I also hope they've fixed it so the replays don't show the person crashing half way through a map.
They eventually fixed that in HD (IIRC).
I also hope they've fixed it so the replays don't show the person crashing half way through a map.
The user tracks? No, they only tracked your own time.
I'll buy it, but $75 is a bit steep for this game.
I may as well just buy a new controller in advance
They eventually fixed that in HD (IIRC).
It still happens for me.
*The music* *Endless content*
Jesus christ, can they hype me any more. Is there some room left in that freezer?
pfft, good luckNice OP whitehawk. I look forward to taking on your leaderboard times for the next two years like I did with the first game! And daigoro too. I feel like such bros with you guys just cause I spent so much time with the first Trials and would see your names all over the place.
pfft, good luck
It's all in good fun I look forward to competing with you next weekYou don't gotta be a dick about it!
It's all in good fun I look forward to competing with you next week
Not sure at the moment. RedLynx have left a lot of details in the dark that we will have to find out for ourselves at launch.So, Supercross online, yay or nay?
THIS IS SO HYPE. Devs love using the Eiffel Tower to show off their mapmakers huh? Amazing though.
Good stuff, this is huge for the dudes at RedLynx.very cool cover art
1280x720, AA, 60fps such a well made engine.
http://www.edge-online.com/news/ubisoft-make-use-redlynx-tech
Not sure at the moment. RedLynx have left a lot of details in the dark that we will have to find out for ourselves at launch.
Nice OP whitehawk. I look forward to taking on your leaderboard times for the next two years like I did with the first game! And daigoro too. I feel like such bros with you guys just cause I spent so much time with the first Trials and would see your names all over the place.
If not, that would almost be a dealbreaker, at least for some friends of mine.
the way it seems to be laid out seems perfect for online. latency shouldnt be an issue at all. there is no reason that it would be local only.
not that it should be a deal breaker by any means. the actual "trials" portion is what the game is all about. multi will just be the icing on the cake. i have a feeling its going to be a blast.
the way it seems to be laid out seems perfect for online. latency shouldnt be an issue at all. there is no reason that it would be local only.
So, Supercross online, yay or nay?
I'm currently trying to complete every track in Trials HD on gold. Those DLC maps sure are more challenging than the disc maps. Hoping to get 'em all before Evolution releases.
I'm currently trying to complete every track in Trials HD on gold. Those DLC maps sure are more challenging than the disc maps. Hoping to get 'em all before Evolution releases.
The original on xbox live was 30fps not 60fps.
No, it was 60fps.
No, it was 60fps.
Was gona say it sure felt like 60fps.
Trials HD? Definitely, positively 60 FPS.The original on xbox live was 30fps not 60fps.
Trials HD is rendering 60 fps at 720p (1280x720). We experimented 30 fps rendering also during the development, but that felt too choppy for a fast paced game that needed very good response time and user input timing.
I was playing it last night, it is definitely not 60 fps.
Is there a GT list for this game? Looking for people to look at in the rear-view mirror as a zoom to the top of the leaderboards.
GT: ChewyWaffles
Yeah that's the big question that we don't know yet.