Cow Mengde
Banned
Wait, it's on PC!?
I find it interesting how most reviewers these days don't include the number of hours it took to complete the game. Many reviews read like demo impressions, and many reviewers won't even answer simple questions like, "How many hours did it take you to beat" when asked, at least from my experience.
I daresay it's because many reviewers don't actually finish the games they review, not even the short ones.
I love the clean and colorful graphics. Makes for a great off-tv game.
.How can something this cute be this hard?
Really liking this game. It seems a shame that judging by the Miiverse posts, not many people seem to have bought it. (The number of posts are barely above The Walking Dead board.)
Come on guys, I really want them to bring Toki Tori 1 to the Wii U....
Oh yeah, that reminds me. The MiiVerse stuff is fine, but it frustrates me that the Luigi community, Zelda community is trending on the Wara Wara plaza instead of a game.
We are just now getting beyond having ZombiU and other launch games be the only ones. It was nice to see Runner 2, NFS, Lego City, and VC games show up. Would love to see TokiTori 2 there!
Anyone?So... I just bought the game.
I have a question. Are the graphics 3D or are they using high resolution sprites? The game looks extremely clean.
Yes, it is a cute game, and yes, it can be hard at times. It is when you experience the "ah-ha!" moment of figuring out the next step, especially after being stuck for awhile, that you can really appreciate the game and the experience that Two-Tribes has created in Toki-Tori 2.
I already know I'm going to recommend this game to our readers, but I hope anyone who is on the fence, hops off and buys the game.
So... I just bought the game.
I have a question. Are the graphics 3D or are they using high resolution sprites? The game looks extremely clean.
Hi there! So I got this gem yesterday and I must admit that I'm pretty impressed so far. I just have one question: Where the hell do I have to go? Am I fine by just heading ANY direction? Or is there a certain route I have to follow? If so, I haven't found it yet.
Finished the game last night with 100% completion. Loved it. So I'll give you and anyone else just starting out a little non-spoilery advice.
First, once you've wandered around a bit and gotten used to how the basic gameplay works your first real goal ought to be to get into the village in the center of the map.
Second, collecting the gold trinkets is entirely optional. You can complete the game without them. There's a pretty nice reward for collecting them all, though. The puzzles for collecting gold seemed noticeably harder than the main storyline ones. Basically, competing the story = Normal Mode. Collecting 100% gold = Hard Mode.
I have a question.
Can you grab all the gold trinkets in each level the first time you play that specific level or do you have to return later with some sort of new abilities or something like that?
How can something this cute be this hard?
I have a question.
Can you grab all the gold trinkets in each level the first time you play that specific level or do you have to return later with some sort of new abilities or something like that?
Finished the game last night with 100% completion. Loved it. So I'll give you and anyone else just starting out a little non-spoilery advice.
First, once you've wandered around a bit and gotten used to how the basic gameplay works your first real goal ought to be to get into the village in the center of the map.
Second, collecting the gold trinkets is entirely optional. You can complete the game without them. There's a pretty nice reward for collecting them all, though. The puzzles for collecting gold seemed noticeably harder than the main storyline ones. Basically, competing the story = Normal Mode. Collecting 100% gold = Hard Mode.
http://twotribes.com/message/toki-tori-2-first-update-submitted/Two Tribes said:o Improved the flow of the game after reaching the room with the ‘thing’
o Added another super-secret area
o Fixed a bug where Toki Tori was invisible after returning to the game
o Fades between levels now fade the audio too
o Simplified the puzzle in the underwater passage
o Fixed an issue when the TokiDex was completed in the photo room
o Some back- and foreground elements got a fresh coat of paint
o When all the collectibles in a level (or the entire game) are collected a melody will play to notify the player
o Fixed a rare bug where the player completed the game, but the end scene wouldn’t trigger
o Various level tweaks, based on Miiverse feedback
Everything in the game is accessible from the start. Whistle and stomp is all you need.
Yowza, PS3+PS4+Vita YOPO please XO
When's the Steam release again? been a while since it's been on WiiU.
Seriously if you have WiiU and doesn't have this game you're missing the game of the year here.