Magnet_Man
Member
Answers in bold. To clarify, I did actually look at the shop before moving onto 001-A, but I moved on without buying anything purposefully, because I thought I'd save the money until I needed it.
I think The Wonderful 101 is an awesome game and it was well worth getting it, but I've mentioned before in this thread that some decisions that were made about it seem to have been made in favour of the 'git gud' mentality.
It's just I can't understand how it is the game's fault that you made poor decisions when using the shop.
It's like claiming it's the game's fault that you got destroyed fighting the turtle enemies for the first time because you only used Fist instead of Hammer, which was given to you mere seconds earlier.
But this is getting too drawn out. We simply have different mentalities with how we approach games and we'll just leave it at that.
just played the game for a couple of hours, had some problems against those cannon-enemies types, is there an easy and fast way to kill them by any chance? They take forever unless I get their weapon. and damn this giant map, it's hard to see every enemy attack especially when they're not in the camera range.
is it explained in the story why everyone is a dwarf? :_D
by the way, a few questions:
- if I want to replay a section in order to get a better rank, how can I do it? What I want to do is - start mission 1 - I get a bronze in the third part of the mission? Well then, I want to restart that part. is there any way to do this? If I go for "retry" is it going to start the mission from the beginning, or just retrying the current section of the mission? If the latter then I guess I have to hit retry before I get the rank, or else I can't retry that part of the mission at all.
- is it important to get decent ranks? If it's only a matter of points then I can just ignore that.
- can I use those right-stick moves to get something done during a fight? Damaging enemies somehow?
For the tanks, use Unite Guts on EVERYTHING they do. Cannon balls, ramming, jumping, all of it gets beaten by Unite Guts. The audio cues are much more important than visual cues in this case, so even if they are off screen, use Unite Guts as soon as you hear them do anything.
Retry will take you back to the last auto-save point you got to, so if you get a low rank Retry can help you...sometimes. The auto-saves are not consistent in each operation so trying to abuse them for better ranks isn't a very reliable strategy I found.
I wouldn't worry about ranks at all on your first playthrough though. You're way too under-leveled, under-equipped, and unfamiliar with enemies at that point to pull off the combo and killing efficiency needed for higher ranks.
On the bright side, ranks are only important if you're going after the Bottlecap achievements and you can get those ranks on Easy and Very Easy and they'll still count. But, no, ranks are not important in the grand scheme of the game. You'll experience the game and its story the same even if you get a mountain of consolation prizes.
The Right Stick Moves? I'm going to assume you mean the Wonder Liner where your guys all line up as you draw the morph symbols. There is a powerup that allows the Wonder Liner itself to deal damage as well as another one that speeds it up. It can be used for attacking in certain situations but I got the most use out of it by running the Liner over enemies because as you do that you'll recharge your Unite Gauge almost instantly. The Wonder Liner can also pick up distant items or recover dizzy allies so if they get scattered by an attack, make long Liner and just run it over your team members.