How do you turn supply routes safer? Just kill stuff on the area until it drops? Or is it story based?
Oni kills within the area will go towards stabilizing the area and unlocking things in the shop, and Joint Operations help with this too.
How do you turn supply routes safer? Just kill stuff on the area until it drops? Or is it story based?
Oh, hey. I'm in post game and just found a new mechanic.
Did you know that max level Mitama give you special weapon upgrades?
You mean like how in Kiwami you could use a weapon + Mitama + money to make a new weapon or no?
If nothing else, it certainly runs better than Kiwami on PC.So, is this game is good as Kiwami or better?
My guns have gone to the next level.
If nothing else, it certainly runs better than Kiwami on PC.
So, is this game is good as Kiwami or better?
This is the point the game "forces" you to go get those lobby missions done. It's not new, Kiwami also had oni specific to them, or at least missions where you could find them alone. I only go into the open world to complete joint ops (for better shop inventory) or gather stuff.Want to hunt a specific monster? too bad. The missions only cover half of them. You have to go into the open world to find the thing.
Can someone tell me how well the coop feature works? Like, how seamless is it, and can you experience most of the content with a friend?
Co-op is not part of the story. It has it's own seperate progression. You unlock co-op after playing the single-player story for like an hour at most (maybe less).
Unlike SP, you don't go into the open world in co-op, you just accept missions that teleport you to the places (sometimes this can put you into an arena with the boss or give you the entire zone to find the boss). You complete Red missions to unlock more phases of missions.
Your progress in MP might be a little hampered by SP progress in the sense that while you can unlock all the Phases of missions in MP without ever progressing past chapter 1 in the SP, you won't have access to some of the upgraded base stuff (like the ability to upgrade your weapon past 3) that you get from playing SP.
This is the point the game "forces" you to go get those lobby missions done. It's not new, Kiwami also had oni specific to them, or at least missions where you could find them alone. I only go into the open world to complete joint ops (for better shop inventory) or gather stuff.
Also, joint ops aside spawn points are fixed. For example, there's always a Chthonian Fiend in western Age of Yore.
But yeah, fighting trash alongside a big oni is awful.
This is the point the game "forces" you to go get those lobby missions done. It's not new, Kiwami also had oni specific to them, or at least missions where you could find them alone. I only go into the open world to complete joint ops (for better shop inventory) or gather stuff.
Also, joint ops aside spawn points are fixed. For example, there's always a Chthonian Fiend in western Age of Yore.
But yeah, fighting trash alongside a big oni is awful.
checked some video reviews on youtube (none of the big outlets have any, seems its mostly youtubers) and all the footage they show makes the game look like a musou, a bunch of small enemies, I didnt see any monster hunter type giant monster, whats up with that?
I've been farming some late bosses to try and get some armor that'll let me survive two hits, but I guess I'll be wearing the reforged preorder Tenko costume forever.
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The armor it's being compared to is a rank 6 I just crafted.
I never attempted anything like that but I still did some test with Cheat Engine and hex editor. Couldn't find anything with the hex editor.So, have there been any ambitions to work around the games laughable 1920x1080 resolution lock on PC? Did some digging and the first one still hasn't been unlocked so I don't hold high hopes for this one either but would love to be wrong.
It's just so stupid...
Things ramp up quite a bit in hard mode. Even with that Tenko armor, sometimes ATK's Immortal pops up and I don't even know what happened.I can't die, it's so tempting to wear the Tenko armor, but I've been not as I don't want to make the game easy.![]()
is there a consensus on game lenght yet?
Why nobody talking/playing the Ruins Exploration mission?!
Very welcomed addition and for those who doesn't know it is like a horde mode were you go down a tower floors each with a boss on it the deeper you go the harder it get and of course the better the rewards are
I've been meaning to do those, but want to progress further on the story. Is it like the infinite/exploration missions from Kiwami?
Contrary to what I said in my previous post I actually might be going in the right direction with the hex editor :So, have there been any ambitions to work around the games laughable 1920x1080 resolution lock on PC? Did some digging and the first one still hasn't been unlocked so I don't hold high hopes for this one either but would love to be wrong.
It's just so stupid...
Left is where I'm at ( and should be 2560*1440 ) while right is 1080p ( full screen on my 1440p monitor ), no AA in the 2 shots.
Okay, I wasn't expecting this game to be open world. Talk about a "holy shit!" moment when I found out.
How're y'all enjoying this game? It seems to resolve my main complaint with the first game (larger than needed HP pools on every boss) and the open world gameplay is deceptively fun. I'm really enjoying it.
It took so much grinding to bring it to 10 search/10 combat (the point where it's past "somewhat low" chances to find stuff and without being destroyed) that I'm not sure it's even useful anymore. Especially when it takes at least 40min ingame minutes to fetch anything from Yore.That whole machina doll searcher is way worse than the same mechanic with the tenko in the last game. I'm 30+ hours in and he's still worthless and "somewhat low" for the frickin' very first area even though I've upgraded him four times and all those zones are Safe.
I miss the sacred tree.
fuck it, broke down and bought it before the launch discount was over. Im #yoloing hard lately damn it >_>
but Zelda is winding down so this will be a good follow up. Any tips I should know to start? Ive never played the first one.
- Don't explore the open world until the game gives you companions. Soloing will get you dead when you're starting out.
- First order of the day: test every weapon. You start with one of each type. Try em all! Find ones you like. There are no wrong choices.
- Once you got a team and a weapon of choice, don't be afraid to explore the open world. It's bloody huge, but gated. So it opens up as you do the main quests. About halfway through the game they even drop that and just let you go wherever.
Today I discovered that multiplayer has enemies you can't fight on the open world! I say multiplayer, but I mean the online mode you can play solo or with people. There's a giant bat thing! and a baboon demon!
are you supposed to focus on 1 weapon type throughout?
You don't have to, but it gets expensive/time intensive to build multiple weapon types of multiple elements. I generally stick to ~3 weapons for some variety, but there's always one I "main" for most encounters.
It's also great to do the training missions since you're a first timer. It shows you most of the weapons movesets and helps you decide which ones you like the feel of. There's also training for each of the Mitama types as well as the Devil Hand. He's at the counter near the gate of the town, next to the guy that gives you missions. (not story stuff).
cool, thats usually what I end up doing anyway. I play soul games for example (I know this isnt like that, its just n example) with basically just one type of weapon
I'll be honest, the game's encyclopedia became a staple of my initial time with the game. The movelist and mechanic explanations were lifesavers.
And even then I didn't realise you could manually pick boosts. I'm an idiot![]()
is there some big ass, claymore-style action? Cause thats my jam.
Thats even my jam in Zelda which 95% of people seem to hate lol
- When you're in that stance (Spring Moon) every move you do powers up your finisher, the 5th and last hit that also takes you out of the stance. Your weapon glows to reflect that power level. If you don't repeat the same move twice in a row, you get the strongest finisher.-When you complete your crouch stance combo and your shield blade starts glowing. Do all shield slash moves do more damage, or just the charge move with Circle/B?
-What's the bread and butter move for best damage, given the Oni is incapacitated or immoble? I've been doing the shield blade mode X+A stabby attacks, but It never feels like I'm breaking limbs with it. The charge move seems to take too long, and sword only mode doesn't seem to have any big damage attacks other than the charge Y.
-Is there another way to charge your shield blade? I noticed sometimes after I did frequent air attacks, it seems to have auto-charged itself, but I can't replicate that result.