Uiki
Member
I know of counter strike, so i said mosti would still love a well made console centric arena shooter, i heard UT3 did OK on consoles.
arena shooter with twin sticks control? hmm.
I would kill for a proper arena shooter :/
I know of counter strike, so i said mosti would still love a well made console centric arena shooter, i heard UT3 did OK on consoles.
arena shooter with twin sticks control? hmm.
Try arena shooter with SINGLE stick control.
Don't mind me, just being of the best console fps of all time with option for kb/m and having a vastly superior soundtrack to the PC version.
arena shooter with twin sticks control? hmm.
I would kill for a proper arena shooter :/
I think its a massive challenge for a dev to take on, no one seems to have bit as of yet :/
Halo is kind of like an arena shooter tailored around a consoles strengths. I wish there were more games that didn't have the boring old ADS.
Halo is kind of like an arena shooter tailored around a consoles strengths. I wish there were more games that didn't have the boring old ADS.
Arena shooters died, and surprisingly, the industry vets behind them couldn't revive them. Those Unreal Championship Xbox games were the last interesting experiment, IMO.
Yeah because quick scoping a giant mech would have done something.. Also good luck hitting guys zooming around with rocket boots.
haha good to see though, pretty frustrating to be shooting a guy and have him somehow zoom in while eating bullets and fire off one shot and kill you.
Then its a gimped arena shooter.Im telling you guys, 360 TF2 is the best console multiplayer fps out there. Fast games can really work well with a controller.
Arena FPS can definitely work on consoles, your just going to have to slow down the player.
Tribes is from a bygone era. People that started playing games with Halo have no idea about things like that.Ahh, how I love quotes like these from folks who never experienced tribes ever. Ignorance surely is bliss and things like positioning along routes to reduce or remove the transversal issues that everyone assumes to be universal in a fast paced game doesn't exist as a knowledge based tactical skill (never mind chasing and creating the exact same situation).
They should get rid of auto-aim as well.
Yep, i know, hence why I referenced it as ignorance. A game done well, like titanfall, which includes tribe like elements could see a resurgance within the genre and get people off the training wheels that they are so used to.Tribes is from a bygone era. People that started playing games with Halo have no idea about things like that.
I didn't even think there would be snipers in this game.
Leave them out.
That would be groundbreaking.
I think its a massive challenge for a dev to take on, no one seems to have bit as of yet :/
Neg. It will take more than that to remove the benefit from quick scoping. That merely takes off the training wheels.Isn't the problem with "quickscoping" just that CoD autoaims for a split second when you bring up the sights? Remove that and you fix quickscoping...
Actually, its from the E3 Behind the Scenes video
Here's a direct feed version:
http://eaassets-a.akamaihd.net/prod...s/RESPAWN_E3_BTS_Extended_FINAL_ESRB_x264.zip
Then its a gimped arena shooter.
They are turning halo into cod so the genre is dead regardless.The genre is technically dead right now, might as well streamline to bring some more people into the community.
They are turning halo into cod so the genre is dead regardless.
It will be interesting to note how Microsoft views Halo 4. The sales numbers were solid initially, but as word of mouth got around and player numbers decreased, I'm sure the subsequent sales and DLC sales were pitiful.
The main problem arena shooters suffer from on consoles IMO is that when well made they are entirely skill based. Only good players do well, and really they are fun only when you are winning. You can't even soak up the enjoyment of your team doing well, because they often have little team orientated scoring.
This is a huge problem, to gather a huge player base (and make money like console publishers want), you need to be able to make most of the players have fun. And that means having tonnes of easy shit that makes getting kills easy (killstreaks, aims assist), and tonnes of positive reinforcement (XP vomit) so that even when they are losing, they still feel good.
You could potentially do it if you went for a smaller niche audience/game and made it small download only. But you'll never see a big AAA attempt at it ( for a long time imagine).
After playing Killzone SF, i see no point for console shooters to have auto aim/ aim assist anymore. It's more hindrance than help
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KSF really doesn't use any kind of aim assist?
The problem is that in an arena-like shooter such as TitanFall or Call of Duty, quick scoping actually becomes essential in snipers so that they can "keep up" with the other classes of gun in the game. Black Ops 1 was the first COD to experiment with getting rid of quick scoping and it was a failure, as snipers became virtually useless and almost no one used them. Due to the smallish nature of the maps, why use a gun like a Sniper which is meant for distance based combat when ARs and SMGs are far more effective in the environment? Until these series adopt larger maps where snipers can adequately do what they're supposed to do (kill from a distance) without constantly having to worry about turning a corner and being mowed down by a Sub Machine Gun, quick scoping unfortunately needs to remain.
BS. I played Ghosts the other day and aim assist was 100% there.Nope. And in a fun turn of events, neither does Call of Duty Ghosts *shrugs*
Is anyone going to make a titanfall OT? I'd make one but I'm still a junior![]()
Nerfed how? Any quirk or ability can become annoying when used in excess. It may have gotten too popular for its own good, but I don't agree with removing it all together. I'd rather have some idiot actually running around being aggressive than some idiot effectively idle in the back of the map getting four kills a round.
Is anyone going to make a titanfall OT? I'd make one but I'm still a junior![]()
TheOddOne is.
BS. I played Ghosts the other day and aim assist was 100% there.
Huh, googled and all signs point to it being gone, at least from pc and xbone versions. Maybe I'm wrong tho. Haven't played it myself.
Has there ever been aim assist in the PC versions?
TheOddOne is.
Quickscoping is a lot of fun, and I enjoy giving myself a handicap. Anybody can run around with SMGs and ARs, but it takes some amount of skill run around with a sniper in a place snipers generally aren't meant to be. I'd say most of these games give no service to shotguns, so at least I've got a viable one shot kill weapon for close quarters.
A game like Titanfall needs a sniper like Halo, rather than a sluggish one in current military shooters. And most specifically it should be a weapon pick up, rather than something to spawn with.