It's especially a pain when you don't use the triggers, but doable. There's only a few things I really have to use the triggers, and even then I'm pretty sure they're possible without them. Except the hill climb game, I haven't gotten far enough myself to test but in videos I've seen it gets ridiculous towards the end.
I should probably go back to WotN, I forget if I zero faulted that one or not. I remember getting it down to 8 or something way back when Evo (or its DLC packs) was new, then around when Fusion came out I started playing Evo a lot again and got it down to 3. Then 2. Then either 1 or 0.
I can't see myself doing that with WotM (or a few of the other harder extremes) just cause I don't think I can put that kind of time in again. At this point playing semi casually I just try to be able to do the easier extremes under 10 faults on cold runs, still a challenge but not something that I need to stress out about. For the hard ones I'll be happy just getting them under 10 at all...I've had a few sub 10 runs derailed by the last obstacle on both WotM and Inferno IV.
I assumed that's what bronkonagurski was talking about but now I'm not sure
I haven't tried it in a while but I think the strategy I settled on was starting out sitting down on the upper left quadrant of the circle, accelerate and hop from the top...then kinda manage to wiggle my back wheel to the top of the barrels and hop off of that and the bar. I know it's possible to rest on the barrels and go from there but I generally do better just gunning it through stuff like that. The
Jeremy Clarkson method basically.