This is the irony of this discussion. If you consider these negative individuals "reviewing games they've never played", there's absolutely no way you can't also similarly say that about people like Tricky.
This is a man who participated in a conversation about Tomb Raider that went like this:
Dude: "How do you know Tomb Raider is going to be good and these criticisms aren't legit?"
Tricky: "I know it's going to be good."
Dude: "You can't know it's going to be good."
Tricky: "Yes I can. I know it's going to be good. I know it's going to be my GOTY."
Etc etc
People are not "reviewing a game before it releases", they're making clear educated deductions based on the evidence we have before us, which is considerable. They base it on demos (I played the Tomb Raider demo), on previews, on factual gameplay details (the shit platforming is an indisputable fact; we already know it's hand-holdy no-skill nonsense, and this is confirmed by the demo and the interviews with staff over their philosophy on platforming and by hands-on), on gameplay videos. There is not some big mystery.
Most people have the capacity to accumulate all given data about a title and make very accurate educated guesses about how the title will end up, at least as it suits their individual taste. There's no big conspiracy.
Hey guys.
What if this game is awesome?
Ditto here. Feels warm and nice sitting on the sidelines. Must suck for Amirox he has had to go through this twice!It's nice to be on the neutral side of a reboot and watch the shitstorm ensue for once. This game looks like the Conviction of Tomb Raider. Probably dumb and fun. It looks like it could be played by a monkey.
See DmC
Hint: People will hate it more.
See DmC
Hint: People will hate it more.
See DmC
Hint: People will hate it more.
Yep. The game is screwed no matter what.
Ditto here. Feels warm and nice sitting on the sidelines. Must suck for Amirox he has had to go through this twice!
So basically there's no way it can actually be bad. Haters just gonna hate no matter what huh?
Its funny. Im normally never like this, but honestly this game looks like my dream game.I guess being really passionate about something brings out the crazy in you.Yeah I just said that!
This is the irony of this discussion. If you consider these negative individuals "reviewing games they've never played", there's absolutely no way you can't also similarly say that about people like Tricky.
So basically there's no way it can actually be bad. Haters just gonna hate no matter what huh?
I seriously doubt this game will get less than 8-9s from the general press. Seems like the exact type of game that the media eats up these days. And I am not a hardcore Tomb Raider fan so this is coming as a neutral observation. The backlash would be severe if the game gets good review and it has legitimate flaws. People are just going to start screaming money hats at the top of their lungs.Not saying that, just saying if the game scores very well just like DmC, a recent reboot, history has been teaching us they will backlash more.
**comes back to life**
It's a fact is it? News to me. I'll take the 'hand-holdy no-skill nonsense' (whatever the hell that even means) over the slower, more tedious platforming of the originals that took like 30 seconds just to position Lara due to the awkward controls.
Hey guys.
What if this game is awesome?
I seriously doubt this game will get less than 8-9s from the general press. Seems like the exact type of game that the media eats up these days. And I am not a hardcore Tomb Raider fan so this is coming as a neutral observation. The backlash would be severe if the game gets good review and it has legitimate flaws. People are just going to start screaming money hats at the top of their lungs.
I still don't think it sounds generic.
But even so you can't judge the game's whole soundtrack off of a a few minutes which were only meant as a soundtrack for a feature video and not as a representation of the actual soundtrack.
This, for example, has some more of what you're missing in the other sample, I think.
This is the irony of this discussion. If you consider these negative individuals "reviewing games they've never played", there's absolutely no way you can't also similarly say that about people like Tricky.
This is a man who participated in a conversation about Tomb Raider that went like this:
Dude: "How do you know Tomb Raider is going to be good and these criticisms aren't legit?"
Tricky: "I know it's going to be good."
Dude: "You can't know it's going to be good."
Tricky: "Yes I can. I know it's going to be good. I know it's going to be my GOTY."
Etc etc
People are not "reviewing a game before it releases", they're making clear educated deductions based on the evidence we have before us, which is considerable. They base it on demos (I played the Tomb Raider demo), on previews, on factual gameplay details (the shit platforming is an indisputable fact; we already know it's hand-holdy no-skill nonsense, and this is confirmed by the demo and the interviews with staff over their philosophy on platforming and by hands-on), on gameplay videos. There is not some big mystery.
Most people have the capacity to accumulate all given data about a title and make very accurate educated guesses about how the title will end up, at least as it suits their individual taste. There's no big conspiracy.
I'm sure there are plenty. There's never a shortage of people ready to buy the next dumbed down game that they've already played 40 times this gen.
So the press isn't paid off?Thats just the opposite argument to blaming the fans for hating, now we're blaming the press for being paid-off.
Based on all of the evidence, what would you say is the probability of the game satisfying fans of old Tomb Raider games as a Tomb Raider game?Oh make no mistake, I apply that to him as well. I understand anticipating a game. I do it all the time. But knowing you love or hate it before playing it is bizarre. I find the people that hate it more dubious though since they appear to take enjoyment in causing him grief. That's just sad. But it's not like he doesn't invite it.
Ditto here. Feels warm and nice sitting on the sidelines. Must suck for Amirox he has had to go through this twice!
See DmC
Hint: People will hate it more.
Yep. The game is screwed no matter what.
Of course not, but people shouldn't go into a game wanting to hate it.
No, but I gifed this:
http://i.minus.com/i6WJls86LeQbS.gif[IMG][/QUOTE]
Well, this is pretty amazing.
Hey guys.
What if this game is awesome?
The whole gritty realistic style Lara would have been cool if they made a survival/horror/adventure game. But they ended up making a third person shooter so what's the point of the more realistic Lara. :\
Okay, I haven't been following too much of this game along the way. I'm interested in the premise and I feel like this is a perfect franchise for a reboot. It doesn't look all that great from gameplay footage I've watched, though.
I haven't been keeping up with the fan hype/anti-hype. Can anyone summarize the main complaints from the detractors of this game?
The main complaints are:
<shitty things>
I think that's pretty much it. My personal complaint would be the white ropes and ledges which are not only unnecessary but also completely destroy the beauty of the environments. But overall I think the game will be great judging from what I've seen and heard so far (which is pretty much everything that's been released on the game).
I could replace all this from 'why do you always defend the game' with 'why do you always bash the game'.
Wanting to hate it and analyzing everything that's been shown and coming to the conclusion that you don't think it's going to be a good game at all are two different things. The former doesn't have any place but I don't believe most of the people who have been against this are like that. Even if they're just old TR fans who feel betrayed at the streamlined direction this is taking, that's a legit reason to be upset at this game.
Part of the problem, you areWill buy eventually under $30 if Metacritic > 80.
Hey guys.
What if this game is awesome?
Based on the footage we've seen, which is roughly the first 2 hours of the game:Okay, I haven't been following too much of this game along the way. I'm interested in the premise and I feel like this is a perfect franchise for a reboot. It doesn't look all that great from gameplay footage I've watched, though.
I haven't been keeping up with the fan hype/anti-hype. Can anyone summarize the main complaints from the detractors of this game?
Hey guys.
What if this game is awesome?
Above all else, I think the only thing you need to know is that CD isn't releasing a demo to 'save gamers from story spoilers.' They want the undecided to rely on the inflated day one PR approved review scores.
TBH I think they just wanted to save the time and money required to create a demo. A lot of games don't release demos these days. Uncharted 2 didn't have a demo until way after release. I can't remember anyone reading that as a sign of doom.
Based on the footage we've seen, which is roughly the first 2 hours of the game:
- Lack of tomb raiding: We've been told there are more tomb-like experiences in the game that they haven't shown us, but they refuse to show us anything to assuage our fears. Lara even says that she hates tombs. What little we have seen of what they call tombs in this game have been paltry.
- Lack of platforming: We've seen basic traversal; running, jumping, and climbing, but it's all very straightforward and mindless. We haven't see anything complicated. Climbable ledges and interactive objects glow regardless of if you use detective mode.
- Modern collectathon gameplay: complete arbitrary tasks for XP rewards. Filler busywork to pad out the game.
- Heavy focus on combat: In the IGN 60 minute demo almost the entire demo was combat.
- Too many scripted sequences: stories are fine when they don't get in the way of gameplay. When something that could have been a challenge the player overcame with skill but was instead turned into a cinematic playable cutscene you need to dial it back.
- Heavy focus on narrative: The game focuses on how Lara goes from being a scared girl to being a badass, but the game appears to handle this poorly to the point of making Lara look as though she has dissociative identity disorder or bipolar. She cries about not being confident in her abilities after and before scaling mountains like a superhuman and violently killing several people.
- The island is overpopulated with humans that take away from the sense of isolation and exploration the series is known for. Lara has a whole team of fellow survivors to talk to and cooperate with and an army of enemy humans to brutally slaughter with her axe.
The main complaints are:
-that the game is too linear. While there are linear areas which are mostly used for story progression, there are also lots of open spaces called hubs where you're free to explore. Hubs come in varying sizes but they all have a very open layout. There are hidden items, hidden side tombs and oftentimes also areas which you can't access until you get certain gear and skill upgrades later on in the game which encourages you to go back and explore.
-that there's too much combat. Not going to argue with that. There does appear to be way more combat than in previous TR games. But the revamped combat seems to be a lot of fun and Crystal have previously said that there'll be an even split of one third combat, one third platforming, one third puzzle solving/exploration.
-that Lara is whiny. This is an origin story which shows Lara going from an ordinary 21-year-old to a badass tomb raider. Of course she's going to be somewhat emotional at the beginning of the game considering the circumstances she's in.
-that the transition from ordinary girl to mass murderer happens too quickly. I'll hold back judgement on that until I've actually played the thing myself. This fear is reasonable though from what we've seen so far.
-that tombs are just optional and not a part of the story. This is complete BS. We might not have seen a whole lot of the story tombs but they're in there. A Tomb Raider whose story doesn't involve around ancient mysteries and ruins would be absurd. Not to mention that the tombs have been hinted at (Lara saying she hated tombs. That scene obviously took place in a tomb and it was a cutscene so it was obviously part of the story. Not to mention the clips we've seen with Lara walking towards the stone casket). It is impossible to say how much time we'll be spending inside tombs without having played the game, though.
I think that's pretty much it. My personal complaint would be the white ropes and ledges which are not only unnecessary but also completely destroy the beauty of the environments. But overall I think the game will be great judging from what I've seen and heard so far (which is pretty much everything that's been released on the game).
CD specifically said it's to save us from story spoilers. Which tells me this game is focused on being an experience more than a game, which is something I have less and less tolerance for these days, aside from specific game-play critiques.
Assuming their excuse is not PR, it could be argued that although they have spoiled footage, they haven't spoiled "the experience" since you aren't the one holding the controller. They have an extremely high opinion of the narrative they've woven and believe that you will have some kind of empathetic relationship with Lara or something. A demo could damage that feeling they think they're going to elicit.I know but that is obviously a shitty PR excuse because they've already spoiled the first two hours of the game.
Lara saying that isn't the main point, it's the utter lack of coverage on anything resembling tomb raiding.Lara hating tombs is the same as DmC Dante saying "not in a million years" when he wears the white wig. It's just a character development gimmick. Don't read too much into it.
Assuming their excuse is not PR, it could be argued that although they have spoiled footage, they haven't spoiled "the experience" since you aren't the one holding the controller. They have an extremely high opinion of the narrative they've woven and believe that you will have some kind of empathetic relationship with Lara or something. A demo could damage that feeling they think they're going to elicit.
I think the most likely reason they aren't releasing a demo is because a demo would probably only confirm what people think based on the footage and would be a waste of money.
It's nice to be on the neutral side of a reboot and watch the shitstorm ensue for once. This game looks like the Conviction of Tomb Raider. Probably dumb and fun. It looks like it could be played by a monkey.
I hope I can watch some of that. I loved the original games and though Anniversary was a great updating of the original game. But I may sit this new one out till I read up on some impressions here and they're pretty good.I'll give the benefit of the doubt for the game.
But all the footage and media shown we can't help but think it's handholding, press A to venture forth, aped off Uncharted and a bunch of other games EXP Leveling AND HEY LOOK MULTIPLAYER.
But you know, I'll judge it for sure when I've got it and i'm streaming it. In which that time i'll be complaining about it over a mic.