Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'

TGO

Hype Train conductor. Works harder than it steams.
Crystal Dynamics is currently working on a new Tomb Raider game and is also co-developing a Perfect Dark reboot."
This morning, Crystal Dynamics made the difficult decision to reduce our workforce by 17 talented team members," the studio said in a message posted to X. "We did not make this decision lightly. Ultimately, this step was necessary to better align our current business needs and the studio's future success. It is not a reflection of the dedication or ability of those affected."
The past five years have not been especially kind to Crystal Dynamics. Marvel's Avengers, the live service superhero game that debuted in 2020 (and CD's last big project), did poorly and was removed from sale just three years later. The studio itself, meanwhile, was acquired by Embracer in 2022, and while that ultimately put Tomb Raider back in the studio's hands, it also happened less than a year ahead of Embracer's infamous $2 billion "rough night" that saw numerous studios gutted and closed.

As game industry layoffs go, 17 isn't a huge number, at least when compared to the tens of thousands that have been put out of work over the past few years. That's obviously no comfort to the people who have been let go, nor does it seem like an especially good sign for a studio that by all appearances has plenty to do.

Crystal Dynamics is currently co-developing a reboot of Perfect Dark alongside The Initiative; it's also got a new Tomb Raider on the go, the first new addition to the series since Shadow of the Tomb Raider in 2018, although nothing's been heard about that since the reveal of character art in early 2024. It's also recently worked with Aspyr on remasters of older Tomb Raider games and Legacy of Kain: Soul Reaver.

The studio said the layoffs will "not alter our current project plans."

 

Zacfoldor

Member
sad panda GIF by South Park

Hey Crystal Dynamics, this time make Lara and Joanna have sexier costumes or I'm not buying it.

Default costumes.

You either know where your bread is buttered or we'll find somebody who does.

If we manage to turn AC Shadows into a RIV then our final form will be complete. We will no longer make demands, we will make orders.
Dunking Perfect Cell GIF by USC Esports
 
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ShaikhCroft

Member
Hopefully they weren't part of the new Tomb Raider game in development!

And for God's sake please show me the new Tomb Raider this June's XBOX showcase! :(
 

TGO

Hype Train conductor. Works harder than it steams.
I have to admit the wording is odd,
"to better align our current business needs and the studio's future success"
Sounds like a nice way to say they was the problem.
Not saying that's the case but I've never heard a reason like that before.
 

Dazraell

Member
I have to admit the wording is odd,
"to better align our current business needs and the studio's future success"
Sounds like a nice way to say they was the problem.
Not saying that's the case but I've never heard a reason like that before.
It's just a corpo way of saying "Hey, we're firing your ass cause we don't need you anymore"
 

leizzra

Member
CD is making many projects, but they are now more like overseeing the development that other studios are doing for them. One was already cancelled due to lack of publishers interest.

As for the new Lara - as I wrote a few months ago, it's not launching before other TB project and that one won't happen this year. So it's a long wait.

They probably are optimising the studio, maybe some of those people were involved in the production of cancelled project. The studio isn't too big for the amount of projects they are undergoing so they need people ;). Producers and leads at least ;).
 
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