MurkyZebra2417
Member
Game is pretty awesome so far, started with Mazdamundi on Hard to get a grip of the changes. Turn 55, now have to go to bed
Are the higher difficulties mostly economy fuckery or is the AI more aggressive/smarter?
MALEKITH
Malekith commands the Naggarond faction in Nagaroth. He is mighty warrior, a great sorcerer and a brilliant general. After losing the civil war he sulks in the bleak land of Naggaroth with his equally deranged mother Morathi, earning the derision of all Warhammer fans for being the worlds biggest baby.
got distracted by the GW2 addon, but I'm downloading now. I thought the thread would have had more post by now, I guess GAF really isn't that much into PC gaming
<3
so how does it work with TW1? do i install both? just 2? what about the dlc from 1?
so how does it work with TW1? do i install both? just 2? what about the dlc from 1?
Awesome OT. I think you might have the starting descriptions for Tyrion and Teclis backwards though, just from watching early streams I think Teclis was leading the Loremasters from Lustria and Tyrion was Lothren. Not that its even a huge deal, OT is dope.
I already played 11 hours. Send help.
Menace Below is great for disrupting archers and artillery.
I'm having a blast so far! I swear it runs and looks better on my machine than 1 ever did.
My only complaint is that the load times are somewhat long. I'm going to try and move it over to my SSD and see if that helps.
SSD is almost a must. Without it, loading takes forever. Especially late game.Moved it to my SSD today and load times seem much better, but then, i didn't test it much when it was on my hdd.
Moved it to my SSD today and load times seem much better, but then, i didn't test it much when it was on my hdd.
DX12 Beta. Should it be used or is DX11 still preferable?
I looked at 4K and Ultra on Campaign map and yeah, around 35 - 45 fps which isn't too bad as 60 fps isn't really a requirement. However 1440p and Ultra and MSAAx2 was 60fps and looked very decent. However yet to actually play as I've been very busy. But looking forward to some lizard on rat action!
That doesn't sound right, I'm running it also on a 1080, 1440p with a CPU below that of yours and it runs perfectly.
I'm running on a 1080ti and 7820X, Ultra/High at 1440 and get about 40fps, so seems about right to me :/
This was DX12, however. Maybe I should try 11? And clearly move it to SSD too.
I'm running on a 1080ti and 7820X, Ultra/High at 1440 and get about 40fps, so seems about right to me :/
If it's like TWW1, disable the MSAA. I've also read that it's bugged right now, that's why everyone stick with FXAA
Are the higher difficulties mostly economy fuckery or is the AI more aggressive/smarter?
This AI is dumb as shit sometimes. I just played on a river map that had two choke points. So I naturally split my forces into two to guard both. The AI sent all their forces to one aqchoke point. This allowed my other force to flank behind them uncontested, lol.
This was DX12, however. Maybe I should try 11? And clearly move it to SSD too.
I only get ~45 FPS on my 1080 at 1440p/max/fxaa/dx12. I get ~7 FPS more with dx12.
When you drop £3000 on a new pc and you only hit dat 40fps
Semi related:
It's always funny to me how some people asks for the AI to be smarter/better in higher difficulties. Do people understand that the only way to do that would be to worsen the AI in the lower difficulties? Why would developers do that??
Wanting to play in a lower difficulty means wanting to have an easier time, but not wanting to play with a less intelligent or less 'human-like' AI. The right way to do that is to give economic/diplomatic/morale penalties to the low difficulty or/and give economic/diplomatic/morale bonuses to the high difficulty.
If a developer would be able to create a better AI algorithm but only applies it in higher difficulties in an update, it would be a bad choice not a good one, he would be robbing of that feature to people who doesn't choose that difficulty.
Lol, but no. You should never expect 60fps, ultra settings at high resolutions. No matter what kind of money you spend. There is a certain point where more money will only give you very incremental increase in performance. I'm able to get 1440p/fxaa/60 by turning of screen space reflections, dof and turning down shadows to ultra (dx11). The rest stays at max settings. Thats what I expected my build to do and that's what I got: 1440p/60 at reasonable ultra settings in AAA games for at least two years.
A 1080ti should be able to give you 1440p/60/fxaa with the same settings + screen space reflections + dof or extreme shadows.
There are a lot of annoying ways to play the game: dancing with your generals and harassing enemies with heroes. The same applies in the battle scenarios where a more intelligent AI can move armies back to get any small terrain or formation advantage without considering the player's enjoyment in the game. It would be tedious and less entertaining, but that would be the cost of more human-like expert AI. Developers shouldn't aim for annoying AI playstyles in lower difficulties.
Sändersson;250389323 said:What I just dont get is why the actual battles run so much better.. I gotta try to play with the settings some more tonight.
That's true. The overworld map is very GPU heavy in this one, especially around the vortex and msaa still seems to be broken just like in TWW1.
Sändersson;250389938 said:Yeah, from what I checked my gpu was at 100% all the time in the campaign map. How was msaa broken in TWWI? I used it and it seemed to work. It couldnt just be placebo...
nope
I think my early-game rival just took themselve out of the game