Tried the beta and now tried this free weekend. Still hate it.
Why did they make everything so cluttered and convoluted? It's like they went brainstorming and said fuck it, let's add everything.
Titanfall had a pretty basic, but very clear gameplay loop, you knew how stuff worked and what you have to do. It took me just a couple matches in first game's beta to know the core of the game and I was ready to play.
Now there's so much stuff on top of another, tangled up together in ways that you need a book to figure out what is what and why. There's some kind of phase shift, trip wires, turrets, crab robots, battery mechanic, wallhacks, maphacks, amped weapons and electric smoke on some kind of timer now, a bank mode that I couldn't figure out in 3 matches and so on. The interface is a mess, there's so much stuff, a lot of times I literally had to stop in place for several seconds just to look where is indicator for something is. Crab robots and tripwires are all red so you end up avoiding them only to realize it's you teammate's. I've died so many times without realizing why I died or there was nothing I could do to avoid death, which is so frustrating.
A lot of you probably will say "git gud", but it was not the case with Titanfall 1. I've played that game a lot, so I expected to know some stuff. Almost every mechanic from the original is now overcomplicated while adding very little depth to the gameplay.
Yeah, this is how I'm feeling.
Also my ping in-game is always around 100, and screw that. This isn't 2003.