Guys, what if Titanfall is actually a FPS MOBA? Think about it. 6v6, multiplayer only, ai controlled units that can be farmed.
Well, it would probably be one of the most brilliant moves in recent history.
Guys, what if Titanfall is actually a FPS MOBA? Think about it. 6v6, multiplayer only, ai controlled units that can be farmed.
Titanfall anger is based on ignorance, or misunderstanding what the game is trying to do http://t.co/hLdoqAyky0
Just as a note, there's a story character in Titanfall named "Bish".
I don't see why those things are fundamental negatives though.
I don't think 6v6 is bad per se. I loved the GearsOfWar intimate and relaxing multiplayer.
Problem is, that I imagined this game having a "SCALE".
Now this scale, in my mind, has no sense to exist anymore.
Has a sense to have a "titanic" multiplayer map if only 6v6 human players are in? Nope, it would reduce momentum and flow of the game even with mechs and the so-called-AI (still not sure what this means).
So I guess maps will be quite intimate and compressed, not what I was expecting from nextgen.
It being a MOBA would require a complex leveling system with specific roles and builds, as well as player death being a really bad thing. So I don't see that happening.
Titanfall might end up being one of the great games of our time, but I still hate these gaming journo infomercials. But wait, there's more!
What kind of magic did EA infused on these BF4 disc, please tell me.
Respawn have a gold mine here if done correctly:
Imagine if they try to cater it to ESports and Pro teams with great ingame tools for Team Management, Clans, Replaying Viewing.
Oh mah gawd.
Give this to Valve, now.
That and Section 8: Prejudice on 360 being 32 players, and Frontlines Fuel of War being 50.
10/10 post right here.
Not everything needs to be catered towards Sports.
I'm not 100% sure, but I think this guy is Bish.
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Of the specific points you made, I only think the one about helping bad players feel better with easy kills is guilty of your concern. Even then, they're still contributing to the fight if they're thinning out the enemy creeps. As long as they're contributing, I don't see how it's much different than say the medic class in TF2 who a new player can use relatively effectively with little effort and still make a difference.To be honest it's because I feel that CoD is a gross product that uses psychological tricks to make people addicted to it, when it's really a very shallow and unfulfilling experience that results in anger more often than joy when playing it. And I think with Titanfall Respawn is taking another crack at it, to do it better than the multi-billion dollar game segment they arguably created.
I'd like to be wrong though, which is why I'm in here trying to learn more about it.
It being a MOBA would require a complex leveling system with specific roles and builds, as well as player death being a really bad thing. So I don't see that happening.
Looks like Terrence howard in about 20 years
He loses the narrative a few times and fumbles some points, but pretty solid outlook.
Wait...we have journalists on our side? What has this come to?
I am now rethinking my position.
IW was never into this during CoD, why would they be now?Respawn have a gold mine here if done correctly:
Imagine if they try to cater it to ESports and Pro teams with great ingame tools for Team Management, Clans, Replaying Viewing.
Oh mah gawd.
Give this to Valve, now.
Not all games in that genre has player death being a bad thing. DOTA 2 probably has it where player death is the worst.
I don't think 6v6 is bad per se. I loved the GearsOfWar intimate and relaxing multiplayer.
Problem is, that I imagined this game having a "SCALE".
Now this scale, in my mind, has no sense to exist anymore.
Has a sense to have a "titanic" multiplayer map if only 6v6 human players are in? Nope, it would reduce momentum and flow of the game even with mechs and the so-called-AI (still not sure what this means).
So I guess maps will be quite intimate and compressed, not what I was expecting from nextgen.
IW was never into this during CoD, why would they be now?
Lol people are really holding on to that drm thing. I Wonder what the brain scan of a normal human looks like vs a Sony Jihadist
The very first CoD on PC was already pretty huge for competition play, if they wanted to do it that way they would've done so by now if you ask meBecause there are other companies doing it right and proving that it's a viable strategy?
Matt Lees is awesome. This is 9 minutes of truth.
I've long thought that Respawn needs to make Titanfall a lot more like Fuse.At the end of the day this is just forum drama, but wouldn't it be hilarious if Gaf's reaction spooked EA and they swooped in, demanding high player caps and ruined the game? I can totally see some small print in Respawn's contract that makes this possible.
Not being hyperbolic, my heart just sank reading this.At the end of the day this is just forum drama, but wouldn't it be hilarious if Gaf's reaction spooked EA and they swooped in, demanding high player caps and ruined the game? I can totally see some small print in Respawn's contract that makes this possible.
The very first CoD on PC was already pretty huge for competition play, if they wanted to do it that way they would've done so by now if you ask me
I can't believe "playercountgate" is a thing now...
Titanfall might end up being one of the great games of our time, but I still hate these gaming journo infomercials. But wait, there's more!
No, Titanfall anger is based on a lack of clarity. People will get back on their meds when Respawn releases some gameplay footage and explains how the shit is going to work. They're trying something fresh and new in the online FPS world. Some of the stuff is hard to envision, and its implementation is even harder to envision. Parallels and comparisons offer glimpses of what they want to do, but miss the mark because again...it's something that hasn't been done before. Killable AI in the multiplayer? That by nature runs counter to everything we've been lead to believe is important to competitive multiplayer FPS since Quake. The core concept for the last 15 years (literally) has been man vs man in a maze. Fastest twitch wins. No more no less. This will change that dynamic somewhat.
Breaking that mold with an empty Tweet rather than video footage that explains it all while showing why it's fucking awesome was an unfortunate mistake coming out of the Respawn camp and has created what is more than likely unnecessary controversy. I'm sure they'd take that Tweet back if they could because information this significant should be accompanied by video to put the inevitable concerns at ease. But they didn't so here we are with jurno's getting a free story to write on and 2,000 page GAF threads.
If anything, maybe it will promp them to release video explaining the MP a bit sooner than intended. I'll take more Titanfall gameplay videos given info on the game has been rather quiet outside of those little titan introduction videos.
Jeez this topic is garbage.
People praising, people hating. So much subjective BS. So much anecdotal BS.
You all really suck sometimes.
Why not just wait until it's out to see how it plays before saying if 6v6 works or not.
JFC
At the end of the day this is just forum drama, but wouldn't it be hilarious if Gaf's reaction spooked EA and they swooped in, demanding high player caps and ruined the game? I can totally see some small print in Respawn's contract that makes this possible.
6v6 has never not worked out imo in a FPS like this.
6v6 has never not worked out imo in a FPS like this.
WTF am I seeing/ reading?
Titanfall looks fun but I'm really unsure about people thinking it's fucking amazing. I don't see the reason to justify anything about this game.
It's a FPS shooter with mechs. It does what it says on the tin.
I don't get where all the sudden anger about it came from and I certainly don't see why it suddenly needs a defense force.
If this game was actually some new ground breaking marvel then sure, I can see why some people would be let down by the small online count.
It looks like a fun game. That's about it. I cant see people keeping hold of it and calling it a treasure in there collection when Titanfall 2 comes out.