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The Witcher 3 Wild Hunt - E3 2014 Trailer - The Sword Of Destiny

Kaldea

Member
For anybody interest in the universe, the books are well worth reading. There are fan translations available for the books that aren't available in English, and they as passable.

Is anybody keeping track of teamtriss vs. teamyennefer? TeamYennefer all the way!

You'll most likely find everyone who only plays the games will be Team Triss unless CDPR manages to make people care about Yennefer in one game when Triss got two and achieved waifu status for years. :p Besides the people who have read the books and just don't like Yennefer, of course.

And yes, the books are awesome. :D
 
I have an Xbox One, but I will probabally get this for my PC since I just finished my first build with R9 290x GPU and i7 4930k CPU.

And it will work just perfect now that Microsoft finally added PC driver support for my X1 controler!

Happy times ahead :)

You will struggle if you try to enable any Nvidia feature sadly.
 

POPEGTR

Neo Member
I haven't seen anyone post this yet (maybe I missed it), been sitting on it all day waiting for someone else to notice. Fun little Easter Egg:

BpagCUGCEAAe529.jpg:large

I think it was spoted by someone on Witcher forum some time ago. But never by media.
 

TheD

The Detective
Not just the same amount of CUs, but equivalent CUs as well. Equivalent ROPs and memory controllers, as well. It's not the same Pitcairn found in PCs in its physical arrangement (due to being in a custom APU with some of the modifications found in Bonaire and Hawaii), but this is not next-gen GCN. There haven't been any changes to the CUs resulting in any measurable changes, just some changes also found in contemporary and even older GPUs still on the same fabrication process with the same core design and performance per clock. Math supports this. We're probably just getting into a semantic debate about what constitutes the same core, otherwise, but its actual cores (shader cores) seem completely identical.

For example, the reference 7850 has 16 GCN compute units clocked at 860 MHz resulting in 1.76128 single-precision TFLOPS.

The PS4's GPU, though not having quite as an exact of a figure being available, has 18 GCN compute units clocked at 800 MHz resulting in 1.843 TFLOPS.

800/860 = 0.93023256

1.76128 x 0.93023256 = 1.6384 TFLOPS (the value of 7850 at the same clock speed as the PS4's GPU)

18/16 = 1.125

1.6384 x 1.125 = 1.8432 TFLOPS (the PS4's single-precision floating-point performance calculated purely from 7850 values).

1.8432 = 1.843

Therefore the CUs of the PS4's GPU are exactly identical in single-point FLOPS values as those of Pitcairn. In light of that along with the otherwise identical major specs and fabrication process, it is extremely unlikely that the PS4's shader cores or CUs in general are any different than Pitcairn's. Any differences in general are relatively minor and more related to increased efficiency within the architecture rather than any fundamental changes. There are modifications certainly, but Pitcairn is pretty comparable.

But Pitcairn is the name of 2 GPU cores, the Pitcairn PRO and Pitcairn XT.
Just because the CUs have the same ALU throughput does not mean it is one of the two Pitcairn parts (very much so when you take into account it is GCN 2 and is integrated on a die with 2 quad core CPUs).

The most important point also is that it is not a 7870 like that extremetech article said.
 

SparkTR

Member
Yes, only in that part, because the setting was very narrow. You see when I said even the devs can't run this game to the max becasue they targetetd very high, and they only could run the hair physx to the max only in closed environments and not in open world settings.

Yeah I agree. Two thing to remember though are that a ton of optimisation happens during the final months of development, and by Feb next year we'll have 800 series hopefully. Those with 2015 high-end Nvidia cards should be pretty happy about it.
 
Yeah I agree. Two thing to remember though are that a ton of optimisation happens during the final months of development, and by Feb next year we'll have 800 series hopefully. Those with 2015 high-end Nvidia cards should be pretty happy about it.

Yes, optumie=zations can make things get betetr, in fact the person who did this for ue4: https://forums.unrealengine.com/attachment.php?attachmentid=4440&d=1401884741 didn't even release it because it wasn't optmized yet. Don't worry, this gen will get amazing hairs in every engine or game.
 

RyudBoy

Member
I hope the game was delayed to take advantage of the extra 10% gpu that is being free'd up in the XB1. I know it's not much, but if it means that it'll help make the frame rate more steady with no tearing then it'll be worth it. Don't really mind if it turns out to be 792p, it's pretty much expected at this point. Besides, Watchdogs turned out looking fantastic.
 

sflufan

Banned
I hope the game was delayed to take advantage of the extra 10% gpu that is being free'd up in the XB1. I know it's not much, but if it means that it'll help make the frame rate more steady with no tearing then it'll be worth it. Don't really mind if it turns out to be 792p, it's pretty much expected at this point. Besides, Watchdogs turned out looking fantastic.

I can assure you that this game was NOT delayed for that reason at all.
 

Serandur

Member
But Pitcairn is the name of 2 GPU cores, the Pitcairn PRO and Pitcairn XT.
Just because the CUs have the same ALU throughput does not mean it is one of the two Pitcairn parts (very much so when you take into account it is GCN 2 and is integrated on a die with 2 quad core CPUs).

The most important point also is that it is not a 7870 like that extremetech article said.

Semantics then. When you said core, I interpreted it as shader core (a GPU really is just a vast collection of smaller and more specialized cores working in parallel after all). Much in the same vein that I consider Hawaii and Bonaire GPUs to very much be the same GCN architecture as Tahiti and Pitcairn (with some light and external modifications like ACEs or TrueAudio). Pitcairn is just a code name for specific PC GPUs and I recognize that the PS4's die shot reveals a very different spatial orientation as an APU, but when the parts are all of equal amount of value with no evident change to the core architecture (which they are in the PS4's GPU in every metric we can measure it by), I'm back to my original point of it seeming like a (spatially and efficiency) modified Pitcairn.

It is not a 7870 nor a 7850 in the strictest sense because it is neither the cards those names embody nor does it have the same number of CUs active as either, but it is based on the same amount of the same quality of CUs (shaders, TMUs), ROPs, and memory controllers and more represents a theoretical 7860 architecturally, and a 7850 in practicality (with its lower clock speed). I'm not saying it is exactly the same as either card/GPU (like the ACEs), but its core architecture pretty much is. In what sense do you mean GCN 2? When I think GCN 2.0, I think of the as-of-yet unreleased Pirate Islands architecture which should feature some actual changes to the CUs. I wouldn't consider a part with the same architectural qualities as existing GCN 1 chips to be anything beyond a revision of those (i.e. GCN 1.1). There's really nothing different about it, it's all based on AMD's current designs. Customized, yes, but unlikely to resemble what we'll see in AMD's next-gen GCN chips, unless they're simply planning on using the smaller fabrication process to stuff more of the same CUs on a die without any other changes, which would be incredibly disappointing and uncharacteristic of a new microarchitecture, especially after 3 years of waiting.
 

Derp

Member
Crap. I want the collectors edition but the GOG deal is so damn good, considering i own both The Witcher and The Witcher 2 (meaning i'll get a 20% discount), and i'll also get a free $20 to spend on games on their site (since the pricing in my region is flopped).

Crap. This is a hard decision.
 

OsirisBlack

Banned
Game looks absolutely amazing watched the HD trailer and holy damn. Also I really like the letterboxed look, might just be me but I also like it on the order 1886.
 

Northeastmonk

Gold Member
Speaking with my wallet
w3wpd6d.jpg

You get the soundtrack, avatars, HD wallpapers, and artwork from GOG.com for preordering. I just got them all.

And here I thought Amazon had a good deal. God I hope there aren't install problems like W2 had with the physical copy. It couldn't read the file folder for disc 2 back when it launched. I remember it had to do with the DvD drive being old. I need a latte and chocolate chip cookie before it launches. Wooot
 
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