It's nice to see people in this thread finally catching up to things i've been saying for months now, you humble me gaffers. So, let's us all sit back and see what's up-
Mixtape UI
- At first I was ready to throw the Xbox in the trash and give up gaming altogether.
- After the weekend tweaks... wow, they did it. Finally! A matchmaking system that works!
Even with population numbers dwindling you can find games in a variety of modes.
-"Featured playlists" is a great idea. It's nice to put a mode up there people don't normally
play or that isn't popular for double XP. Good freaking move.
- The matchmaking also seems to have improved, only slightly, on team balancing. I have
ran into more challenging matches as of late, but again only slightly.
- Pings do spike up a bit more though. Anyone else notice this?
Live Fire
- Another example of Respawn doing something decent but never reaching greatness.
- Live fire, for what it is intended to be, isn't bad. You go in (i advise never going in not
warmed up) for 10-15min, play a few quick matches, enjoy yourself, and then leave. For
this, it's good. Great even, but
- Instead of making this mode another excellent addition for people that love nothing more
than TDM, they fuck it up with boosts, radar, and not enough maps. Why allow boosts in
a 1 death elimination round? Da hell do these guys think sometimes, really?
- The boosts do nothing but add another obnoxious element to an already overly, at times,
obnoxious experience. No, i don't want to run around the corner and run into a sentry. No i don't
want to deal with a smart pistol or map hack at the very end of the round.
- Live Fire should be a bare bones all out brawl. That's what it should be.
Balances
- Hemlok seems to have been balanced for the most part. You won't find many average
players using this to success anymore, it's still plenty powerful and i wouldn't want to see
it in a CTF tourny.
- Devotion needs a clip size adjustment. Yes, the amount of devotions ripping through
people has shrunk considerably because of the tap fire nerf but it's still
strong, and if you hear it whine up, you're dead. I feel like people are avoiding the
devotion more now since they think it's nerfed, but once they find out it's not that nerfed
you'll start to see it more often.
- Tone is balanced. That's it. I don't want to hear about this anymore.
- Northstar is fine for what this Titan is supposed to be.
- Reapers are still a pain in the fucking ass. Get rid of them. I'm sick of them.
Things left to balance
- Volt. The poor Volt. They opted to kill this amazingly fun gun to use for something asinine
like the flatline.
- 201 dominance. Yes, we will start to see this more often because it's now the easiest AR
to use while being the most effective (after hemlok/devotion nerf) The only way to
balance this gun without destroying it completely would be to reduce aim-assist while
boots are on the ground (for all weapons). Since countless threads and posts on reddit
blasting Respawn for a change hasn't even elicited a solid response, this probably won't
ever come.
- If aim-assist won't be reduced, at least maybe the hitboxes? Particle sizes? It's far too
easy to aim in this game on console. Seriously, it might be the easiest "gunplay" of any
shooter i've ever played. Ever play a private with all hammonds? Hammond only CTF is
about the most skillful, fun experience i've had in Titanfall 2 lol. Honestly. That's what
happens when you actually have to AIM a bit, and engage in actual gun duals.
- Pilot glow. I've seen some great suggestions on reddit lately. Things like making the pilot glow shrink the faster you go (i think i thought of that already). Seriously, pleeeeeease reduce pilot glow respawn. Going back to Titanfall 1 reminds you how awful it's inclusion in Titanfall 2 is.
Changes not in patch notes
- Am i going crazy or did they do things and not place them in the patch notes?
- Why do i feel like movement has changed? It almost feels like the tech test movement.
Ground speed has been reduced? i feel like that for some reason.
- I also do feel like things are easier to chain together, and there's more air control. Strange.
- Legion seems to have been buffed, or resorted back to it's initial state. Anyone feel this?
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Why did Izuna get banned? I'm guessing for that 18 year old comment, eh?
Ah, a Milo defender. Good riddance.
Definitely not. This place has a serious problem soon as you step foot into off topic. Any dissenting, or even cautious opinions of not calling everyone a fucking nazi is somehow grounds to get banned here. If you aren't in lockstep with the mob over there you are bound to get banned no matter what. It's a crazy echochamber, and if college campuses are anything like this now, holy crap thank god i'm no longer a University student because that would be brutal.
Only third?
Guess hes not as good as he thinks he is...
hmm yeah Odysseus because i claimed to be the greatest LTS player of all time. Fact is, LTS has a very narrow skill gap, and it usually comes down to teamwork and strategy which we didn't have any going in completely blind. The winners were eventually a team that worked on their strategy, but that also had one of, if not, the best Ronin in the game. Some dude that puts in an absurd amount of hours in LTS only.