toythatkills said:Maybe it's called Sky Burger for a reason and will only open on the top floor
Sky Burger was the second food place I ever got.
toythatkills said:Maybe it's called Sky Burger for a reason and will only open on the top floor
I keep my apartments at the top since they're useless once you fill them up. A few days ago I finally spent close to 40 bux organizing my tower by store type. It was painful to part with that many bux, but it was worth it because the Where's Waldo minigame is getting insane now that I have 45 stores. It still takes a while to find the bitizens even though I color coded them.Jasoco said:Does anyone else keep their apartments at the top instead of the bottom? Or place businesses near like businsses? Like the Day Spa next to the Barber Shop or the Mapple Store and Game Store? Maybe also with the Arcade and Video Rental? Or a Bank and a Pharmacy to make shopping easier?
Supposedly demand affects your sales per minute. The guy that wrote that has been posting a lot of calculations to suss out how to maximize efficiency so he's probably credible. I keep my stores built evenly just to be safe. Even though I don't like the Food shops, they've given me quite a few bux from the full stock bonuses so they're still worthwhile.Jasoco said:Is there any drawback to building more of one store type than is currently in demand? Up until now I've built each type one at a time in a loop. But was wondering if one were to only build food stores for a while, then all creative, then all etc and so on would it hurt your earnings or does the demand not actually matter like it does in Sim City where if you build too many residential zones they won't develop. Will TT do this where too many food stores will result in them not getting enough business? Or is it all random?
Yep.Wrestlemania said:Possibly the most shallow, waste of time game I have ever played. I'm still playing though. I'm an idiot.
Hige said:I keep my apartments at the top since they're useless once you fill them up. A few days ago I finally spent close to 40 bux organizing my tower by store type. It was painful to part with that many bux, but it was worth it because the Where's Waldo minigame is getting insane now that I have 45 stores. It still takes a while to find the bitizens even though I color coded them.
Supposedly demand affects your sales per minute. The guy that wrote that has been posting a lot of calculations to suss out how to maximize efficiency so he's probably credible. I keep my stores built evenly just to be safe. Even though I don't like the Food shops, they've given me quite a few bux from the full stock bonuses so they're still worthwhile.
What?Eggo said:Apartments aren't useless if you keep a max of 4 residents in them. If you're filling them up entirely, you're missing out on free spacebucks whenever someone takes an elevator to that floor.
It's a girl. Long hair in the back is a female. She's probably a golddigger.jon bones said:wow this guy is straight donkey jizz
You sure? Maybe he's from Norway and listens to metal? That would explain the long hair, imo.Jasoco said:It's a girl. Long hair in the back is a female. She's probably a golddigger.
Even though "Jamie" is also a males name, I'm going out on a limb and guessing that it's a girl.brotkasten said:You sure? Maybe he's from Norway and listens to metal? That would explain the long hair, imo.
I have 5 food, 5 service, 4 recreation, 5 retail, 6 creative, and 70 bitizens with 43 dream jobs, and I am usually around 375-380 sales/min. I have significantly more sales than you do, but you also have more service floors which have pretty high stock levels so you are having to maintain your tower less in an overall sense than I am. If you have the time available to check your tower pretty often, I think having even distribution of floor types is the best strategy. But also if you only check it maybe 3-4 times a day, having those high stock levels is better, as you are slowly but steadily selling those out, rather than selling lower quantity stock levels faster. Selling 1000 over 10 hours is better than selling 400 in 2 hours, but then not restocking until that 10 hour mark.Eggo said:BTW, I have uneven demand in my tower. 3 Food floors, 14 Service floors, 4 Recreation floors, 2 Retail, and 1 Creative floor. 68 bitizens, 65 dream jobs. My sales/min in the stats is around 275-280. Is that about right or is it low because I'm not meeting the demand of a comparable tower? I seem to be building 1-2 floors a day without heavy play time.
It's okay. I have the bigger tower, I'm right.Jasoco said:Even though "Jamie" is also a males name, I'm going out on a limb and guessing that it's a girl.
But we'll never know. Never. Ever. Because we could both be right. But probably not because I am right. And you are not. But we'll never know.
Im right. Believe it.
I don't think this is right. As far as I'm aware, you don't get bucks for filling apartments, like you do stock. You should fill them up to 5. The only need for space comes from grinding for bucks, and you only really need one gap total for that!Eggo said:Apartments aren't useless if you keep a max of 4 residents in them. If you're filling them up entirely, you're missing out on free spacebucks whenever someone takes an elevator to that floor.
That's super low, I think. I have about 20 stores (4 of each type) and I average around 300+ a minute.Eggo said:BTW, I have uneven demand in my tower. 3 Food floors, 14 Service floors, 4 Recreation floors, 2 Retail, and 1 Creative floor. 68 bitizens, 65 dream jobs. My sales/min in the stats is around 275-280. Is that about right or is it low because I'm not meeting the demand of a comparable tower? I seem to be building 1-2 floors a day without heavy play time.
If you have 5 people in an apt, if you send someone there via elevator, you lose that person. If I send them there with 4 people, I potentially fill a dream job and get 3 space bucks and evict someone to maintain the 4 person limit.Chopper said:I don't think this is right. As far as I'm aware, you don't get bucks for filling apartments, like you do stock. You should fill them up to 5. The only need for space comes from grinding for bucks, and you only really need one gap total for that!
Oh, I see. I don't have the patience for that. i just keep one space free and hammer the "get bitizen" button over and over until I get a dream job. I made 125 bucks this evening, just cos I had nothing better to do in front of the telly.Eggo said:If you have 5 people in an apt, if you send someone there via elevator, you lose that person. If I send them there with 4 people, I potentially fill a dream job and get 3 space bucks and evict someone to maintain the 4 person limit.
I think you're right on both counts. I suspect demand is only about the number of floor types you have.Aquavelvaman said:I'm pretty sure demand is only based on how many of each floor you have. It's demand for jobs not demand for sales. I could be wrong, I have 5 of each type + apartments.
Sales per minute varies depending on how well stocked you are. Last night I had almost of all my floors fully stocked and was getting around 500 sales per minute at 70 dream jobs, but right now I'm restocking everything so it's only around 200.
That seems a little low. I have 9 of each shop (45 total) and my sales per min is around 750-800.Eggo said:BTW, I have uneven demand in my tower. 3 Food floors, 14 Service floors, 4 Recreation floors, 2 Retail, and 1 Creative floor. 68 bitizens, 65 dream jobs. My sales/min in the stats is around 275-280. Is that about right or is it low because I'm not meeting the demand of a comparable tower? I seem to be building 1-2 floors a day without heavy play time.
Hmm, that is rubbish. But I want those new businesses! Oh well, it's not like Bux are that hard to get and I think it was an essential change, really, because once you get enough floors you can evict someone and be almost guaranteed a dream jobber will replace them. You can just farm Bux this way by constant eviction and hiring.Hige said:- Changed dream job reward to 1 bux.
Looks like I'm not updating! Also, the new VIP sounds annoying unless it only appears when you actually have vacant apartments.
I think you should shut the hell up and let people enjoy doing something if they enjoy doing it.Wrestlemania said:I think you should all stop playing and find something better to spend your time on. It is literally a waste of time.
Wrestlemania said:I think you should all stop playing and find something better to spend your time on. It is literally a waste of time.
Once you get everyone in dream jobs you're not going to notice the change anyway because you weren't getting that bonus unless you were cheating. Just get apartments built NOW before the update hits!Chopper said:Also, there's no way I'm updating!
I always keep one space in my apartments so that I can grind for more bucks, if not for dream jobs. No cheating, honest! I managed to make enough bucks for 300,000 coins yesterday. The update will stop that from happening.toythatkills said:Once you get everyone in dream jobs you're not going to notice the change anyway because you weren't getting that bonus unless you were cheating. Just get apartments built NOW before the update hits!
Everyone will update if the new business are cool =P
Wrestlemania said:I think you should all stop playing and find something better to spend your time on. It is literally a waste of time.
How many levels are you at? Are you my GC buddy?toythatkills said:As you get more floors though you start making 100,000 coins in like, two-three hours if you're stocked. You could probably make more than that by dream job cheating but still, the Bux seem to take on less and less importance as you move up the tower.
You could just have an epic cheating session before you update and then leave it at that.
And I'll just say the word "cheating" one more time for luck. Cheating. =P
I'm at 51 at the moment.Chopper said:How many levels are you at? Are you my GC buddy?
I've been quite militant about dream jobs and ramping up my levels lately, partially due to competing on GameCenter. Now I'm towards the very top of my list, I might slow down a bit, lessening my rapid requirement for coins. But farming for dream jobs, if not bucks, can't be considered "cheating" can it? That won't be any fun either now.
- Changed dream job reward to 1 bux.
They're the top grossing app on the app store, I imagine they're doing fine. They're just cutting off the cheaters is all.brotkasten said:Looks like the devs were not satisfied with the bus sales.
I'm confused, is there actual "cheating" going on, or are people talking about the process of evicting bitizens until you get one you can put into a dream job? That's not really cheating is it? It's just a rapid fire version of what you'd be doing getting people into those dream jobs anyway. Having said that, the developers are perfectly within their rights to change the reward if they want people buying more tower bux. Yesterday I evicted someone on their birthday. Ice cold.toythatkills said:They're the top grossing app on the app store, I imagine they're doing fine. They're just cutting off the cheaters is all.
soqquatto said:I'm kinda miffed by this. the pixel art hooked me at first as the simple mechanic and all the nice extra touches (bitbook et al). after reaching the 30th floor though I realized there is no game at all. you just have to babysit the inevitable outcome of things without making any real decision, my actions were not having any effect. what is this? it's not a "game", it's not even a "toy". it's more of a pretty shiny thing that looks nice but has no substance. I started strong "power leveling" my tower but after three days straight I felt... empty, and just quit.
my 2c.
But this isn't a social game. If it had any social aspects it might be more compelling, but there's nothing beyond seeing other player tower sizes. No strategy, no trading of bitizens to help build specific floors or restock special items. Nothing. Just waiting and building and shifting people around to make the numbers go up faster.Stumpokapow said:you can copy paste this for literally any social game.
As above, it's not that people are evicting useless bitizens so they can put someone in a dream job. It's that people are evicting bitizens that are already in dream jobs so that they can replace them with another bitizen and get the dream job bonus again and again and again. You can just keep filling your tower with dream jobs, evicting everyone, then filling your tower with dream jobs again and get constant Bux. You're near guaranteed a huge profit with enough floors, even if you pay 1 Bux to move in every bitizen.wetflame said:I'm confused, is there actual "cheating" going on, or are people talking about the process of evicting bitizens until you get one you can put into a dream job? That's not really cheating is it? It's just a rapid fire version of what you'd be doing getting people into those dream jobs anyway. Having said that, the developers are perfectly within their rights to change the reward if they want people buying more tower bux. Yesterday I evicted someone on their birthday. Ice cold.
It's not as pointless as constantly reading and posting in a thread for a game you suggest you have literally no interest in. Troll elsewhere.Wrestlemania said:But this isn't a social game. If it had any social aspects it might be more compelling, but there's nothing beyond seeing other player tower sizes. No strategy, no trading of bitizens to help build specific floors or restock special items. Nothing. Just waiting and building and shifting people around to make the numbers go up faster.
Why would I? I find enjoyment in the things in Tiny Tower that you don't enjoy. That's fine. You find enjoyment in telling people that like Tiny Tower that they're not living their lives properly. Whatever. Seems like you're still getting enjoyment from the game if you're enjoying posting about it, though.Wrestlemania said:I built 30 floors. Am I not allowed an opinion on it? Are you going to refute anything I've said?
I am enjoying the style. I am enjoying building new floors and the surprise when it opens and you see what it is. I am enjoying putting bitizens in their dream jobs and making them happy. I am enjoying watching my tower grow. I am enjoying the ease at which you can play and how suited it is to the iPhone. I am enjoying the humour in Bitbook. I am enjoying that I can spend probably less than ten-fifteen minutes a day in the game a minute at a time between other activities, while still getting all of this out of it.Wrestlemania said:But what are you actually enjoying? I was playing a lot, then when I stepped back and thought about it all I could think was "What the fuck is this shit?". It's genuinely far less of a game than Farmville
I got one on my 6th or 7th retail store. Woot!brotkasten said:I opened my 9th retail store on my 53th floor.
Still no Mapple Store.