[Insider Gaming] The Witcher 4 is Aiming for 60FPS on Consoles, but Series S will be “Extremely Challenging”

Hey, I know GTA is popular, but just do the maths of nanite for those resolutions of the matrix demo versus the witcher tech demo and the lit geometry on display per frame - well, actually per 2 frames of Witcher demo at 60fps for everyone one frame of GTA6 30fps(matrix demo at most) -and it is no contest.

It isn't a technical slight against GTA6 and the game's subject matter limiting its fidelity with nanite with lots of flat urban surfaces, but just a reality that nanite foliage is unbelievably impressive at that scale combined with mega scanned assets to kitbash rural landscapes with nearly as many triangles as screen pixels for the 50-70% of resolution coverage the renderer will typically fill.

While you are counting "resolutions", I'm looking at the screen and judging what I see with my eyes. GTA6 looks absolutely incredible! And it goes two to two with that Witcher 4 demo.
 
While you are counting "resolutions", I'm looking at the screen and judging what I see with my eyes. GTA6 looks absolutely incredible! And it goes two to two with that Witcher 4 demo.
No, not resolutions, lit geometric detail - fidelity - that then gets sampled at the output resolution and sampled at a frame-rate - motion fidelity.

On both counts the Witcher 4 demo is far superior because the fidelity and motion fidelity is higher, even if the resolution is lower, but I am not saying GTA6 doesn't look good, it looks pristine like any game maxed on this-gen game so far on 5090 with older rendering IMO.
 
So the Series S will be the PS4 version of Cyberpunk, that gets pulled from the store after a week with refunds. I am guessing by time this game comes out, the next generation of consoles will be out. So it will be on both gens and look like ass on the "old" gen.
 
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