New DLC is out. The extreme track is a lot more challenging this time around.Dare I say more difficult than Inferno IV?
Just tried it...yeah definitely. I saw a good description of it in another forum, it's like a King of the Hill successor. Whereas that one was hard cause the sheer length while the individual elements weren't too bad for the most part, the obstacles in this one are all up to the usual extreme difficulty.New DLC is out. The extreme track is a lot more challenging this time around.Dare I say more difficult than Inferno IV?
New DLC is out. The extreme track is a lot more challenging this time around.Dare I say more difficult than Inferno IV?
The new add-on is $4.99. The first one was $3.99.
I bought the first one (to see if it was worth it) thinking they would be all the same price and if I bought individualy the diference to the season pass wouldn't be that much.
Well, shit. Ridiculous price for 6 new tracks when the game costs $19.99 and has 60. The problem is that I won't be able to play on some of the user created tracks because I don't have the new items.
Picked this (retail) the other day in anticipation of my PS4 arriving. Managed to give it a bit of a go last night and I gotta say, as someone who loved the first two on 360, I'm a little disappointed. Feels like a case of too many cooks spoil the broth as the tracks come across as way too busy/over produced. I am not saying they are bad tracks, it just would've been nice it they had similar visual representation in the early levels as the previous games, maybe have left some of these introduction level tracks as dlc or something. Having hydraulic arms moving pieces of track into place at the last second making it hard to plan a landing angle is frustrating and shouldn't turn it into a memory challenge of how, where and when the pieces move. The camera also feels a tad off, or maybe my memory is a bit hazy about the other games.
I'll give it a decent go tonite and over the weekend.
I am hoping that's the case for me too BB. Did it take you long to come to grips with the flipping? I am sure the previous Trials were nothing like that.
How many medals do you need to unlock it?
I mean in total. I didn't even know there was a requirement like that.
Flipping? I almost never flip.
or are you talking about the trick events? It takes a little getting used to, but I have golds on all those events, without too much effort.
You can always go back and try to get higher medals on the easier tracks.I believe it's 110 medals earned to unlock the rabbit. This doesn't sound difficult but those hard and extreme levels are miserably difficult.
I suppose it counts getting a Gold as three medals, one for Bronze, one for Silver and one for Gold. I only started playing Trials on Thursday and Sat night I unlocked the Rabbit, much to my surprise. Don't think I'm going to bother with the last bunch of tracks, don't have the patience for Extreme. Will tinker around a bit more with it, maybe try a few of the missions (nearly 100% the 1st tier) and look for some squirrels but aside from that I am pretty much done with it till I decide to get the update and can look at user made tracks (plus check out this 'Into the Light').
1769mb update on ps4. Anyone know what it is?
We want players to enjoy the story of Trials Fusion, but we also understand its supposed to be something fun on the side, not meant to distract you from the core Trials experience. We dont want to force it on players and therefore have disabled full voiceover lines from repeating multiple times on one run of a track. If you exit the track and come back youll hear them again. Focus on those better times and dont let SynDI and George bother you too much!
Anyone playing this seriously turned that shit off on day one.
The trophies for the next DLC Welcome to the Abyss are showing on PS4, so that should be out in the next few weeks
Oct 7th for the next DLC
I'm really liking the levels tbh. Really cool designs.
Hard is so damn hard though. Medium is such a joy compared to the hard tracks which are way too frustrating for me. I wish there was more of an inbetween.
What's the secret? Brutal precision?
Nah, while there's definitely some stuff that requires precision at that level, I'd say it's more about having a good feel and knowledge of how the bike moves and what you can do with it. I just got it through playing the games a lot over the years, nowadays I guess you can watch FatShady/University of Trials on YouTube for tutorials to accelerate your understanding of stuff too.I'm really liking the levels tbh. Really cool designs.
Hard is so damn hard though. Medium is such a joy compared to the hard tracks which are way too frustrating for me. I wish there was more of an inbetween.
What's the secret? Brutal precision?
Enjoy Canis lupus
Thanks for the tips guys, I was wondering if I was choosing the right bike but I guess I need a lot, lot, more practice - finding it quite hard to judge the bike well. Think I may check those youtube videos, cheers!
I got this game on XBox One the day it came out but am just now waiting for the season pass to go on sale. I am in no rush to get back and play this game but wouldn't mind some additional tracks to race on so I will bite when the season pass is $10 or so. I'm glad to hear these new DLC tracks are good.
Same here, but on PS4. The game itself and the Deluxe edition have gone on sale a few times (at least twice, I'm pretty sure?), but never the season pass, sigh.