Gully State
Member
I just had a thought about the one thing I feel has been missing from this game for me. To qualify it I will say that I'm not much of a hardcore gamer and only usually ever play sports games. This has been my game of the current-gen by a long shot. I also haven't even made it to Skellige and only just met Triss.
Possibly the only thing missing from this game that I thought was brilliant about Skyrim was the emergent gameplay. Hell, I'm not even sure if that's the correct term but I'm rolling with it. There was a sense that no matter where you were at any given time, shit could go wrong fast. Here, it seems that the enemies are concentrated in very specific parts of the maps, rather than roaming through designated areas. There's never been guards joining in trying to help me tame some huge monster trying to attack a town. Perhaps its due to the lore it is based on? I am unfamiliar with it. But I do feel it would have added another dimension to exploration within the game. It made unpopulated areas still potentially feel menacing in Skyrim, but I don't quite get the same feeling here.
If anyone has any thoughts or thinks I'm way off the mark I'd be interested to hear it.
I've seen guards take on bandits/nekkers etc. Never a full on boss monsters though.