The Witcher 3's No Fetch Quest Policy Will Return For The Witcher 4


In an interview with GamesRadar+, narrative director Philipp Weber explained the lessons the team has learned from The Witcher 3 and which ones they'll be applying to The Witcher 4.

"We also know the things that The Witcher 3 was good at," Weber explained. "We can't break that. The stuff we want from a Witcher game, that people want from a Witcher game, we can't break that. We have to do that."


"A lot of the narrative lessons from The Witcher 3, we use them exactly the same way," he continued. "A lot of the rules on how to do quests that we wrote down, for, as an example, new team members on The Witcher 4. Those are the rules from The Witcher 3. Sometimes we have new things for new features, but the core stuff, it's that same philosophy we wanted."

As you may have gleaned, this includes the core philosophy of "no fetch quests" that The Witcher 3 is famous for.
 
Ubisoft be like:
Sad Gordon Ramsay GIF by Hell's Kitchen
 
TW3 might not have had 'fetch' quests, but it had its fair share of filler quests all the same.
 
Yes, build on that and even make it better if you can. The quality in Witcher 3 quests were magnificent! Repetitive ones were acceptable since the majority were absolute quality
 
Little bit high on their own supply. The only thing that separates a bad Ubi quest and a thoughtful, mature quest from TW3 is the dialog between map markers. Hate to be the cynic, but if you're playing the game and mute and skipping cutscenes the gameplay looks identical. TW3 is pretty overrated and owes a lot of it's success to timing and the rest of the market releasing doo doo. Don't get me wrong, it's not a bad game, but I want to live in a gaming landscape where TW3 can be enjoyed and talked about as the 7.5 that it is.

TW2 for life. The series has taken steps back with every instalment. Following a shockingly similar quality path to Mass Effect. You guys know what this means for 4. Should come as no surprise since all the senior Witcher people have been gone from CDPR for a long time now. Hell they don't even know how to use RED Engine without them. UE5 isn't a tactical switch, it's a necessity.
 
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You kidding, every two seconds for half of the Witcher 3's quests was activate Batman detective mode and follow some footsteps. It's almost unavoidable to some degree with open world quest design but stop smelling your own farts CDPR.
 
The entire quest structure for The Witcher 3 was based on inane, tiresome chores. Including the main one. I don't know how they convinced themselves that the game was anything short of a glorified grocery list.
 
Witcher 3 is full of fetch quests though.

There is a way to differentiate between fetch quests and meaty side quests though. So one can easily skip them.
 
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