So they did som fixes on modern controls even though it isn't mentioned in the patch notes ?Good patch so far, modern controls are greatly improved, the camera doesn't go crazy anymore, at least for 2 hours that I tried the patch in all 3 games.
Also the water textures above and under are improved, also seen some lighting improvements.
Every time you ask about it, the counter resets to Two More Weeks
Yeah, don't know why it isn't mentioned.So they did som fixes on modern controls even though it isn't mentioned in the patch notes ?
Never really had trouble with modern controls and long jumps before, but I think that when you press the jump button it's a bit quicker, I'm not exactly sure about this.have you tried if it's easier to do a long jump now ? Before it was hard to position as you couldn't do a back-jump.
Just simply pressing jump, I had few problems mainly pressing too early or too late and there were rare ocassions when she wouldn't jump at all, but a reload fixed the issue, it's frustrating if you're only doing a limited save run.For those using modern controls....how the hell do you backflip while sliding down an incline?
There was one part at the end of TR1 and another one or two in TR2 where I had to change the controls to Tank because I couldn't figure out how to back flip while sliding. Both times I saved and reloaded at those spots around 25 times and both spots I was only able to pull off a back flip once each. I tried every button combo: Guns out, holding or tapping the run and hold buttons while jumping, guns not out, tapping jump button, holding the jump button, etc...
Yeah, these are very nice additions, the flip from crawl spaces I noticed it in TR2 as well.Woke message at the start of the game is gone, for those who cared.
Also I noticed in TR3 you can sprint roll by pressing L2+R2 which is a really cool addition and was only available in TR Chronicles back then. And you can also flip out from crawl spaces!
Last night I finished TR 1. It was a blast to go through it especially realizing that as a kid as much memory as I have about the game and consider that I "played" it...I actually never went past the first 4-5 levels. So this was all new to me and those two Atlantis levels are just bonkers lol. Now, my biggest nostalgia is for TR2 so I decided to boot it up immediately just to see the difference and boy...that first level is so brutal compared to TR1 opening levels. I mean its normal for a TR veteran but for someone just getting into TR, the amount of traps in such a short time span and short level is really high. Its like Dark Souls of TR XD.
Anyway I cant wait to finish the other two games. Im glad they kept the original graphics mode too because honestly, if it wasnt for the going back n forth switch, the remastered version there was plenty of areas where I just couldnt see shit how dark they made it. I literally missed levers or key holes because they were not visible at all in some corners.
Didn't care enough to not purchase, but care enough to say FUGG THE WOKED!!!Woke message at the start of the game is gone, for those who cared.
Also I noticed in TR3 you can sprint roll by pressing L2+R2 which is a really cool addition and was only available in TR Chronicles back then. And you can also flip out from crawl spaces!
I am so glad you enjoyed TR1. Its a stone cold classic. Even if you played as a generic dudebro instead of the sexy and iconic Lara it would still be a brilliant game.
However I must warn you. TR3 is sadistic & cruel in its difficulty. The opening level of TR2 is crazy, yes, but TR3 is even more mean and its like that for the whole game.
still there, it only appears once anyways you have to delete your save file to be able to see it againWoke message at the start of the game is gone, for those who cared.
they put it back in and added some other stuff alongside itSo what happened with the EGS OG content with this new patch? Was all the content put back or scrapped?
I'm near the end of TR2 now. In beginning I was disappointed after loving TR1. Venice and oil rig/ship levels were kinda boring locations for me to both play through and how they look with ton of human enemies. But I've been enjoying the second half of the game so much more.
Definitely not ugly in this remaster, TR3 is absolutely gorgeous. As for the rankings, it is favorite among the hardcore portion of the fanbase, alongside TR4. But if you just wanna play a game to chill and have fun then TR3 and TR4 are not quite that lolExplains why i quit that game so fast back in the day and have no fond memories of it lol. Recently i keep seeing ranking TR games on YT and a lot of people put TR3 as top tier. My experience was totally opposite, thought the levels looked uglier but it could be because it was so damn hard too.
Eventually i skipped it… Didn't want to sour my experience after playing several weeks. Will play it someday with the expansions but for now, the games are completed.Thats the hardest level in the entire trilogy. The rest of TR3 isn't "easy" but it never gets to that level of insanity again. Good luck.
Yeah, that Temple of Xian is just pure Tomb Raider, it's amazing, full of different traps and challenges, it may be, objectively, the best TR level ever.After replaying TR2...those Tibete levels and Temple of Xian are just perfection.
The game had much more variety than TR1.
Honestly the temple in tibete is basically St Francis Folly but bigger and better.
No wonder this team was crunching like hell...imagine making TR2 in less than a year after releasing TR1. It was a bigger game in every way and they still managed to give us that second half of the game and early levels like Venice.
Currently playing it, and I have to say, at this time after the India and Nevada locations for me it's a better game than TR2 on the same stage.Started TR3. That mansion is the best one tbh. I'm scared of that gamr though. I remember hating it back then.
Its mad. I mean obviously it take way longer and more people to make a game today but if the games were succesfull, so many games at the time were coming out annualy and for years they held a high standard. Just the amount of ideas and changes never felt like you are playing the same game, it was always bigger. Same goes for the early NFS titles. Now NFS comes out once in 3 years and its always average at best, no soul.After replaying TR2...those Tibete levels and Temple of Xian are just perfection.
The game had much more variety than TR1.
Honestly the temple in tibete is basically St Francis Folly but bigger and better.
No wonder this team was crunching like hell...imagine making TR2 in less than a year after releasing TR1. It was a bigger game in every way and they still managed to give us that second half of the game and early levels like Venice.
That said...i tried to play Unfinished Business and now Golden Mask and my god...what happened? Was this done by the b team or something? Level design is nowhere near as good. Unfinished Business is enemies everywhere...i actually gave up on both, lmao
Maybe this is because all three games use the same enhanced 'Classic TR' game engine? Turn flip being in TR1 (kinda like adding a spindash to sonic 1), other QoL features.
You can draw flares without going into the menu? Grrr. I've been hating dark areas because it was such a chore to get a flare out.
I now feel stupid!
Me too, but maybe we`ll be getting TR4 and even more of an maybe with TR5.Great modern reinterpretation of the OG design. I would pay good money if this was the Lara who returned back to the gaming screen in the next installment.
too, but maybe we`ll be getting TR4 and even more of an maybe with TR5.
Having replayed all three games, TR2 was definitely the most annoying one and the weakest entry in my opinion. Also the secrets suck in TR2.While I'm still in the mood, I fired up TR3, which I've never played before.
venice was terrible along with the human enemies , tomb raider 3 was a big step up compared to part 2.So, a guy on another forum was posting his TR2 Remastered journal and I thought, I want in too!
I've beaten the game in 13+ hours according to the in-game timer, but I died and reloaded so much, it must have been at least 18-20 hours.
TR2 is a terrific game with one glaring flaw: the human enemies are a colossal pain in the ass. I could spend hours ranting about this, they really ruin the otherwise fantastic experience so many times. Enemy spawning in general is pure cheating in this game. You step on an invisible checkpoint and enemies literally teleport in. That's why you get ambushed around corners so often, it's a way to hide the teleporting, but you can clearly see it in certain situations. And Christ, do those bastards shoot. Of course you find so much ammo and medipaks, you couldn't survive otherwise. By level 4 I was already gunning down baddies with uzis, the regular pistols are too weak when the guy in front of you can mow you down in a matter of seconds.
I never liked the Venice levels that much, but when you finally leave Venice is where the real fun begins. The game is brutal and pulls no punches. So many one-shot passages everywhere, get it right the first time or you're back to the last save. And save a lot I did, lol. No reason not to when literally every step can lead to death without so much of a warning. It's all fun and games with the loading times we have today, but on PlayStation back in the day this was a real nightmare. I remember skipping a few levels with cheat codes. The Ice Palace with those springboards is crazy.
The Temple of Xian is relentless, but awesome. So much more because there ain't a single shooting goon in the whole level, showing how much better the game at large would have been without all those fuckers gunning you down at every corner.
The remaster makes a good job, but it's far from perfect. Generally speaking, it looks like light and darkness were switched around wherever they could be. Flares are almost useless in the remaster, as the new lighting makes them superfluous where in the original you'd be in complete darkness. Unfortunately some levers, keys and keyholes are way too easy to miss in the remaster, to the point where at times it's very useful to switch to the original graphics to check if you're missing something important around. The remastered graphics are also way less colorful, and while the original could be painful to look at sometimes, the colors were very nice.
Yeah, IMO TR3 is a better than 2. TR2 starts amazing, then the Venice, Offshore and Sunken Ship are a letdown and boring+all the goons. It picks up again in Tibet and Temple of Xian is just a masterpiece, but too little.While I'm still in the mood, I fired up TR3, which I've never played before.
Honestly? It starts… fine. Not too easy to understand where to go right away, but I expected the first level to be worse.
The second level, though? Good Lord, that one goes on forever! And it's trap after trap after trap. My arms literally dropped when the umpteenth boulder fell from the ceiling right after opening a gate - like I didn't have to endure a hundred other traps to get to that gate.
Still, with the infinite saves of the modern versions, I'm feeling it more than TR2 because… yep, no trigger-happy goons so far.
Yeah, IMO TR3 is a better than 2. TR2 starts amazing, then the Venice, Offshore and Sunken Ship are a letdown and boring+all the goons. It picks up again in Tibet and Temple of Xian is just a masterpiece, but too little.
Sure, TR3 has the London levels, but the rest are amazing. I don't know why 3 is viewed so badly, but it's not true, there are lots of fans that prefer it over 2.
Yeah Ill check it out. All I remember is those beginning stages at the time looked like ass back then. They tried to replicate the look of a jungle but it just looks like a jumbled mess. I think I never bothered to finish it, maybe just half way through.Yeah don't sleep on TR3. I hated it for years, based on my PS1 experience. But with better IQ, unlimited saves etc its quite good. The thing with TR3 was that it was too ambitious for PS1, and with the limited save system it made for a tedious experience. This likely where the bulk of players were, unless they had it for PC.
TR3 level 2 is notorious for its early challenge, but I found it to be really good. Took me well over an hour and its layout is good. The remaining jungle levels take like 10 minutes each.
TR3 is less bad than I remembered, which is something. I beat Nevada the other day and that was actually really solid, i'd say better than nearly every level in TR2. After the jungle chapter you are free to choose which chapter to tackle first, which adds for some freedom but can fuck you up as well perhaps.
Yeah Ill check it out. All I remember is those beginning stages at the time looked like ass back then. They tried to replicate the look of a jungle but it just looks like a jumbled mess. I think I never bothered to finish it, maybe just half way through.
I personally loved them. Path finding is amazing in this game, not a single game like this nowadays where the main gameplay element is actually finding where to go by yourself. Love this !TR3 has the London levels