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The Witcher 3's No Fetch Quest Policy Will Return For The Witcher 4
CD Projekt is carrying its quest design philosophy from The Witcher 3 into The Witcher 4, which means no frivolous fetch quests.

In an interview with GamesRadar+, narrative director Philipp Weber explained the lessons the team has learned from The Witcher 3 and which ones they'll be applying to The Witcher 4.
"We also know the things that The Witcher 3 was good at," Weber explained. "We can't break that. The stuff we want from a Witcher game, that people want from a Witcher game, we can't break that. We have to do that."
"A lot of the narrative lessons from The Witcher 3, we use them exactly the same way," he continued. "A lot of the rules on how to do quests that we wrote down, for, as an example, new team members on The Witcher 4. Those are the rules from The Witcher 3. Sometimes we have new things for new features, but the core stuff, it's that same philosophy we wanted."
As you may have gleaned, this includes the core philosophy of "no fetch quests" that The Witcher 3 is famous for.