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TITANFALL 2 is depressingly disappointing....

This. The maps shown so far are not anywhere as good as TF1 maps. Everything is a little too open or sometimes too congested in small areas with random "shit" in the way. Amped weapons as a bonus really ups the damage and the dumb glowing player outline makes everyone stick out like a sore thumb where in TF1 you would sometimes blend in with the AI to enemy players. That needs to go.

All the fucking trees along the walls in Boomtown drive me crazy. It's like whoever designed the map has never played Titanfall.
 
As one of TF1s biggest advocates, I am profoundly disappointed with the changes Respawn has made to the core gameplay loop.

Yea, i went back on to some euro server's and got into couple LTS matches on PC, and even though my latency was complete shit still had a blast. Dashing with the stryder and using strong punch for extra boost is so amazing still.

God Respawn You had one job, why did you make this game based on the wrong feedback, and just listen to the hardcore people, instead of making TF2 by a committee and throwing away what you built.

Doesn't make any sense.
 
This. The maps shown so far are not anywhere as good as TF1 maps. Everything is a little too open or sometimes too congested in small areas with random "shit" in the way. Amped weapons as a bonus really ups the damage and the dumb glowing player outline makes everyone stick out like a sore thumb where in TF1 you would sometimes blend in with the AI to enemy players. That needs to go.

This was all of my real life friends' problems with the first game. This is why they like 2 more already
 
Killstreaks imply you lose the ability to call in a titan when you die. This is completely inaccurate. You can die as many times as you want without losing that built up meter, but your timer / meter builds faster the better you perform in game. Scrubs will still get a titan within a similar amount of time as the first game.

Some people go for the whole game without getting a Titan - that isn't right. In TF1, everyone had the opportunity to get a Titan no matter what.

Agree to disagree as far as the Titan vs. Pilot debate goes thus far. I can see how people have differing opinions on this as it really does depend on so many factors. As far as the battery system goes I personally prefer this as i've found it adds a lot of fun gameplay moments and strategies in execution.

Do we know for certain that the options and set-up in the tech test are representative of the final game? Has Respawn or anyone commented on that? I wonder what the "plan" is for Titan customization. The entire Pilot and Titan customization process could have been streamlined for testing. Curious to see how that pans. I do prefer the "hero titan" system where you can look at an enemy titan and know what move set it has and how to combat it etc. The silhouette mechanic where everyone knows whats going on just by looking at a player's visual is appealing to me in competitive shooters.

They have mentioned that they want ever Titan to be unique and have its own voice, abilities, etc. And other than that, it comes down to preference; I prefer MP to be more hectic and unpredictable and understand people that want the opposite. Personally, I think a red highlight on pilots is going too far.

I like the grappling hook but I don't wanna be a robot. This game is anti-human.

Yeah, I'd like for the pilot avatars to be customizable. Would be good to have a human female with the grappling hook.
 
Wait for enemy pilot to jump on your Titan, let him pull the battery and run, then kill him with your Titan, grab the battery and climb back and boom, now you have extra shield that you didn't have before.

How does this shit get past internal playtest?
 
You know, considering how weak and pathetic titans are in TF2, I think it only makes sense they reserved those for decent players. :/
 
Are we expecting much difference in the final game? It's presumably going gold in a few weeks.

Going gold means nothing now a days. If they want to make a change (I'm not saying they should or should not), they have up until the release date as they feverishly work on their day 1 patch.
 
Man, it feels depressing to read all this when you absolutely loved the Tech Test. I never played TF1 so I'm sure having so much change in TF2 would make veterans upset, but damn am I having the time of my life playing the Tech Test. Swinging around with the grapple and pulling off some amazing stunts is seriously one of the best feelings I've had in a multiplayer shooter in a long time and can't wait for the next test this weekend to get back in.
 
They took what a lot of what I liked about the first one and threw it away. Went back and played titanfall 1 last night after the alpha ended, the original was so much better. It's just so disappointing how they talk about they "heard the community" and made all these changes as evidence by this video https://www.youtube.com/watch?v=zyryweXyBxA. IMO go back and do some major tweaks with March 2017 release date instead of being sent to die between BF1 and COD which was an bad move anyway.
 
For those who think these issues will be removed in the final game, they won't be unless the game is delayed to 2017. The game releases in two months and the issues at hand are fundemental to the core gameplay. Maybe things like the killstreaks can be changed but most won't be. We essentially played an early demo.
 
The maps are terrible and I see lots of campers because the game and maps encourage it. Rodeo sucks too.

I don't hate the beta, I do get back to it regularly, but its a sort of lame sequel so far.
 
For those who think these issues will be removed in the final game, they won't be unless the game is delayed to 2017. The game releases in two months and the issues at hand are fundemental to the core gameplay. Maybe things like the killstreaks can be changed but most won't be. We essentially played an early demo.

It's a shame people haven't figured that out yet.
 
I'm not really a shooter guy...suck at most of them and just don't play them...but if they offer something new and unique i can get sucked in...TF1 did that, Destiny did that, TF2...ehhhh...we'll see if they make any interesting changes...right now it doesn't do much for me...
 
For those who think these issues will be removed in the final game, they won't be unless the game is delayed to 2017. The game releases in two months and the issues at hand are fundemental to the core gameplay. Maybe things like the killstreaks can be changed but most won't be. We essentially played an early demo.

But tweaks man, they can tweak it!

Joking aside, I'd love if they could fix the majority of issues before release. Maybe there is some hidden build around that they've got in the wings, but I doubt it sadly. I'd be happy to be proven wrong though.
 
I loved the tech test and it feels like a lot of complaining from people who either didn't do well, didn't explore the new mechanics well, or just wanted titanfall 1 with better graphics.

The cod complaints are the most nonsense of all. The game plays nothing like cod to me. Hipfiring is crucial. Titans can destroy grunts in bounty mode.

It feels like the snowball of hate started early with this and people are being wrapped up in the hype of calling it disappointing. It's gonna be another sf5 of stupid complaints from or people who didn't give the game a chance.

I was watching some streams of higher level players and it plays so smoothly and fast. Can't wait for the final release, should be even better.
 
Honestly, to everyone complaining- Why? Where have you been? Where has your Titanfall 1 love been since TF1 launched? Literally a month or two after it's launch the game was dead online. Millions of sales- about 9-10k online total when combining both pc and xbox. I know because I owned both. Hell they even gave TF dlc away for free on pc- still no one online. And yet, you are all surprised when TF2 comes along and changes things up? I gaurentee 90% of the people upset by TF2 right now are people that haven't touched TF1 in forever.

It isn't surprising at all that they changed the game up. I'm not saying TF1 was bad, I loved it too, but to expect the same game seems beyond silly when no one played it.

So far I enjoyed my time with TF2. No one bothers to mention how smooth the gameplay is, or how great it looks on console. I've been impressed overall. Am I happy about the lack of titan customization? Slower movements? Not really, but it's still fun to play and I'm glad TF is getting another shot. To each their own.

I played TF forever. The community was dead and eventually other games with much more active communities were released. I moved on. If they felt they had to change the game up to appeal to the masses playing CoD that's fine. Unfortunately that doesn't mean the game is still going to appeal to the people who loved it in the first place.

How about you try shaming the people that didn't give TF a chance instead?
 
I'm not interested in the game but it's surprising to read such a negative reaction (although these days people seem to be never happy...)
If this was a rushed annual sequel I might understand but they had all the time to improve on the original.
I guess the dream of making this the new COD is long dead.
 
Honestly, to everyone complaining- Why? Where have you been? Where has your Titanfall 1 love been since TF1 launched? Literally a month or two after it's launch the game was dead online. Millions of sales- about 9-10k online total when combining both pc and xbox. I know because I owned both.

How did you know that when the game didn't even have playercounters until months after release?

And when it was first added (late 2014 IIRC), it had 10-15k people on xbox one alone.

Edit: October 2014.
 
Man I dunno, the movement took a bit to get used to but I fucking loved the demo. I was scared going in because I heard the feedback here but came away really pleased.
 
The maps are terrible and I see lots of campers because the game and maps encourage it. Rodeo sucks too.

I don't hate the beta, I do get back to it regularly, but its a sort of lame sequel so far.

How does the game encourage camping if there's a huge red highlight and glow around enemy players?

Campers in the first game blended in a ton more. Now I have no problem locating someone sitting on a roof or behind a rock.
 
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Sums it up. Game went from my most anticipated to maybe I'll get around to it someday if the campaign is good.
ding ding ding

Camping is still a problem due to the openness of Maps and less ways to hide due to ai not being a factor. It's easy to get higher ground and shoot most people before you even notice the orange. The first game balanced camping by making it easier to hide with the regular bots on the map, along with faster Titan timers. Since when you're in a Titan you don't really need to worry about campers. So yeah it's still a issue in the beta. The fact that there is a potential way to see them doesn't change that.
 
As I've read in multiple threads, there was a quote from some respawn guy saying that they weren't treating this as the sequel to Titanfall. Since there would be new platforms, they were basically treating Titanfall 2 as a new IP. This is their new vision.

I just want them to make a sequel to TF1....

Calling it "Titanfall 2" surely helps this...
 
What Jawmuncher said.

The maps are some sort of BF lite stuff. You're very open. And most movements go at a slower pace. And even though you can spot campers, they're very prevalent I noticed. I think the 2 maps are shit Titanfall maps, honestly.
 
Some people go for the whole game without getting a Titan - that isn't right. In TF1, everyone had the opportunity to get a Titan no matter what.

I really find that hard to believe. Even a casual player who's mostly killing AI bots and focusing on securing hardpoints / banking money should get at least one titan per match.

Insert get gud meme here.
 
I pulled off a sliding forwards aim backwards kill last night which was major kickass type stuff so the game is growing on me. As soon as I realised sliding is a necessity to movement speed the game started to change. Only problem for me is there never seems to be a full roster of players.
 
As I've read in multiple threads, there was a quote from some respawn guy saying that they weren't treating this as the sequel to Titanfall. Since there would be new platforms, they were basically treating Titanfall 2 as a new IP. This is their new vision.

I just want them to make a sequel to TF1....
Make a spin-off prequel then. Hell, you literally took away abilities the original Pilots and Titans have, they've devolved. Make an ODST-esque spin-off and then make an actual sequel to Titanfall afterwards.
 
I pulled off a sliding forwards aim backwards kill last night which was major kickass type stuff so the game is growing on me. As soon as I realised sliding is a necessity to movement speed the game started to change. Only problem for me is there never seems to be a full roster of players.

I was 1 v 3 yesterday. I just hung back and picked them off, until they all started to enter titans. They went for the bounties and I just dicked around inside without being killed. There seem to be enough players but lots of games end up being uneven.
 
I watched the forums late last week with an uneasy feeling, hoping all the negativity was overblown. Unfortunately when I got to play this weekend I realized the worst to be true.

I just can't understand how a team that created something as fun as Titanfall could turn it into something so not-fun. Choice after choice feels so unnecessary and like a step in the wrong direction. I can't fathom how they didn't simply build off of the solid foundation of the original and strengthen the content and story.

I left my feedback on Respawn's official Titanfall 2 forums this morning. In the hopes that they are actually taking these criticisms to heart and will use it to make the game better, I encourage anyone here that cares about Titanfall to also post your feedback there.
 
How does the game encourage camping if there's a huge red highlight and glow around enemy players?

Campers in the first game blended in a ton more. Now I have no problem locating someone sitting on a roof or behind a rock.

lol, campers were laughably ineffective in the first one.

standing still, in any way/shape/form heralded a quick and easy death in TF1.
 
I played TF forever. The community was dead and eventually other games with much more active communities were released. I moved on. If they felt they had to change the game up to appeal to the masses playing CoD that's fine. Unfortunately that doesn't mean the game is still going to appeal to the people who loved it in the first place.

How about you try shaming the people that didn't give TF a chance instead?

I think with so much hate pouring out over this game (and so many that release these days) it's important to shine a light on some things that are not being touched on. The game sold over 10million copies. I'd say tons of people gave it a chance at those numbers. Only having 10k people online was probably a sign to the devs that the game needed change. And it's just very surprising to suddenly see so much people defending TF1 out of nowhere, it seemed long forgotten and abandoned.
 
I sincerely hope this game will be pushed back.

If BF1 beta delivers, it will cannibalize T2 even though EA might think its a different beast.

Hell, at this point I might choose IW instead because of MW1 and IW itself doesn't look that bad tbh.
 
If I wanted to play COD is just buy COD. As a PS4 gamer I was hoping to get in a new Titanfall, not a reskin of a game I already have.
 
I loved the tech test and it feels like a lot of complaining from people who either didn't do well, didn't explore the new mechanics well, or just wanted titanfall 1 with better graphics.

The cod complaints are the most nonsense of all. The game plays nothing like cod to me. Hipfiring is crucial. Titans can destroy grunts in bounty mode.

It feels like the snowball of hate started early with this and people are being wrapped up in the hype of calling it disappointing. It's gonna be another sf5 of stupid complaints from or people who didn't give the game a chance.

I was watching some streams of higher level players and it plays so smoothly and fast. Can't wait for the final release, should be even better.

Why do you have to make excuses for why people didn't like it? I did perfectly fine in many of my games and still found it so-so. It's up to a dev to make a game that people can jump into and naturally flow with. If they failed to do that, the fault is on them, not the players.

Like seriously, so many others have detailed the cod comparisons, the complaints, etc, yet you keep coming around trying to hand-wave that shit away. You can enjoy the game for what it is without trying to make everyone seem crazy and going full on defense mode. Like it all you want, no one is necessarily crazy or on a bandwagon because they didn't.

I didn't like it, but I don't come around calling people crazy or illogical for liking it or saying they sucked at titanfall 1. We all have different preferences. It's getting old seeing the same three or so people over and over repeating how crazy the rest of us are for disliking it.
 
I personally prefer Bounty Mode to attrition, so if attrition doesn't show up in the final game, I am perfectly ok with that, however I find it hard to believe the 3 game modes in this test are the only game modes that will release with the game so personally I think it's silly to be using that as a reason for complaining.

Also, to the people complaining that this is just reskinned CoD... did you guys EVER play TF1? This game so far feels far more removed from CoD than the original game does.
 
I personally prefer Bounty Mode to attrition, so if attrition doesn't show up in the final game, I am perfectly ok with that, however I find it hard to believe the 3 game modes in this test are the only game modes that will release with the game so personally I think it's silly to be using that as a reason for complaining.

There will be more modes in the main game, the alpha only having 3 modes isn't why people think Attrition is gone.
 
Legit shock in knowing that they changed so much. Played a lot thw first one and loved it, hate to see the changes, they are almost all exactly the opposite of what i wanted.

Wasnt really into the News about the game, but it was my favorite shooter for the end of this year...guess Ill be with BF1 then.
 
I can't believe they fucked with the player movement considering how universally praised it was in the first game.

Such a disappointment.
 
I don't see too many people mentioning the fact that titans customization with weapons is gone. You're stuck to a loadout with specific weapons! This needs more attention.
 
Thank god Respawn gave into pressure and dumped a ton of resources into single player. Relatively small team now taking their focus and resources away from what made TF great. I can see this game being a hot mess design and content wise.
How is that anyone's problem but respawns? They had a great foundation to work with for multiplayer and instead said "fuck it lets change the multiplayer too! that makes sense!"

If they were stretched thin it was their own fault. Not because people asked for more from a $60 game
 
I don't see too many people mentioning the fact that titans customization with weapons is gone. You're stuck to a loadout with specific weapons! This needs more attention.

I like this IMO. There will be 6 titans we set loadouts (you can change some things around). This will lead to more strategy/thinking how to deal with each titan
 
Titans as killstreaks? It didn't work like that when I played the beta. You got Titan "charge points" or whatever for doing many things, and it didn't reset when you died. The only real differences are it's no longer a guaranteed timer, and there are way less AI grunts to farm to get one faster. But I didn't unlock them via killstreak.

That said, yeah, this bullshit sure as shit aint Titanfall. Fuck this.
 
How does the game encourage camping if there's a huge red highlight and glow around enemy players?

Campers in the first game blended in a ton more. Now I have no problem locating someone sitting on a roof or behind a rock.

The name of the thread should queue you into it's theme (it's a complaint thread). I agree with you, I had a great time with the test and will buy it day 1. However if you're coming here to explain why you enjoyed it or try to dissuade others from hating on it, it's not going to go well.
 
How is that anyone's problem but respawns? They had a great foundation to work with for multiplayer and instead said "fuck it lets change the multiplayer too! that makes sense!"

If they were stretched thin it was their own fault. Not because people asked for more from a $60 game
This is one of the rare occasions where the developer could have easily gotten away with just making the multiplayer "more of the same from the first game" since this is the series' first installment on a Playstation platform and the game came out very early in the XB1's life cycle so most people didn't get to experience the game with the bulk of the community.
 
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