The most infuriating thing about this game continues to be the melee system
Do you not enjoy getting instantly murdered by people half a dozen feet to your right and in mid air a 10 feet above you? Weird.
The most infuriating thing about this game continues to be the melee system
So Devotion apparently got nerfed again.
- Devotion near damage slightly reduced.
- Devotion mid-range damage reduced, requiring one more bullet to kill.
Hey why dont u guys play CTF?
And hey Skirmish is really fun.
Duh.And hey Skirmish is really fun.
So Devotion apparently got nerfed again.
- Live Fire should be a bare bones all out brawl.
Duh.
Do you not enjoy getting instantly murdered by people half a dozen feet to your right and in mid air a 10 feet above you? Weird.
And this is how you know you have a pretty good group:
GG's Odysseus, Dez, and Shem!
And this is how you know you have a pretty good group:
GG's Odysseus, Dez, and Shem!
Good games guys! Always fun to play in a Gaf group when I have the chance.
Yep
https://www.reddit.com/r/titanfall/comments/5x6nqd/server_patch_now_live_on_all_platforms/
Wrong way, I feel. The issue I have is the range/damage/accuracy when you're full speed. Its effective range should be close-mid range when fully ramped up. ADS should be damn near useless at this state.
Tone is not balanced lol So the sonar is delayed a bit and direct hits on pilots may be lower (dont worry because of splash!), but everything else is unchanged. They touched on low effort pilot kills but nothing on Titan engagements
Tone is definitely balanced. We ran some private matches and it's for sure no where near as lethal. It will remain being the Titan with the lowest barrier to entry but that doesn't make it OP. Going in soloq for most modes i'd opt for Ion or Ronin way before i would Tone.
edit:
Skirmish is terrible. why one earth do you guys want to play this mode? Also, until they fix the aim-assist, or size of pilot hitboxes every gun will continue to piss everyone off, even the devotion. There's no escaping death in this game, the opponent has to be really really awful in order for you to out strafe or out maneuver their shots. It's impossible. Why Respawn thought pulling the game in-line with COD TTK is beyond my comprehension. Truly.
On console it's an abomination and i don't see how the game will have longevity like this. I really don't. The whole point of a FPS is gunplay, and if the gunplay is merely holding down right trigger... no one likes that anymore. COD style of easiness is no longer popular. Not sure Respawn got the memo yet.
So, I finally got around to getting Titanfall 2 on PS4. I hope the game is relatively active still.
The smart people have always known Skirmish is the best mode in this game.btw. why Skirmish is only for a limited time? It's hands down the best mode I've played, no AI, 8vs8 + Titans, it's P E R F E C T.
So, I finally got around to getting Titanfall 2 on PS4. I hope the game is relatively active still.
The smart people have always known Skirmish is the best mode in this game.
So far not really digging Skirmish. Lack of AI seems to be the main reason why. But gonna play a few more games before I give a final verdict on it.
COD was the best selling game of 2016. Perhaps you didn't get the memo.
Health meter which is essentially a big fat orange bar over your head
Tone is definitely balanced. We ran some private matches and it's for sure no where near as lethal. It will remain being the Titan with the lowest barrier to entry but that doesn't make it OP. Going in soloq for most modes i'd opt for Ion or Ronin way before i would Tone.
edit:
Skirmish is terrible. why one earth do you guys want to play this mode? Also, until they fix the aim-assist, or size of pilot hitboxes every gun will continue to piss everyone off, even the devotion. There's no escaping death in this game, the opponent has to be really really awful in order for you to out strafe or out maneuver their shots. It's impossible. Why Respawn thought pulling the game in-line with COD TTK is beyond my comprehension. Truly.
On console it's an abomination and i don't see how the game will have longevity like this. I really don't. The whole point of a FPS is gunplay, and if the gunplay is merely holding down right trigger... no one likes that anymore. COD style of easiness is no longer popular. Not sure Respawn got the memo yet.
It is the nature of FPS games on consoles, there is no way around it. If you want to play console FPS games that shooting and aiming actually takes more skill other than positioning, your only sensible choice is Halo, or standard issue rifles mode Battlefield 1 because of the very long TTK. Pretty much every other active FPS right now are designed around fast TTK and twitch aiming.
Um, Titanfall 1? Play a few matches of Titanfall 1 to see the difference. Aiming mattered there. I understand the nature of aim-assist, i was even arguing about it here when people were claiming aim-assist was unfair against kb/m which i thought was ridiculous considering the advantages of kb/m.....
Respawn made me eat my words because aim-assist in this game is ludicrous! It practically aims for you, no joke. I've never played a shooter on console with this much stickiness, ever. This ruins the gunplay, a lot. There is no back and forth battles like you could have in Titanfall 1. Aiming doesn't matter in Titanfall 2 because of this crap.
I know, right? I'm always wrong lol. Fact is the pilot glow, over compensating aim-assist, and shitty maps have been complained about since the tech test. This isn't anything new.You really ran out of things to complain I guess.
Exactly why it's my favorite mode, no bullshit, just my team and our enemies, no AI stompfests for easy win and no reapers which can fuck up your amazing 1v1 in titans.
Oh, and player count, it's nice not having to run around the maps constantly looking for somebody, though I think 6 vs 6 would also be fine.
In terms of overall balance and the variety of experience this is probably the best iteration of Titanfall yet, now just give us more maps respawn.
If someone could tell me what Titanfall 2 does that the first one didn't do better i'm all ears. At this point Titanfall 2 truly is a COD with slightly better movement.
In terms of overall balance and the variety of experience this is probably the best iteration of Titanfall yet, now just give us more maps respawn.
Not even close. There's nothing to draw people in long term. Where's the pull? Where's the "i'm going to put time in and see how good i can get" ???
No matter how good you are at this game, no matter how much you've mastered the movement, all it takes is some asshole that can aim decently to sit on top of a roof with amped weapons and pick you off instantly.
Titanfall was awesome because it was about pure movement, with some intensely fast gunplay that required you to actuallly gun dual your opponent. The titan's were also just like the pilot combat- fast, intense battles between you and someone else. No gimmicky bullshit. No i see you and you die fast. This game is NONE OF THAT.
If someone could tell me what Titanfall 2 does that the first one didn't do better i'm all ears. At this point Titanfall 2 truly is a COD with slightly better movement.
In terms of overall balance and the variety of experience this is probably the best iteration of Titanfall yet, now just give us more maps respawn.
Doesn't count since sliding wasn't even in the first oneJust for the sake of argument: sliding.
Have you considered that people find the game to be really fun and we're not just all sitting around playing pilot only modes screaming into the abyss about pro-level balancing? TF1 still exists. Go play it.
Can we trade for Izuna back yet?
I wouldn't be so sure that's a shoe in at this point.Can't wait for more maps & Titanfall 3.
Just for the sake of argument: sliding.
User options
FoV slider
Button mapping
HUD settings - wish there were more to disable