hoping for that crisper image quality. :p
 

elfinke

Member
Goodness, that's a looker. Hopefully there's a great game built into it, too.

My 6970 will certainly be at its effective EOL when 2015 comes around!
 

Skab

Member
If one was wanting to read the witcher books, where would be the best place to start? Read in order of release, chronologically, or a different order all together?
 

L1NETT

Member
Damn that pink gif is so darn good. Range of colour in this trailer was flippin impressive

Underwater exploration sounds swish, really the traversal (which can make or break an open world game) looks generally excellent. Horses, boats and general moseying around.
 

RoadHazard

Gold Member
Either way you slice it the 780Ti runs circles around the PS4 GPU. Multiple times.

It absolutely does, although I don't know about "multiple times" in a well-programmed real-world scenario. You can get a lot more out of the GPU when coding specifically for it via a low-level console API. So while you're right, the difference isn't quite as drastic if we're talking 780Ti vs PS4 as it is when comparing two PC GPUs.
 

TheD

The Detective
Note, console GPUs and PC GPUs can't be compared in the way you think.
To just go by specs is not sufficient. What most people miss is that consoles have their own low-level APIs that are different than the inefficient Direct X API that PCs traditionally use. Where PC API may bottleneck your setup by 50%, console APIs work "closer to the metal" to enable the system to extract near 100% of the possible performance from the hardware.

It's seriously hard to make a direct comparison, even less so when the available power on the PC means developers spend less time optimizing. Look at the PS3, for example. 8 year old tech handling the visuals of GTA V shows you how far these GPUs go.

Console APIs are simply very efficient.

youre_serious_futurama.gif


"Close to metal" APIs are not fucking magic!
They will not make up for a massive power difference, hell we have already seen low level APIs like Mantle on PC and how it does not give close to those level of performance increases (other than in heavily CPU bottlenecked scenarios).

The reason that the PS3 and 360 have some barely OK looking games (by today's standards) is due to the devs working extremely hard to trim the games down to a playable state, something they do not have to bother with on PC due to their massively better performance today.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
incredible. havent played a single witcher game, but this looks like something i can't miss.
 

RoadHazard

Gold Member
youre_serious_futurama.gif


"Close to metal" APIs are not fucking magic!
They will not make up for a massive power difference, hell we have already seen low level APIs like Mantle on PC and how it does not give close to those level of performance increases (other than in heavily CPU bottlenecked scenarios).

The reason that the PS3 and 360 have some barely OK looking games (by today's standards) is due to the devs working extremely hard to trim the games down to a playable state, something they do not have to bother with on PC due to their massively better performance today.

I don't think he's saying low-level APIs and console-specific optimizations could ever make up for the vast performance difference, just that the difference gets smaller than when you're benchmarking those two PC GPUs against each other. Which it does.
 

darknil

Member
I was pretty sure I was going to buy this game.

Now enter all these announcements.

SO MUCH goodness for pre-order on GOG, including that sweet loyal discount (I have The Witcher 2 on my backlog). This definitely is pre-order done perfect.

Now I watch my laptop, in which I play, it's good enough to play Bioshock Infinite on High. I know that my laptop was better than 360/PS3, that's why I went PC for multi-platform past 2 year-ish.

Then I see my PS4, which I'm happy with.

Hold me GAF, I know the PC master race has it's child on this game, but I know I cannot afford a proper PC to run this as intended.. so.. hoping that they make a good job with the PS4 port.

Am I hopeless?
 
Looks fantastic, E3 is off to a great start!

Pretty confident this WON'T be the best looking game at the show though -- the character models still leave a lot to be desired, but the environments look great.

This, The Order, Quantum Break, and Batman have me really excited for what current-gen can do.
 

Durante

Member
I don't think he's saying low-level APIs and console-specific optimizations could ever make up for the vast performance difference, just that the difference gets smaller than when you're benchmarking those two PC GPUs against each other. Which it does.
API differences don't really have that much of an impact on GPU performance, more on CPU usage. You can easily notice this in most (almost all) multiplatform titles. When paired with a decent CPU, the performance of console-equivalent GPUs is generally not far off consoles at all (at equivalent settings).
 
Hold me GAF, I know the PC master race has it's child on this game, but I know I cannot afford a proper PC to run this as intended.. so.. hoping that they make a good job with the PS4 port.

Am I hopeless?

Nah, you'll be fine. It won't run with the same resolution/framerate/IQ, but the game will still be beautiful and I'm betting, very very good.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Looks fantastic, E3 is off to a great start!

Pretty confident this WON'T be the best looking game at the show though -- the character models still leave a lot to be desired, but the environments look great.

This, The Order, Quantum Break, and Batman have me really excited for what current-gen can do.

i agree. environments are pretty impressive, character models, not so much. not that any of it looks bad mind you, but its really the cohesiveness of the world and the art direction that just looks so outstanding.
 

Derp

Member
youre_serious_futurama.gif


"Close to metal" APIs are not fucking magic!
They will not make up for a massive power difference, hell we have already seen low level APIs like Mantle on PC and how it does not give close to those level of performance increases (other than in heavily CPU bottlenecked scenarios).

The reason that the PS3 and 360 have some barely OK looking games (by today's standards) is due to the devs working extremely hard to trim the games down to a playable state, something they do not have to bother with on PC due to their massively better performance today.

You do realize i'm not comparing it to a 780 Ti right? To think that it's power is equivalent that of a 7850 is already wrong. The perfomance improvements from low level APIs can account for the performance difference between a 7850 and a 7870. I'd even go as far as to say a 7970, but that's probably too much. Again, you can't make comparisons based off specs. I'm not talking about HUGE performance differences, by the way, so i'm not sure where you're getting "magic" from. I'm just saying there's it can't be compared in the way that you guys have done.
 
Looks fantastic, E3 is off to a great start!

Pretty confident this WON'T be the best looking game at the show though -- the character models still leave a lot to be desired, but the environments look great.

This, The Order, Quantum Break, and Batman have me really excited for what current-gen can do.

It doesn't look better than Ryse, even, but not that we expected it to.
 

Sentenza

Member
Wow.

Probably the best looking game I've ever seen.
Yeah, it really is incredible.
It's not just impressive on a technical level, it also has outstanding art direction, some damn good music and the overall pace of the trailer's montage is top notch.

When you start pairing what we are seeing with what we know about the size and scope of this game, it really becomes hard to believe what they are achieving here.
 
Note, console GPUs and PC GPUs can't be compared in the way you think.
To just go by specs is not sufficient. What most people miss is that consoles have their own low-level APIs that are different than the inefficient Direct X API that PCs traditionally use. Where PC API may bottleneck your setup by 50%, console APIs work "closer to the metal" to enable the system to extract near 100% of the possible performance from the hardware.

It's seriously hard to make a direct comparison, even less so when the available power on the PC means developers spend less time optimizing. Look at the PS3, for example. 8 year old tech handling the visuals of GTA V shows you how far these GPUs go.

Console APIs are simply very efficient.
But they don't double the effective power of the hardware. Consider a 750Ti, $149 GPU, which runs Titanfall better than the Xbox One
 

Serandur

Member
API differences don't really have that much of an impact on GPU performance, more on CPU usage. You can easily notice this in most (almost all) multiplatform titles. When paired with a decent CPU, the performance of console-equivalent GPUs is generally not far off consoles at all (at equivalent settings).

Listen to this man.
 

Kinthalis

Banned
I think that's fairly obvious... Lol.

I'm simply saying direct comparisons between console and PC GPUs are extremely hard to make.

Yes you can. Low level API's eliminate CPU overhead, for the most part.

Assume a more powerful CPU than a PS4 (which just about any PC calling itself a gaming PC will have) and you will see very similar GPU performance accross both platforms.

Thankfully DX12 and Mantle are just around the corner and starting to take off - when that happens, PC's with CPU's 4-5 times more powerful than a PS4 will perform beautifully, AND will have CPU cycles to spare, CPU cycles that I hope Devs take advanatage of on things like AI and pathfinding and Physics, etc.
 

Kaan

Banned
When is new kit coming from NVidia and AMD? 3rd quarter? Wallet is ready - I want to play this in all of its glory.

Pumped! But damn, Feb is a ways away...

At least DA:O is out in October, which looks amazing graphically but in my opinion doesn't hold a candle to what I just saw in that trailer. It's amazing....plain and simple.
 

HeelPower

Member
For some reason I feel down after seeing this.

I realized I need to go through fall semester and 2 months of harsh winter before this actually comes out ,and when it does winter midterms will probably be around.

Oh God.
 

Serandur

Member
For some reason I feel down after seeing this.

I realized I need to go through fall semester and 2 months of harsh winter before this actually comes out ,and when it does winter midterms will probably be around.

Oh God.

Same, but I need to go through grad school entrance exams too. :/
 

TheD

The Detective
"..the PS4 is outfitted with the (mid-range) Pitcairn that can be found in the HD 7870."

http://www.extremetech.com/gaming/156273-xbox-720-vs-ps4-vs-pc-how-the-hardware-specs-compare

That is completely incorrect.

The PS4's GPU is not based on Pitcairn, it is based on the second version of GCN (and thus has a bit better tesselator and more compute queues), it also does not have the same core config as the 7870 or 7850.

The reason that people say it is close to a 7850 is due to the fact that it is the closest AMD GPU in regards to Pixel fillrates, Texel fillrates, Floating point performance and bandwidth.
 

Hawk269

Member
If they properly support multiple GPUs, which the Witcher 2 did, I'll be fine. You my friend, need to join the 4k resolution and leave 1080p behind. Put those Titans to work. Like I am :)



lol

lmao. Nice one Smokey! You ask and I did! I have Panasonics new AX800 65" 4k TV on it's way to me as we speak. I am hopeful to have it by Monday! Cannot wait to get back to gaming at 4k. I loved it when I had last years 4k Panasonic, but due to banding issues had to take it back. Early reviews are very positive on this years model!
 
Team Yeneffer and Team Ciri here!
Ciri main character for the Witcher 4 please!


It may happen but they've been very clear from the beginning that the Witcher was planned as a trilogy and no more. They might eventually revisit it, but with a series that is so big on fan service I find it very unlikely that if they ever come back to it that they wouldn't have Geralt or a male character.
 
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