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UBISOFT is dying - market shares collapse by 85% from 2021 to 2025

Roberts

Member
In the past. Exactly, they are not the Ubisoft they once where. They where fantastic, with top of the line Tom Clancy games, introduced a killer franchise with Assassin's Creed. So far so good. And then they introduced a copy and past regime and purple guns in Rainbow Six and leadership that says gamers should get used to not owning their games.

They can't die soon enough.
Prince of Persia game was pretty good. I know a company of that magnitude should have more than one great game per year, but anybody can have a bad year once in a while.

It is also kind of cool that they released a next gen patch for a 10 year old game.
 

GymWolf

Member
How is it immersive when npc's don't even react to you?

Cmon man. Stop having such a low bar for quality.

GTA V came out in 2013 and has more interactivity and is more immersive than anything Ubisoft has put out in the past twenty years.
You probably missed watch dogs 2.

Search watch dogs 2 npcs interactions\wars, there is some very neat stuff.

Not touching rockstar is normal, nobody fucking touch rockstar and i would argue that some npcs interactions in wd2 are more complex than what you find in gta5 because you can interact with the hacking thing and do more stuff that you can't do in gta5 where it's basically pushing\shootimg people and see them fight or fly, not much else.

The latest ac also have some nice npcs behavious but not on the level of wd2, but they do have a better animal ecosystem where animals hunt each other and other ncps close to them, and if we talk about animal ecosystem, fc primal has one of the most advanced one



P.s. it's not just fancy animations, you have various size of predators hunting (alone or in packs) various size of other animals or humans and various faction of humans doing the same around the map, it feels pretty lively.
 
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Trilobit

Member
Looks kinda awesome but what is this

bge2_game_artwork.jpg


Like fuck off with this shit, horrible 'tude' bs

Each time I see or hear about BG&E2 I feel the cringe deep in my bones. Why they decided to go that route instead of just making a normal sequel is beyond me.
 

BlackTron

Member
"I really want to play a new Rayman before I die, but think of the jobs. It's really better to hope this bloated company full of people being unproductive continue to limp on through government subsidies wasting taxpayer money in exchange for poor returns."

Look the way capitalism works (or is supposed to work, we don't actually really do it) means when business managers fail, they go away and are replaced by other ones. By propping them up, you're interfering with nature and preventing capitalism from actually working at the things it works at.

It's not crass to "hope" a company that is failing, actually fails instead of require more government help. Believe it it not. It might not just be because you enjoy seeing pain or "getting back" at anyone. You may REALLY think it's the best outcome.
 

Astray

Member
You probably missed watch dogs 2.

Search watch dogs 2 npcs interactions\wars, there is some very neat stuff.

Not touching rockstar is normal, nobody fucking touch rockstar and i would argue that some npcs interactions in wd2 are more complex than what you find in gta5 because you can interact with the hacking thing and do more stuff that you can't do in gta5 where it's basically pushing\shootimg people and see them fight or fly, not much else.

The latest ac also have some nice npcs behavious but not on the level of wd2, but they do have a better animal ecosystem where animals hunt each other and other ncps close to them, and if we talk about animal ecosystem, fc primal has one of the most advanced one



P.s. it's not just fancy animations, you have various size of predators hunting (alone or in packs) various size of other animals or humans and various faction of humans doing the same around the map, it feels pretty lively.

I still have no idea why they fucked up Watchdogs so much.

Was easily the best notGTA game by miles.
 

MMaRsu

Member
You probably missed watch dogs 2.

Search watch dogs 2 npcs interactions\wars, there is some very neat stuff.

Not touching rockstar is normal, nobody fucking touch rockstar and i would argue that some npcs interactions in wd2 are more complex than what you find in gta5 because you can interact with the hacking thing and do more stuff that you can't do in gta5 where it's basically pushing\shootimg people and see them fight or fly, not much else.

The latest ac also have some nice npcs behavious but not on the level of wd2, but they do have a better animal ecosystem where animals hunt each other and other ncps close to them, and if we talk about animal ecosystem, fc primal has one of the most advanced one



P.s. it's not just fancy animations, you have various size of predators hunting (alone or in packs) various size of other animals or humans and various faction of humans doing the same around the map, it feels pretty lively.


I did certainly not miss WD2, in fact I finished it.

Its allright, but nowhere near the level of GTA.

The npc's in watchdogs are nothing special, you can barely interact with them besides the hacking thing. And even with the hacking you cant even do that much.

Cars in WD2 handle like absolute shit, just like every other Ubisoft game with vehicles. I have no idea why that is so hard for them
 

GymWolf

Member
I still have no idea why they fucked up Watchdogs so much.

Was easily the best notGTA game by miles.
They didn't had a clear vision for the brand, if you notice, all 3 games have different philosophies even if they share the hacking thing.

Wd1 had a serious story with a john wick wannabe protagonist\combat
Wd2 had the cringe ass millennials hackers against capitalism and even the focus of the game shifted more into stealth than combat (and the stealth also played differently from wd1)
Wd3 had the whole use whoever you want bullshit and the tone was also different from the previous 2 games.
 

GymWolf

Member
I did certainly not miss WD2, in fact I finished it.

Its allright, but nowhere near the level of GTA.

The npc's in watchdogs are nothing special, you can barely interact with them besides the hacking thing. And even with the hacking you cant even do that much.

Cars in WD2 handle like absolute shit, just like every other Ubisoft game with vehicles. I have no idea why that is so hard for them
If you finished the game you know that you have more way to interact with npcs than gta5, not sure how you can think otherwise, what do you do with gta5 npcs?

Push them
Punch them
Shot at them
Run over with car

The euphoria engine is what make the interactions better looking than wd2 when you phisically interact with them but in terms of what you can do with them, it's pretty limited.

I never spoke about cars driveability or if the game was better than gta5, but wd2 is probably one of the open worlds where you can fuck around with npcs way more than with other games or watch them having unique animations and interaction with each other.




(Ignore the clickbait title)

If you think i'm wrong, you are free to post these other 20 open worlds with better ncps fuckery than wd2, i think you are gonna have hard times finding even 5 of them, probably even 3 of them from the past 10 years.

P.s. i'm not judgying the overall quality of wd2, i got bored after 10 hours because they switched the focus more on stealth than combat and the plot\xharacters are unsufferable dog water so it's not like i'm praising the entirety of the game, just the good aspects.
 
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Ubisoft's biggest issue is that their continued existence feels like it's now relying on a single game to have success beyond all comprehension.

Never a healthy situation when a company has to put all its hopes on one product.
That's a bit of an overstatement. Far Cry 6 may have been a bit of a dud but the series in general sells very well. R6 Siege is doing just fine. The Division games sell very well. Even a proper sequel to Wildlands could likely do well.
 

Kadve

Member
Ubisoft's biggest issue is that their continued existence feels like it's now relying on a single game to have success beyond all comprehension.

Never a healthy situation when a company has to put all its hopes on one product.

Aka, THQ and Darksiders 2.

Ubisoft problem right now though seems to be that they refuse any real attempt at downsizing. No idea how ~18,500 employees and 50+ studios is sustainable but guess that done have much in the way of debt.
 

Astray

Member
They didn't had a clear vision for the brand, if you notice, all 3 games have different philosophies even if they share the hacking thing.

Wd1 had a serious story with a john wick wannabe protagonist\combat
Wd2 had the cringe ass millennials hackers against capitalism and even the focus of the game shifted more into stealth than combat (and the stealth also played differently from wd1)
Wd3 had the whole use whoever you want bullshit and the tone was also different from the previous 2 games.
Watch Dogs 2 had cringe vibes but at least the game was trying to add some sort of flavor.

3 was just insanely boring to me even in trailers, who the fuck greenlit that?

That's a bit of an overstatement. Far Cry 6 may have been a bit of a dud but the series in general sells very well. R6 Siege is doing just fine. The Division games sell very well. Even a proper sequel to Wildlands could likely do well.
Far Cry 6 sold v.well, but that's been released in 2021, they've had multiple bombs after that.

Far Cry also suffers from a stale formula problem, the floor could fall out from under them at any minute there if they don't change the narrative.

Division 3 is a long way from now, they also canceled the Division Heartlands game I think.

They are in a deep mess right now. Embattled company doesn't even begin to cover the extent of that.

Aka, THQ and Darksiders 2.

Ubisoft problem right now though seems to be that they refuse any real attempt at downsizing. No idea how ~18,500 employees and 50+ studios is sustainable but guess that done have much in the way of debt.
My guess is they made iron-clad commitments to foreign governments (like Singapore and India) that they would keep the studios open in exchange for government support and subsidies.
 

GymWolf

Member
Watch Dogs 2 had cringe vibes but at least the game was trying to add some sort of flavor.

3 was just insanely boring to me even in trailers, who the fuck greenlit that?


Far Cry 6 sold v.well, but that's been released in 2021, they've had multiple bombs after that.

Far Cry also suffers from a stale formula problem, the floor could fall out from under them at any minute there if they don't change the narrative.

Division 3 is a long way from now, they also canceled the Division Heartlands game I think.

They are in a deep mess right now. Embattled company doesn't even begin to cover the extent of that.


My guess is they made iron-clad commitments to foreign governments (like Singapore and India) that they would keep the studios open in exchange for government support and subsidies.
I didn't even tried wd3, the whole play who you want stuff felt beyond retarded to me.
 

nkarafo

Member
"Let's all cheer for all videogame developers and publishers to go out of business."

I don’t understand so-called gaming enthusiasts.
Ubisoft represented almost everything that is wrong with videogames for many years.

- Wokeness and leftist propaganda? Check.
- Microtransactions and loot boxes? Check.
- Draconian DRM and push for anti-consumer tactics? Check.
- Chasing stupid trends like blockchain and NFTs? Check.

This isn't just about some developer going out of business. It's about someone who does more damage in our hobby than good. It's not like their output is so amazing that it balances all the bad. The do all that shit while also producing mediocre games at best.

In other words, good riddance. And i hope others who do similar stuff follow them.
 

winjer

Gold Member
Ubisoft represented almost everything that is wrong with videogames for many years.

- Wokeness and leftist propaganda? Check.
- Microtransactions and loot boxes? Check.
- Draconian DRM and push for anti-consumer tactics? Check.
- Chasing stupid trends like blockchain and NFTs? Check.

This isn't just about some developer going out of business. It's about someone who does more damage in our hobby than good. It's not like their output is so amazing that it balances all the bad. The do all that shit while also producing mediocre games at best.

In other words, good riddance. And i hope others who do similar stuff follow them.

And don't forget about boycotting Steam for several years.
And forcing their shitty launcher and store, even if we buy their games on Epic or Steam.
 

Paasei

Member
They have great games, but all of those are quite some years old now.

The Baldur’s Gate guy really summed up what you have to do to survive as a company at the VGA regardless of your views or shareholders.

You can have 5 studio’s working on the same game, but if none of those have any desire to innovate or are creative, then all that does for you is making a game ridiculously expensive to make with nothing to show for it.
 

GymWolf

Member
Any game that doesn't have a named protagonist is automatically a skip for me.

You just know the narrative and dialog will have to get bent out of shape just to accommodate that choice and I'm a narrative person who cannot abide by that.
I'm not that strict but i prefer a named protagonist aswell.
 

efyu_lemonardo

May I have a cookie?
I had no idea Ubisoft were in such bad shape. There is really no other way to explain this except incompetence.

I hope the talented individuals still working there find better employment opportunities elsewhere.

Perhaps some teams could be poached by other publishers. In an ideal world, Nintendo would already own a couple.
 

Astray

Member
I'm not that strict but i prefer a named protagonist aswell.
The best solution I've seen is Cyberpunk's.

You get to create your own character, but all the NPCs refer to you as "V".

It honestly combines the good of both without really taking on the flaws of either. I think its because it's easier to think of "V" as your name, much more so than being called "The Anointed One" or some weird flowery thing like that.
 

GymWolf

Member
The best solution I've seen is Cyberpunk's.

You get to create your own character, but all the NPCs refer to you as "V".

It honestly combines the good of both without really taking on the flaws of either. I think its because it's easier to think of "V" as your name, much more so than being called "The Anointed One" or some weird flowery thing like that.
True but if you do that way, the writing is never gonna focus on the differences between male and females, it's always gonna be a genderless writing and i doubt in real life people talk and act in the same way with a man or woman so you still lose something in the process.

You are never gonna hear a character in cp do a joke about V's boobs because all the writing must be genderless.

At best they can manage different dialogues with the romantic partners but not with the whole game.
 
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Astray

Member
Yeah but if you do that way, the writing is never gonna focus on the differences between male and females, it's always gonna be a genderless writing and i doubt in real life people talk and act in the same way with a man or woman so you still lose something in the process.
Yep having a defined main character is the vastly preferable choice still.
 

MMaRsu

Member
interaction with each other.

interactions with other npc's isnt what Im interested in. I mean npc's reacting to me, the player.

They have zero interactivity.

In RDR2 you can talk to every NPC. They react to what you are doing.

If you think i'm wrong, you are free to post these other 20 open worlds with better ncps fuckery than wd2, i think you are gonna have hard times finding even 5 of them, probably even 3 of them from the past 10 years.

Oh I agree, its shit all over the board. Rockstar is the only one putting in actually care.

Crazy how GTA V from 2013 just shits all over any other open world since (bar rdr2)
 
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PeteBull

Member
Crazy how GTA V from 2013 just shits all over any other open world since (bar rdr2)
Give gta5 "modern audience" treatment and even if it wont fail, it will get visibly fewer sales vs true potential, hell we getting gta6 this(or more likely next) year, lets see if it keeps selling like crazy incase they fuck it up :p
 

KungFucius

King Snowflake
"Let's all cheer for all videogame developers and publishers to go out of business."

I don’t understand so-called gaming enthusiasts.
It is clearly just hate. It is insane. A game includes something that they consider 'woke' which shouldn't even bother them, but their hatred is so great that they want 100s of people to lose their jobs and for their families to suffer because of it. It is pretty disgusting.
 
Watch Dogs 2 had cringe vibes but at least the game was trying to add some sort of flavor.

3 was just insanely boring to me even in trailers, who the fuck greenlit that?


Far Cry 6 sold v.well, but that's been released in 2021, they've had multiple bombs after that.

Far Cry also suffers from a stale formula problem, the floor could fall out from under them at any minute there if they don't change the narrative.

Division 3 is a long way from now, they also canceled the Division Heartlands game I think.

They are in a deep mess right now. Embattled company doesn't even begin to cover the extent of that.


My guess is they made iron-clad commitments to foreign governments (like Singapore and India) that they would keep the studios open in exchange for government support and subsidies.
Watch Dogs 2 and Far Cry 5 were the Ubi games I played where I thought "ok that was fun, but they need to put serious thought into where they go from here".

I know many people had already reached that point 10 years ago, but the consequences of that have finally come to pass in the last 2 or 3 years.
 
For all the bad press and criticism that Ubisoft receive, I will say that they are one of the few major publishers that releases polished games at launch with no major performance issues, especially on PC. I have enjoyed many of their games over the years, particularly Assassin's Creed, and really like Star Wars: Outlaws, particularly now that it has been patched to improve the gameplay. EA are ten times worse (at least) than Ubisoft and regularly release half-broken games on all platforms, many of which are never fully fixed (Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor, Wild Hearts, etc). If I had to pick one publisher I would love to see go under then it would be EA!

Ubisoft's only real sin is exploitative micro-transactions in all their games which think personally cheapens the experience and makes them feel like free-to-play mobile game store, which is a shame as I avoid those things on my phone like the plague! This is the greedy side of the corporation but this is true of all major game companies these days so Ubisoft certainly aren't alone.

However, they are also guilty of releasing very formulaic sprawling open world games that are either overwhelming because of a cluttered map that makes it all too easy to lose track of where to go and/or just end up being very repetitive. Not every game has to be a diluted 60-80 hour experience; they can be more focused 20 hours games instead that would end up being more memorable.
 
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Gamerguy84

Member
I've never played an Ubisoft game to completion to be honest. I recognize they put out a lot of high quality content though. It sucks to see them like this though and I hope their next game is successful.

Reading through this post though damn, some sharks in here.
 
I've never played an Ubisoft game to completion to be honest. I recognize they put out a lot of high quality content though. It sucks to see them like this though and I hope their next game is successful.

Reading through this post though damn, some sharks in here.


They are so much quality that you have never finished one.

It must be the incel sharks fault.
 

ResurrectedContrarian

Suffers with mild autism
Every massive corporate western gaming dev is trash now and I'd love to see them all hurried to the graveyard of history as quickly as possible. That includes even the few that still have too much goodwill relative to their current output, eg. Rockstar. My only exception might be Valve.
 

Zacfoldor

Member
I think they lost me with the BG&E2 trailer.

If there was ever a bigger sign their games weren't being made for me, I don't know what it is.

I love BG&E 1.

Why not Splinter Cell? Main character not DEI enough?

Lineup-B-Soft.
 
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kruis

Exposing the sinister cartel of retailers who allow companies to pay for advertising space.
Looks kinda awesome but what is this

bge2_game_artwork.jpg


Like fuck off with this shit, horrible 'tude' bs

Ubisoft loves these edgy, obnoxious characters. They think it's going to be cool with the kids but it has the exact opposite effect: immediate revulsion.

It's why I never wanted to play Watchdogs 2 and 3. I'd rather pay money for a game where you can kill droves of these annoying brats than play as these characters.

gRyDjdUECgLAsHdyVQ8NzL-970-80.jpg.webp
 

EN250

Member
They didn't had a clear vision for the brand, if you notice, all 3 games have different philosophies even if they share the hacking thing.

Wd1 had a serious story with a john wick wannabe protagonist\combat
Wd2 had the cringe ass millennials hackers against capitalism and even the focus of the game shifted more into stealth than combat (and the stealth also played differently from wd1)
Wd3 had the whole use whoever you want bullshit and the tone was also different from the previous 2 games.
WD1 reigns supreme, no one liked the dudechebag main protag, but in the end was the best Ubi had to offer, black kid from WD2 could have worked if not for the cringe attitude and ass reddit dialogue, WD3 was straight up horrible, too bad cause the settings could have worked great, but they didn't know what to do with that game and it shows
 
Compare the designs from the PS3 era to the present ones. Like every other Western studio, they can't make cool characters anymore. That's what happens when writers have to tick off a whole list of boxes when designing their characters. They are left with nothing but a generic DEI turd.
 

GymWolf

Member
Compare the designs from the PS3 era to the present ones. Like every other Western studio, they can't make cool characters anymore. That's what happens when writers have to tick off a whole list of boxes when designing their characters. They are left with nothing but a generic DEI turd.
Bayek and kassandra were pretty decent.

Bayek end up a bit of a beta with his wife, but other than that, he was pretty manly and stoic and with a great voice work.
 
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GymWolf

Member
Yes, I liked Bayek a lot. I chose Kassandra in Odyssey, but she was Alexios in a female skin. Nothing in her showed me that I was playing with a woman.
Yeah the writing was obviously genderless but she was cool (and her va was far better than alexios), she has a couple of hilarious scene that i'm not sure would be possible with modern ubi trying not to offend anyone.
 
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StreetsofBeige

Gold Member
Ubisoft loves these edgy, obnoxious characters. They think it's going to be cool with the kids but it has the exact opposite effect: immediate revulsion.

It's why I never wanted to play Watchdogs 2 and 3. I'd rather pay money for a game where you can kill droves of these annoying brats than play as these characters.

gRyDjdUECgLAsHdyVQ8NzL-970-80.jpg.webp
Xdefiant too. Even when the game is more serious, they often got some cringe to them. Remember way back when The Division was first showed to gamers and they had fake MP dialogue where they used voice actors? Man that was bad.

They are the type of studio where if Fairgame$ and the last Saints Row game were actually made by UBI it would no doubt surprise nobody.

They dont understand that in order to be a good game which can be played by tons of young people, you dont have to do over the top edgelord stuff.

XDefiant-Keyart-Final.jpg
 
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paolo11

Member
Ubisoft represented almost everything that is wrong with videogames for many years.

- Wokeness and leftist propaganda? Check.
- Microtransactions and loot boxes? Check.
- Draconian DRM and push for anti-consumer tactics? Check.
- Chasing stupid trends like blockchain and NFTs? Check.

This isn't just about some developer going out of business. It's about someone who does more damage in our hobby than good. It's not like their output is so amazing that it balances all the bad. The do all that shit while also producing mediocre games at best.

In other words, good riddance. And i hope others who do similar stuff follow them.

With their weird actions, the only thing they did not do is cuss out the gamers. What is Ubisoft thinking?
 
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