So, are people excited for this?
Because what I want from AI in games is:
AI enemies formulating strategies
AI enemies having personality types(cowardly, brave etc)
AI friendlies not constantly fucking up and having me babysit them
AI in general having good pathfinding and not walking into walls and can't figure out cover or walking around objects
(I've seen AI behaviour like the above before, but they aren't widespread)
And when it comes to AI interaction:
More branching speech paths that can impact gameplay and narrative(like the pawns in Dragons Dogma developing personalities and doing certain behaviours and talking to you in certain ways, which may go on to affect the storyline and gameplay).
The very last thing I'd want is to just be able to talk to AI. About the only time when that would make sense to me is for those Love Plus games, or maybe those TellTale narrative focused games maybe, but I don't play either. So maybe that's where it's at??