But he is a captain of industry.Darklord said:Surely shareholders can't be too happy with Bobby? Guitar Hero sold poorly, DJ Hero 2 sold average, Blood Stone sold poorly, this BOMBED. Yeah, he might be doing well with CoD and WoW but everything else is a wreck.
I liked 3 the most, just due to the courses and odd unlockable characters. Maybe Activision should just make HD Updates of the older games, should sell more copies.Dresden said:THPS2 was the best one in the series... not to complicated, not bogged down by anything more than manuals, it was just a clear improvement in every way from the original without going overboard on the technical details. Just pure fun.
Drkirby said:I liked 3 the most, just due to the courses and odd unlockable characters. Maybe Activision should just make HD Updates of the older games, should sell more copies.
Hail to the Chief sold apparently like 500-600 copies in its first month.webrunner said:Is this numerically the biggest flop in the industry this year? I'd like to see a "least sold" list of actually in-stores-everywhere games.
Probably because thinking about the series now is like thinking about other once great properties that have since fallen off a fucking cliff.speculawyer said:I like how the conversation naturally moves to a happier time in the Tony Hawk franchise.
Snuggler said:I see like 7 or 8 copies of the same guy.
I wonder if we'll be saying the same thing about rhythm games in the next few years.speculawyer said:I like how the conversation naturally moves to a happier time in the Tony Hawk franchise.
Nope. Shawn White sold almost DOUBLE.I AM JOHN! said:Well look on the bright side, guys, it probably still sold more copies than Shaun White Skateboarding.
_dementia said::lol
This niche anime-styled fighting game sold twice as many units its debut month on its solitary one platform, and I thought that was bad.
This is so strange.
Dresden said:THPS2 was the best one in the series... not to complicated, not bogged down by anything more than manuals, it was just a clear improvement in every way from the original without going overboard on the technical details. Just pure fun.
Kotick fits that body a lot better than horseface.Seraphis Cain said:Is failuretolaunch.jpg still funny? If so:
(Sorry for the rushjob. I was in a hurry since Conan's coming on soon.)
~Kinggi~ said:Kotick fits that body a lot better than horseface.
For ten iterations of Tony Hawk, you weren't really skateboarding, it was.. thumbing. And when we finally figured out how to build a skateboard - I think we could have probably done a better job on the first game, but I think we've nailed it on Shred - that experience, you just can't duplicate it.
To me, that's moving the medium forward, and physical interfacing I think is a really important part of the future. So, yes, we're going to keep making physical interface products if we think it's going to enhance the experience - and we have some really cool ones for next year.
uhhStr0ngStyle said:Probably because thinking about the series now is like thinking about other once great properties that have since fallen off a fucking cliff.
Remember Mortal Kombat after Deadly Alliance? Its like that
Well... on the bright side, the better game sold more!theultimo said:Nope. Shawn White sold almost DOUBLE.
http://www.gamespot.com/news/6284189.html
There's little reason to make that connection. TH didn't stop selling because it was "milked", just look at the countless sports games that come out each year and can sell. It's a case of quality. Up until THUG2, Tony Hawks was a consistently good franchise, but it just never found it's place this generation without losing the simplicity that made it popular in the first place.fabprems said:I love the OP
Anyway, we're laughing at the Tony Hawk franchise, but we should know that's what happens when you are milking out a franchise...
In five year from now, I'm sure there will be a "CoD Shred : Are you one of the 2500 players who downloaded this game in your brain ?"
Night_Trekker said:That reminds me: new Skate or Die game plz.
EDIT:
Beaten
That's kind of an apples and oranges thing, because there's no natural obsolescence in a skating game due to roster updates. Yearly sequels took their toll on Skate sales as well.butter_stick said:There's little reason to make that connection. TH didn't stop selling because it was "milked", just look at the countless sports games that come out each year and can sell. It's a case of quality. Up until THUG2, Tony Hawks was a consistently good franchise, but it just never found it's place this generation without losing the simplicity that made it popular in the first place.
If they were good games, Ride/Shred would be a good example of innovating with a franchise to keep it relevant. Unfortunately, they're not.
SapientWolf said:That's kind of an apples and oranges thing, because there's no natural obsolescence in a skating game due to roster updates. Yearly sequels took their toll on Skate sales as well.
If a company releases a safe sequel that doesn't improve much on the original the score tends to go down, rather than stay the same, due to higher expectations. Sequels are expected to improve and innovate over their predecessors.butter_stick said:Fair enough. But the fact is review scores went down with the reduced sales. There's an obvious relationship between quality and sales.
TH, for all it's faults, managed to keep itself pretty great for 6 years in a row. I find it hard to mock the franchise when it gave me so much greatness
The problem with TH is it did try too hard to add new things. Just compare THPS2 to THUG2 to Ride. The issue with the games wasn't so much not adding new things, it was that it just didn't seem to appeal to people once this generation of hardware arrived, like a lot of genres. Skate had some brief success but now that's failing to make much of a connection too.SapientWolf said:If a company releases a safe sequel that doesn't improve much on the original the score tends to go down, rather than stay the same, due to higher expectations. Sequels are expected to improve and innovate over their predecessors.
If people are saying the series peaked with 4 then that's not a good sign for such a prolific franchise.