Legit in the top 5 worst maps of all time in any FPS game
I'd give Complex that spot over Crash Site.
Legit in the top 5 worst maps of all time in any FPS game
Legit in the top 5 worst maps of all time in any FPS game
Legit in the top 5 worst maps of all time in any FPS game
I'd give Complex that spot over Crash Site.
The sentries need to die, such a bs.
Play the game more. They are loud as hell , slow to turn and track and go down with 1 or 2 punches. Also, in order to equip one you have to pass on other amazing boosts. I guess we've reached the point where everything needs to be nerfed because someone died 3 times by it for refusing to adapt.Sentries are such a non issue. I think idestroyed 10 or so playing tonight and died twicePilot sentries are the worst fucking thing imaginable. I cannot believe they added something like those in.
Cant wait for those new maps
I think the maps are fine. Then again, I'm pretty easy to please lol.
I do hope that we get maps from Titanfall 1. I've never played that game, so I'd like to try them out.
The maps are cool just need something like Lagoon.I think the maps are fine. Then again, I'm pretty easy to please lol.
I do hope that we get maps from Titanfall 1. I've never played that game, so I'd like to try them out.
Getting out of harms way when someone is about to eject is stupidly easy. Most likey catching newbs off guard. Animation is loud, bright and long any titan simply needs to dash away. Even as apilot it is easy to escape in most instances. When ppl get used to it you will get far less killsI'm in a duel with a titan, I lose but am able to kill them and any AI in the area without having to aim anything and then immediately call down a new titan.
I'm not sure what to tell you; I think this might be in part a platform thing. I played on PS 4, and based on your gif I'd guess you're on PC. Maybe its the auto-assist, maybe its just a difference in player movement patterns, but I really don't find it difficult to aim in the slightest. That's not bragging, that's just an observation of Titanfall 2's systems, especially the hipfire. In many cases, its better than ADS even at long range.
The big problem with low TTK is the evisceration of the movement mechanics. There's no point to having this wide range of moves when, in 90%+ of encounters, players die in a fraction of a second. Titanfall 1 had a higher TTK, and you had more interesting firefights as a result.
Increasing health is also preferable to increasing recoil, as the latter would just incentivize slowing down to aim - the exact opposite intended effect.
One day I'm gonna goose somebody with Scorch...one day
You do less damage per shot, but you can shoot so much more that I feel like it should balance out. Particularly if you whiff a shot, since you can recover faster.People who use the charge rifle; charge hack or no?
Please make a gif of our dropship exploitsI don't find it difficult to aim on these types of games either but if you see almost anyone firing they're using 2-3 times the amount of bullets required to kill. It's not uncommon at all for people in video games to have 30-40% accuracy, or even lower. In the Call of Duty games (which control very similarly to this) people tend to sit around that number (those games actually report accuracy on the leaderboards, so I thought it's a good example).
It's not difficult to aim, but the weapons having spread and being able to aim well are different things. Even the best players are not landing all of their shots due to weapon spread. If you could see your own accuracy statistic, I think you'd be surprised by how much you miss.
Play the game more. They are loud as hell , slow to turn and track and go down with 1 or 2 punches. Also, in order to equip one you have to pass on other amazing boosts. I guess we've reached the point where everything needs to be nerfed because someone died 3 times by it for refusing to adapt.Sentries are such a non issue. I think idestroyed 10 or so playing tonight and died twice
Dude already had low health and you got him with a headshot...
Please make a gif of our dropship exploits
I forgot to mention that they only last 1 min. They can be effective when used right on certain game modes and maps but they should be effective sometimes. They are a boost and no boost should be completely uselessThis.
I think I've been killed by one of those things twice in my entire time playing the game (on G3 now).
I guess we've reached the point where everything needs to be nerfed because someone died 3 times by it for refusing to adapt.
I forgot to mention that they only last 1 min. They can be effective when used right on certain game modes and maps but they should be effective sometimes. They are a boost and no boost should be completely useless
jumping should cancel the grappling hook
This execution is completely worth the 300 merits:
Nothing feels as good as the Alternator:
No other shooter can make you feel like such a badass. Titanfall is truly unique in that regard!
Sorry if this is asked a lot in here, but how are the player counts on PS4? I just ordered the game from Amazon after hearing how great the impressions have been. Then I go on twitch to watch some games and it was buried. Like 30-40 games deep, down below Tell Tales batman. Thinking it might be a mistake I pull it up and the top stream only had about 400 viewers.
Seems really soon after release for the game to have that little interest.
Sorry if this is asked a lot in here, but how are the player counts on PS4? I just ordered the game from Amazon after hearing how great the impressions have been. Then I go on twitch to watch some games and it was buried. Like 30-40 games deep, down below Tell Tales batman. Thinking it might be a mistake I pull it up and the top stream only had about 400 viewers.
Seems really soon after release for the game to have that little interest.
During off hours switch to a server from a different region. I'm in Miami and was in a London server this morning with surprisingly no lag (maybe I was lagging for the other team? Hehe)It's a little tough getting matches of some game types during off hours but matchmaking is always fast for attrition, bounty hunt, and amped hard point.
There are faults, sure TTK or sentries aren't one of them. Also, most balance issues won't be obvious within a week or two of launch. People need to get comfortable with the pace, unique mechanics and gun/Kit unlocks not to mention all the nuances of what each titan is and isn't capable of. It will take time for the meta to emerge. As of right now i see a wider variety of perks, kits , guns and titans being used than most shooters on the market. Everyone is quick to yell nerf or buff despite many of these things having hardcounters. If all these things were op, you wouldn't see the diversity clearly on display in these key areas. You say movement is gimped by low TTk but it is only emphasized even more since it is the best way to survive. You also say it makes firefights less interesting when everyone i know has their hard drive filled with some of the most interesting/highlight reel stuff that they've pulled off in this game. Increasing TTk would ruin a lot of these aspects, imo. You seem to dislike it because it's not TF1 and that's okay too. I would have a hard time if TLOU2 MP if it will be as different as TF1 is to its predecessor .Its equally bad when you refuse to acknowledge any fault and parrot "get good" as if its some kind of legitimate defense.
People who use the charge rifle; charge hack or no?
There are faults, sure TTK or sentries aren't one of them. Also, most balance issues won't be obvious within a week or two of launch. People need to get comfortable with the pace, unique mechanics and gun/Kit unlocks not to mention all the nuances of what each titan is and isn't capable of. It will take time for the meta to emerge. As of right now i see a wider variety of perks, kits , guns and titans being used than most shooters on the market. Everyone is quick to yell nerf or buff despite many of these things having hardcounters. If all these things were op, you wouldn't see the diversity clearly on display in these key areas. You say movement is gimped by low TTk but it is only emphasized even more since it is the best way to survive. You also say it makes firefights less interesting when everyone i know has their hard drive filled with some of the most interesting/highlight reel stuff that they've pulled off in this game. Increasing TTk would ruin a lot of these aspects, imo. You seem to dislike it because it's not TF1 and that's okay too. I would have a hard time if TLOU2 MP if it will be as different as TF1 is to its predecessor .
jumping should cancel the grappling hook
Huh maybe it was a glitch or input problem but if I jump mid grapple sometimes I keep grappling. Is that normal?say what now?
that's basically how you sling shot, you're doing it wrong.
Huh maybe it was a glitch or input problem but if I jump mid grapple sometimes I keep grappling. Is that normal?
Huh maybe it was a glitch or input problem but if I jump mid grapple sometimes I keep grappling. Is that normal?
Huh maybe it was a glitch or input problem but if I jump mid grapple sometimes I keep grappling. Is that normal?
Ordered this game. Something tells me this may not have been the hit it should have been at launch, but it will have legs and be successful in the long run. Seeing people playing Battlefield, but for a more quick fix there is only COD as the alternative. The fact that it literally did nothing new on the MP front is making a lot of people I know jump ship to this. I think we have a Rainbow Six situation incoming, although maybe it will be a little faster.
I'm not trying to start anything and i respect his opinion . I kept saying TTK was too low when i first started but now that have found a setup i like and am more accustomed to the game i can live longer and surive firefights a lot easier. If you are stationary you will usually die. The game can be overwhelming at first and you are given many offensive and DEFENSIVE tools. The game asks you to master both in order to survive. If you don't, you will probably die quickly and often. Imo, a higher TTK would make it all but impossible to catch and kill during many firefights and open you up to some pretty cheap deaths. I really like how BF has hardcore options with a low TTK and standard mode for those who like a high TTk. I'm not sure it would work here though. I really think it's too soon to make any adjustments yet. I was all for a map hack nerf and am glad they looked at tone and legion. Time will tell if they made the right call but i see a lot less map hacks these daysPreach it!
I was surprised to see population on PS4 up higher than I'd ever seen it before post-COD launch. I was expecting it to surely dip a bit.
Just unlocked holo pilot, i though at first it would be kinda pointless but the amount of times i've made it work already is pretty surprising.