ViewtifulJC
Banned
The camera in this game is like the far end of Metal Gear Rising, for better and for worse
This is becoming a common trend. Manuals are all digital now. For both 3DS and WiiU.
No manual? This has to be a first. Not even a leaf?
Nintendo hurting for money or trying to save trees?
Take a pic of the disc.
Maybe not ugly but certainly plain. Oh well, ugly then.
And unless I got a weird copy no manual at all indeed.
Maybe not ugly but certainly plain. Oh well, ugly then.
And unless I got a weird copy no manual at all indeed.
The game just got 39/40 from famitsu (10/10/9/10).
So now that a few people got the game, anybody having any question? <_<
So now that a few people got the game, anybody having any question? <_<
Info on Wonder Missions. Do you have any from the start? If yes, how many? If no, how long until you unlock them... possibly when you beat the game once, ugh.
Videos of any Pure Platinum runs on early Wonder Missions.
1. Any clue what "Battle Mode" is? IIRC it got accidentally put onto the website a couple of weeks ago and then quickly pulled. Sounded like some sort of multiplayer VS mode rather than co-op. Any clue?
2. Can you upload the full Wonderful March theme song somewhere? (I know there is way more to it than what was in the demo)
3. Can you view recruited Wonderful Ones' profile pages (what you see when you get them) after initially recruiting them?
Can someone confirm whether the framerate is improved from the demo?
Maybe not ugly but certainly plain. Oh well, ugly then.
And unless I got a weird copy no manual at all indeed.
So about Wonder Missions, barring some surprise unlocking when you do a great score and/or complete them all, there seems to be only 6 (2 for each difficulty)
Seems a weird number to me, that said as you probably know each wonder mission is composed of 3 sub-levels.
Honestly I would advise to do Story Mode first. Wonder Missions spoil a lot of the bestiary and even at least once use a story boss. Plus, they're clearly designed to be done once you know how to play and more importantly how to defeat some enemies. I expect people to have no clue how to beat some of those geathjerks without doing storymode first.
On that note, shitty controls? Lol. There is room enough for approximation in your drawings, considering I rarely miss any by now and mine are a mess
Still some slowdowns in a few places where there are a lot of enemies, unfortunately. Still 60 fps most of the time.
Edit : Huh makes sense for Black considering his attack. I was drawing some sort of Ribbon myself :lol:
do you know if its for sure slowdown or part of the flashiness?
I'm ready to go so hard on those reviews if I find no issue with drawing in the full game. I've been holding my tongue, but "Operation Scorched Earth: Down with Games Journalism" is ready to launch if necessary.
Hurry up September pls
Digital Foundry: the game takes a huge drop in the framerate department when you create your Unite Morphs going from a very respectable 59.75 FPS to a staggeringly low 5 FPS
Maybe not ugly but certainly plain. Oh well, ugly then.
And unless I got a weird copy no manual at all indeed.
No one cares, how far are you in the story mode and how good is it???
Digital Foundry: the game takes a huge drop in the framerate department when you create your Unite Morphs going from a very respectable 59.75 FPS to a staggeringly low 5 FPS
KniveSmith seemed to care ;(
Beware I'm tired, stream of consciousness incoming:
I got Wonder Yellow one hour ago, so only two remaining, but other than that I have no clue how to gauge my progress :lol:
I'm having a blast and as I said the Hydra (first boss) is already one of the best boss fights I've played in my life. Gameplay and controls are just perfect.
I don't find the dialogues that funny, but that may be just me, and honestly story-wise I still have no clue. I'm still at "BOOM ALIEN INVASIONNNN" even after a whole night of playing. don't know if there is more than that.
It's very eventful and action packed, though. Actually it's some sort of nonserious Michael Bay movie, shit explodes and happens eveywhere at anytime. It's really full of ideas. Never boring. Some ideas using the two screens at the same time are really neat!
Camera can be really annoying at times. In a few places you have two tanks shooting at you, and no matter how much you de-zoom one will always be shooting at you from off screen. I guess it's designed that way, but I really don't like those things. It's not that often though.
I also encountered a few bugs, one where the camera got stuck and made me die particularly annoyed me. Civilians can get stuck in rare instances, it's not that important but annoying when you try to convert them all.
Honestly, minor annoyances aside, and barring a surprising complete shittiness before the end, it's already one of my favorite games ever, and I don't say that lightly.
I can already see myself replaying that shit just because playing it feels good. It's always fun, it's always surprising, it's always well done. If you liked Sentais or Power Rangers as a kid there is a definite plus to find in there.
It's also my favorite Kamiya game already (I have yet t try Bayonetta though).
I just wish we could play story mode with someone ;(
Wonder Missions will get old very fast.
KniveSmith seemed to care ;(
Beware I'm tired, stream of consciousness incoming:
I got Wonder Yellow one hour ago, so only two remaining, but other than that I have no clue how to gauge my progress :lol:
I'm having a blast and as I said the Hydra (first boss) is already one of the best boss fights I've played in my life. Gameplay and controls are just perfect.
I don't find the dialogues that funny, but that may be just me, and honestly story-wise I still have no clue. I'm still at "BOOM ALIEN INVASIONNNN" even after a whole night of playing. don't know if there is more than that.
It's very eventful and action packed, though. Actually it's some sort of nonserious Michael Bay movie, shit explodes and happens eveywhere at anytime. It's really full of ideas. Never boring. Some ideas using the two screens at the same time are really neat!
Camera can be really annoying at times. In a few places you have two tanks shooting at you, and no matter how much you de-zoom one will always be shooting at you from off screen. I guess it's designed that way, but I really don't like those things. It's not that often though.
I also encountered a few bugs, one where the camera got stuck and made me die particularly annoyed me. Civilians can get stuck in rare instances, it's not that important but annoying when you try to convert them all.
Honestly, minor annoyances aside, and barring a surprising complete shittiness before the end, it's already one of my favorite games ever, and I don't say that lightly.
I can already see myself replaying that shit just because playing it feels good. It's always fun, it's always surprising, it's always well done. If you liked Sentais or Power Rangers as a kid there is a definite plus to find in there.
It's also my favorite Kamiya game already (I have yet t try Bayonetta though).
I just wish we could play story mode with someone ;(
Wonder Missions will get old very fast.
I'm ready to go so hard on those reviews if I find no issue with drawing in the full game. I've been holding my tongue, but "Operation Scorched Earth: Down with Games Journalism" is ready to launch if necessary.
Hurry up September pls
do you know if its for sure slowdown or part of the flashiness?
Was there a Club Nintendo code? This game is first party and should have one.
Where did you get this from? Link?
Sorry, guys, I made that up mocking them.
The best part of what you said is the replayability of the story mode, seems like a game that's so exciting that you will want to revisit it whether right away or down the road.
Yeah, btw you can choose to replay any mission at any time once you completed it. Small detail but essential to me
Oh, I remember a reivew mentioning there are 6 or 7 Operations. I'm at the end of Operation 3, so almost halfway through. Seems long enough, indeed.
Edit : also am I crazy or was the ship called Virgin Factory in the demo? I found that hilarious but maybe I'm mistaken since it's not called that in the full game.
The thing about tanks that I never hear people notice... they make a distinct sound whenever they attack specifically so you can counter them even while they're off screen. From the demo alone, every enemy that can attack you from a distance has a sound effect tied to its pre-attack animations.
Why do you think the mission mode is a throw away? In the demo it seemed like I would be in there a lot after finishing the story. I really enjoyed it.
The thing about tanks that I never hear people notice... they make a distinct sound whenever they attack specifically so you can counter them even while they're off screen. From the demo alone, every enemy that can attack you from a distance has a sound effect tied to its pre-attack animations.
The game just got 39/40 from famitsu (10/10/9/10).
Isn't that higher than Pikmin 3?