EL CUCO
Member
Thank you blessed RespawnSeems like they changed the variety playlist to "mixtape" and it now shows up on the first page of game modes.
First match started up in less than 15 seconds.
Thank you blessed RespawnSeems like they changed the variety playlist to "mixtape" and it now shows up on the first page of game modes.
I'm actually really interested to see how Angel City's release is going to play out. If the map is more or less the same, I think that's where the concessions Respawn made to other mechanics are going to really come to light. Poking at shieldless Titans in a level that has more tightly condensed alleys/roofs/windows to slip in and out of could be...disastrous.
Fun games, thanks. I'll be on tomorrow for some more.
Fun games, thanks. I'll be on tomorrow for some more.
Why are there even multiple pages for game modes?Seems like they changed the variety playlist to "mixtape" and it now shows up on the first page of game modes.
Yeah really not liking it, it should at least have a much higher requirement.Maphack needs to go and fast. Game ruining bullshit.
Yeah really not liking it, it should at least have a much higher requirement.
Much like COD, this game is all about who sees who first. Really discourages being in open areas, which makes the mobility less important.
But but it's nothing like cod I'm told, nothing!!
Maphack needs to go and fast. Game ruining bullshit.
Much like COD, this game is all about who sees who first. Really discourages being in open areas, which makes the mobility less important.
Maphack needs to go and fast. Game ruining bullshit.
I feel like a lot of issues people have with this game when it comes to titans and skill balance stem from not playing Bounty Hunt.
Map hack is godly in Attrition because the sole point of it is killing each other and that makes knowing where everyone you need to kill is immensely powerful. There's also more camping and less point in using the mobility the game encourages through its mechanics because the purpose is to not die while racking up kills and flying or sprinting around is a great way to get shot in the back. Compare it to bounty hunt where it means almost nothing outside of lost time to eliminate an enemy pilot unless they have a decent amount of money on them, at which point it becomes a game-changing play.
Attrition works in swings as well, where it can be real tough if the enemy has 3+ titans up at one time since your only choice is to repeatedly engage the pack and feed them points, whereas in Bounty Hunt, you always have the option to break off and go find grunts to get your titan quicker, or, if you don't have much money banked, you can go and try to take out the enemy titans that are causing you trouble because you lose literally nothing when you die while dragging the enemy down to the level you're at and hopefully swinging it in your favor.
To be blunt, it feels like the game is very much balanced around bounty hunt and a lot of the other game modes are an afterthought. That's not necessarily a bad thing because bounty hunt is a really well-designed mode made to funnel intense combat into specific areas and encourage smart play and targeted strikes against high-value targets over the generic TDM anything-goes and quickest reactions wins stuff that goes on in attrition, but I can understand not wanting to be tied to a game mode that uses A.I enemies as part of its core concept, even if they are bait to something much deeper.
I think Map Hack is the single biggest thing they should look at for now.
Hey, I doubt there's many of us in an eastern time zone, so feel free to add B-Genius (if you're on PSN).
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Does anyone know how killing grunts in Titanfall 2's Attrition compares to the original as it concerns reducing titan build time? Takes fuckin' forever for titans to start dropping in that mode unless you go on a huge pilot killstreak right off the start. Killing multiple squads of grunts doesn't even fill half the meter usually.
Spectres also feel like they should be worth more. For the same point value and titan percentage as grunts, they take so many more bullets to kill that I usually skip out on killing AI during that stage of the match. Wouldn't 2 points per kill make more sense, given their resilience and mobility?
Still feeling that the Attrition time limit should be bumped up two minutes with the new score limit.
#attritionprobs
No... Attrition minions are worthless for building since they spawn in the middle and give like 2% per kill ;(
However, it seems like they give me more in Bounty Hunt? I dunno, I always get my Titan first wave or so but in Attrition it's like... 150 points until I get one lmao
so what modes are you guys mostly sticking with? Attrition is still my favorite Titanfall mode by a wide margin.
i do like Bounty Hunt more now than i did during the tech test though
Really liking hardpoint. map hack isn't constantly on. I agree with most here, though, map hack needs some balancing . Maybe only the user sees outlines rest of team gets you on the map? Maybe a hard counter like a signal jammer?so what modes are you guys mostly sticking with? Attrition is still my favorite Titanfall mode by a wide margin.
i do like Bounty Hunt more now than i did during the tech test though
so what modes are you guys mostly sticking with? Attrition is still my favorite Titanfall mode by a wide margin.
i do like Bounty Hunt more now than i did during the tech test though
Really liking hardpoint. map hack isn't constantly on. I agree with most here, though, map hack needs some balancing . Maybe only the user sees outlines rest of team gets you on the map? Maybe a hard counter like a signal jammer?
Incredibly fun multiplayer, but the map design inhibits quick movement. By that, I mean that it's more beneficial to sit on one rooftop and just pick people off.
Can't wait for Angel City.
My fiance really struggles on this game and I don't know what advice to give. She's average at games normally, 1.0 area KDR, sometimes a little lower or higher but sitting around the mark, but here she seems to have quite a bit of difficulty.
I love playing the game and I enjoy playing with her, so I wouldn't like to see her quit, but she finished her last two games with 0 kills in both and seemed quite unhappy. Any advice on an easy gun and or Titan she could use? The difficulty descriptions aren't very good in my opinion. Ion is not an easy Titan to play as because Ion's beam requires considerable accuracy while his primary shot has the meter management factor if you want to deal any real damage. I think Tone or Legion are probably the easiest to play? but what about pilot loadouts?
If they R2 Angel City up I'll be so angry lmao.
My fiance really struggles on this game and I don't know what advice to give. She's average at games normally, 1.0 area KDR, sometimes a little lower or higher but sitting around the mark, but here she seems to have quite a bit of difficulty.
I love playing the game and I enjoy playing with her, so I wouldn't like to see her quit, but she finished her last two games with 0 kills in both and seemed quite unhappy. Any advice on an easy gun and or Titan she could use? The difficulty descriptions aren't very good in my opinion. Ion is not an easy Titan to play as because Ion's beam requires considerable accuracy while his primary shot has the meter management factor if you want to deal any real damage. I think Tone or Legion are probably the easiest to play? but what about pilot loadouts?
My fiance really struggles on this game and I don't know what advice to give. She's average at games normally, 1.0 area KDR, sometimes a little lower or higher but sitting around the mark, but here she seems to have quite a bit of difficulty.
I love playing the game and I enjoy playing with her, so I wouldn't like to see her quit, but she finished her last two games with 0 kills in both and seemed quite unhappy. Any advice on an easy gun and or Titan she could use? The difficulty descriptions aren't very good in my opinion. Ion is not an easy Titan to play as because Ion's beam requires considerable accuracy while his primary shot has the meter management factor if you want to deal any real damage. I think Tone or Legion are probably the easiest to play? but what about pilot loadouts?