I will never understand the logic of "WELL EVEN THOUGH I HAVEN'T PLAYED THE GAME YET, THE REVIEWERS ARE COMPLETELY & UTTERLY WRONG AND I'M RIGHT IN THAT IT'S GOING TO BE NOTHING BUT 9s & 10s". I get you want a game you're hyped about to be good, but when you haven't even played the game yet in comparison to SOMEONE WHO HAS, I can't take you seriously until you've taken the time to play the game for yourself.
Even worse is when a game gets an 8 or 9 out of 10, but then people whine that it's too "low". What the hell, I'd be content with a 7 because that's still in the "we liked it, despite its flaws" area.
Friend told me I should try reviewing games since he says I'm growing more "critical" of them & likes how I describe sometimes how a game is fun or not. Debating giving it a try (I'd give reviews for PM Color Splash & Mighty #9 since they're the freshest in my mind) but I wouldn't know where to start & I always thought that I wasn't the best when it came to putting into words why something was fun or not. Plus I wouldn't know how to "stand out" in comparison to the tons of dozens of others online.
I thought it was fantastic. Well, think it is fantastic. I haven't finished it. But I've found Killer Is Dead to ooze a lot of style. Its method of storytelling is interesting to me. I like how fast paced its gameplay is too. I've heard people call it shallow, but I've never understood why. Its really challenging for what it is. Really have to be good at timing dodges and know when its best to use your gun and when its best to not.
It probably helped that it was released after Lollipop Chainsaw, which I just felt was a bit clunky & instead of a bunch of short stages split up, it tried to make less stages that just were waaaaay too long. Though I will say, aside from one weapon or two, I never used the secondary weapons you got.