The Wonderful 101 Review Thread

meh. kamiya's a hit and miss sort of guy. meaning, he nails it when he's doing a 3d brawler in the style of dmc and bayonetta and generally misses when he doesn't. viewtiful joe and okami should have been warning enough.

I kind of get where you're coming from with Okami; I definitely think that was his most flawed game (although I still enjoyed it a lot), but I think Viewtiful Joe is the most well-refined game he's ever directed. I wouldn't say he's only good at 3D action games.
 
Vandal (Spain): 8.7/10

Nowgamer: 9/10
The Wonderful 101 is a rarity; everything combines to make something very special. It doesn’t take itself seriously - a increasing trend these days - it just sets out to make a brilliant game. It has succeeded.

And despite the similarities it may share with Bayonetta, it’s hard to see The Wonderful 101 as anything other than original, inventive and fresh. It’s unusual to come across such a thing in the games industry these days, so make the most of it while you can.

God is a geek: 8/10
As an exclusive, The Wonderful 101 is a real triumph for Nintendo, joining ZombiU and Pikmin 3 in showcasing just how cool a peripheral the GamePad truly is when used right. It might not always work as it should, but when it does it’s something quite extraordinary. The overall presentation is of such high quality, and there’s just so much heart in it, that The Wonderful 101 is an absolute must-buy for Wii U owners.
 
The VG24/7 headline and description is one of the most infuriating things I have seen.

Is The Wonderful 101 a pretty waste on Wii U?

The Wonderful 101 is a a cleverly-produced game exclusive to Wii U. VG247′s Dave Cook plays Platinum’s final code and ponders if it deserves to go beyond Nintendo’s borders.
 
The VG24/7 headline and description is one of the most infuriating things I have seen.

the worst part is he spend most of the time saying the game is too good for being a Wii U exclusive, and the rest complaining about gameplay/controls. lol
 
The VG24/7 headline and description is one of the most infuriating things I have seen.

Yeah, was going to post the article, but it doesn't deserve any attention. I think it's hilarious that the author is trying to defend his article with the question mark in the headline.
 
meh. kamiya's a hit and miss sort of guy. meaning, he nails it when he's doing a 3d brawler in the style of dmc and bayonetta and generally misses when he doesn't. viewtiful joe and okami should have been warning enough.

He has not made a bad game ever. VJ and Okami are not without flaws, but they still remain as solid and unique experiences. Only a few other game directors alive have comparable track record.
 
meh. kamiya's a hit and miss sort of guy. meaning, he nails it when he's doing a 3d brawler in the style of dmc and bayonetta and generally misses when he doesn't. viewtiful joe and okami should have been warning enough.

Huh? Okami is my favorite game out of all the ones he has designed. What about that is a "warning"?
 
He has not made a bad game ever. VJ and Okami are not without flaws, but they still remain as solid and unique experiences. Only a few other game directors alive have comparable track record.

yeah, i wouldn't say they're bad games, but they are kinda boring. especially okami (specifically, okami '1' and okami '2'- the third part's pretty good though).
 
Decent scores overall. But I have a feeling even if it scored all 9s it would have trouble. In the 90s, earl 00s this game could have been a hit, but just look at the charts these days.
 
Well this thread has definitely given me some good laughs. Keep fighting the good fight, we must bring justice to this Western media conspiracy! We will get every single member of the western gaming press, the illuminati, the lollipop guild, and the boogey man.
 
The VG24/7 headline and description is one of the most infuriating things I have seen.

Yeah it would be nice if they reviewed the game instead of using it as a soapbox to discuss WiiUs problems. Half of the bits which do actually review the game are saying it's too good to be WiiU exclusive, the other half that it's infuriating and the controls suck. Am confuse.

Overall, reviews are pretty impressive for such a niche title. Between the demo and what I've read/watched I'm super psyched for this game.
 
The guardian

Finally, the game's tall difficulty belies its accessible aesthetic: make no mistake, this is a far more demanding proposition than its Pikmin cousin. And yet, these are the hallmarks that make Platinum's output some of the most exciting work in contemporary video games: scruffy invention in a playpen that allows for player mastery. In the midst of this riot of ideas and unrefined energy we can perceive some of the Wii U system's idiosyncratic wonder. It may not be a game to sell a system, but The Wonderful 101 provides ample justification for Nintendo's eccentric hardware.

The telegraph: 5/5
If you can handle The Wonderful 101’s breathless pace and steep learning curve, you’ll discover one of the most inventive, exciting games of 2013.
 
Yeah well most people judge games from the actual "Gameplay," I don't even know what the hell you're talking about by judging the game from the "Premise." Like wut?

No. Most people judge games based on the entire package.

Gameplay, story, graphics, sound, and presentation come together to form an experience. You judge that experience.

Judging a game solely on gameplay is like judging a movie solely on its script, camera work, or acting.
 
American reviewers be like mountain dew, doritos, fps and simple controls, shit I skipped out artclass in gindergarten ... European reviewers actually review the game.

Is it just me or there seems to be a trend?
 
No. Most people judge games based on the entire package.

Gameplay, story, graphics, sound, presentation come together to form a whole. You judge that whole.

Judging a game solely on gameplay is like judging a movie solely on its script, camera work, or acting.

you can appreciate a game solely for its mechanics. i don't think fans of bayonetta think the story is one of the best in gaming, although i appreciate that it tries to have fun.
 
American reviewers be like mountain dew, doritos, fps and simple controls, shit I skipped out artclass in gindergarten ... European reviewers actually review the game.

Is it just me or there seems to be a trend?

I noticed a trend too when I was looking at spanish reviews. I don't know if I would be that harsh, but there seems to be some sort of difference.
 
so aside of the ign score most of the reviews seem positive to glowing. i dont get the controversy (no comment on blistering thumbs. they should get an editor that checks facts before posting)
 
Follow up to VG24/7:

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This guy...

Anyway, don't want to mess up this thread any more. Good thing is that most reviews seem to be fairly good.
 
you can appreciate a game solely for its mechanics. i don't think fans of bayonetta think the story is one of the best in gaming, although i appreciate that it tries to have fun.

Sure you can. But expecting everyone to do the same and calling out anyone who doesn't is silly.
 
Really like that Telegraph review:

It also happens to be one of the boldest and most original visions on any system this year, and surely cements Hideki Kamiya’s place among the great game creators of his generation.

Word.
 
I believe the Guardian actually just picks the best reviewers from various outlets. Simon Parkin is from Eurogamer if I'm not mistaken and one of my favorite critics, at least definitely in terms of writing. Great of the Guardian to take games seriously.

Edit: see he also writes for New Yorker.
 
http://www.edge-online.com/review/the-wonderful-101-review/

The Wonderful 101 draws on ideas from Kamiya’s previous games – Viewtiful Joe’s cartoonish charm, Okami’s brushstroke mechanic, Bayonetta’s setpieces – but in concert they’re messy, hamstrung by cluttered visual design and a clumsy central mechanic. Stretched over a large frame, they wear thin quickly. There’s a good game in here, but it’s smothered by the need to conform to its host platform’s feature set, and a distorted concept of value for money.

[6]
 
Most of these reviewers sort of come off like whiny bitches

To be fair, the game reviewers that don't are very talented
 

. It’s telling, too, that one upgrade you’re able to apply later on makes the line faster to draw with the right stick, which comes off like a tacit apology for requisite GamePad functionality.

What the hell kind of comment is this? You know, maybe they put it in so that these people who apparently can't draw circles or straight lines could still play the game competently?

shit before the demo I was totally convinced that I would say fuck the gamepad and play it with no touchscreen controls. I mean, I'm the kind of person who hates the wiimote because it rarely offers me a reason to use it over a traditional controller, I don't think motion/touch controls purely for the sake of having them makes a game more fun. But after getting used to it, drawing the shapes on the gamepad is so much faster I can't see myself using the right stick.
 
Well this thread has definitely given me some good laughs. Keep fighting the good fight, we must bring justice to this Western media conspiracy! We will get every single member of the western gaming press, the illuminati, the lollipop guild, and the boogey man.

Please be more concrete. Who are you "arguing" against here? "The thread"? "GAF"?

Has "conspiracy" even been mentioned before your nonsensical contribution?
 
Most of these reviewers sort of come off like whiny bitches

As opposed to gamers who complain about mass bias conspiracies, tell game reviewers they suck at video games, demand positive reviews, and assume everyone will have the same experience with a title...
 
What exactly is their problem with the GamePad?

Surely they're not suggesting that it doesn't register touch input correctly, because I can easily draw shapes on it with my index finger every time.
 
The comment about it being padded out does worry me to no end. I couldn't finish Okami and Viewtiful Joe because I was bored halfway in (and Resi Zero but that was due to balancing issues) and had to force myself through bits of Bayonetta. To hear this one actually being called out for it.. yikes.
 
What exactly is their problem with the GamePad?

Surely they're not suggesting that it doesn't register touch input correctly, because I can easily draw shapes on it with my index finger every time.

1/ you may very "good" at it
2/ some people may find harder than you but the gameplay is rather forgiving considering the non-stop action.
during the demo if I fail at drawing or I draw the wrong shape, it's not game over.

certainly gameplay is good, and using the touch screen is not a gimmick, nor a badly implemented one.
 
I think some of the reviewers are having serious issues with the fact that the big moves you are supposed to draw are designed to be difficult to pull off -- Like fighting games have NEVER had that mechanic in them before. They seem to want endless smart bombs, which seems odd as if you could pull them off then you would be indestructible.

I've heard all these criticisms before about Platinum games yet I've never found a single one that you couldn't master. Platinum games are all about finding the zen amongst the chaos and I expect this is no different.
 
My only problem with VJ1 was that the slow-mo, zoom-in punching was overpowered. I went back to that move very often.

The second game felt superfluous though.
 
No. Most people judge games based on the entire package.

Gameplay, story, graphics, sound, and presentation come together to form an experience. You judge that experience.

Judging a game solely on gameplay is like judging a movie solely on its script, camera work, or acting.

No.
Thats like saying you should judge a book by its cover.

Games are not movies and they are not books. No matter how many
wannabe writers and directors in the game industry try to push the medium into that direction.
 
No.
Thats like saying you should judge a book by its cover.


Games are not movies and they are not books. No matter how many
wannabe writers and directors in the game industry try to push the medium into that direction.

I'm saying the exact opposite.

You judge a piece of art (in this case, video games) based on the total package because that is how you experience the video game.

You don't experience gameplay, graphics, sound etc. individually. You experience them all at once. That combination is what you judge the game on.

The individual elements don't matter. All that matters is what happens when you plug them all together.

You don't judge food by its individual ingredients. You don't judge a song by its individual instruments. You judge the package.
 
So, it's a good game, even great, but being on Wii U makes it worse. Well, Edge at list is consequent. According to Edge W101 is better than Lego City Undercover.
 
So basically: Wonderful game! Innovative, fast paced and full of action! 9/10
But unfortunately it´s an exklusive to a Nintendo platform.. so minus X for various reasons.

Would be funny if other reviews would work the same: Second son is a really good game but i cannot see how it justifies the unique features of the touchpanel. 4/10. Gears of War 9 is the best game to date, but without any kinect implementation is there any reason this game should be on Xbox One? 3/10.
 
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