His posts may not always be the easiest to read, but there's no need for some of the drive-by posts here. Let's at least show some basic respect / courtesy and explain why we agree or disagree.
His posts may not always be the easiest to read, but there's no need for some of the drive-by posts here. Let's at least show some basic respect / courtesy and explain why we agree or disagree.
I've been reading Jeff's stuff for years, starting on the Blu-Ray.com forums in the early days of the format wars if memory serves.His posts may not always be the easiest to read, but there's no need for some of the drive-by posts here. Let's at least show some basic respect / courtesy and explain why we agree or disagree.
He's nigh-incoherent in explaining the details of what he's even presenting, so agreeing or disagreeing sounds tough.His posts may not always be the easiest to read, but there's no need for some of the drive-by posts here. Let's at least show some basic respect / courtesy and explain why we agree or disagree.
His posts may not always be the easiest to read, but there's no need for some of the drive-by posts here. Let's at least show some basic respect / courtesy and explain why we agree or disagree.
"But the HDMI is custom and HDCP can be updated via firmware update because there's something on the southbridge." - Jeff when he replies to you with actual factsPS4 doesn't have HDCP 2.2 nor HDMI 2.0a nor the capability to decode 10-bit HEVC natively with hardware acceleration. So, no.
Jeff you can't just make another thread when everyone ignores your first one.
Those aren't predictions, those are ideas. The idea of a better version of an existing console and the idea of a console that supports 4K. These aren't particularly unique ideas, either. And they are way too vague to be "predictions" of the sort that you should be proud of in any way.
I have not yet made an argument in this thread, I just quoted the 2015 paper that mentioned UHD Game console power use starting in 2013 with UHD Blu-ray media starting in 2016. What this means to me is that some game console(s) have plans to firmware update in 2016 to support UHD Blu-ray.His entire argument here rests on this 44 page document, written in 2009, about the energy cost of various devices, that begins estimating the average annual electrical cost of devices (that didn't even exist when this was written) in 2013. To OP, because they began estimating in 2013, it is absolute proof that said consoles released in 2013 have UHD capability. Never mind that the estimated cost given is infinitesimal (because the article is really arguing that cost will grow over time as devices sell, hence why they extrapolate their estimates out to 2020), do you really think such a report, jointly written by several console manufacturers, is solid proof that they released a console with UHD capabilities in 2013? It was written in 2009!
If you spend your energy trying to argue this with OP, as evident by his previous topics, you will just be wasting his time. To OP, that is solid, irrefutable proof that UHD consoles released in 2013.
Do you see now why many don't engage?
https://www.blu-raydisc.info/rom4-faq.php said:What are the business categories available under the ROM4 FLLA?
Ultra HD BD-ROM Media
Ultra HD BD-ROM Movie Player/Game Console/Test Player
Ultra HD BD-ROM PC Drive
Ultra HD BD-ROM PC Application Software
Ultra HD BD-ROM CAV Content
Ultra HD BD-ROM Component, and
Ultra HD BD-ROM Tools and Manufacturing Equipment / Ultra HD BD-ROM Testers
So the counter argument to this is what? The mention of 2013 UHD Game consoles in a 2015 paper is in error and the BDA is licencing a newer game console.as the PS4 and XB1 launch consoles can't support UHD BLu-ray despite a VP stating the XB1 can and the PS4 will support 4K media.https://www.blu-raydisc.info/content-protection/content-protection-rom4.php said:5. Licensee shall ensure that each Ultra HD BD-ROM Game Console manufactured by Licensee does not play back any Ultra HD BD-ROM Game Media unless such media is protected either by its own proprietary content protection system or Ultra HD BD-ROM Mark. New Production Format Models of Ultra HD BD-ROM Game Consoles are subject to verification of compliance with the applicable part of Test Specification pursuant to Schedule B. The portions of New Production Format Models of Ultra HD BD-ROM Game Consoles that are responsible for detection and response to the absence of ROM Mark will be required to comply with the compliance and robustness requirements of Schedule H.
Licensee shall ensure that AACS Online and Online Certificate Verification is implemented in each Ultra HD BD-ROM Movie Player, Ultra HD BD-ROM Game Console and Ultra HD BD-ROM PC Application Software which complies with “BD-ROM Profile 6” as specified in the “System Description, Blu-ray Disc Read Only Format Part 3: Audio Visual Basic Specifications: version 3.XX.
Because UHD Blu-Rays have just recently hit the market, and players are just now going on sale because they finalized the specs not too long ago.I don't see why Sony would block UHD Blu Ray movie playback for 3 years now when they would make millions of dollars a year of profit from it.
I have not yet made an argument in this thread
I don't see why Sony would block UHD Blu Ray movie playback for 3 years now when they would make millions of dollars a year of profit from it.
your topic title is an argument - that UHD Blu-ray Game Consoles shipped in 2013.
Where in that document does it ever mention UHD Blu-ray? It says UHD capable XBO and PS4 which is true as they are both capable of outputting a UHD signal.I have not yet made an argument in this thread, I just quoted the 2015 paper that mentioned UHD Game console power use starting in 2013 with UHD Blu-ray media starting in 2016. What this means to me is that some game console(s) have plans to firmware update in 2016 to support UHD Blu-ray.
Arguments against this in the past have been that the 2013 drive can't support reading a UHD Disk but the 2015 paper belies that and a Microsoft VP said in 2013 that the XB1 hardware can support UHD Blu-ray.
Further the BDA (Association that Licences Blu-ray and UHD Blu-ray) lists Game Consoles. Sony has a licence for a PC UHD Blu-ray player and a licence for a UHD Movie Player/Game Console/Test player.
So the counter argument to this is what? The mention of 2013 UHD Game consoles in a 2015 paper is in error and the BDA is licencing a newer game console.as the PS4 and XB1 launch consoles can't support UHD BLu-ray despite a VP stating the XB1 can and the PS4 will support 4K media.
My fault in this case is to believe the 2015 paper from Microsoft, Sony and Nintendo because it's supported by the BDA and early quotes from both Sony and Microsoft. This is also supported by the latest Fuji book, HDCP and ARM Tee recommendations as well as Microsoft last June announcing XB1 support for HEVC profile 10.
Notice the difference in style here, one resorts to personal attacks and gets their facts wrong while the other provides cites and logic. The failure to engage by many, I think, is due to the effort it takes not the flavor of my posts.
The PS4 has a custom Panasonic HDMI chip and HDCP is required to be in the Media Trusted Execution Environment. The XB1 is similar, HDCP is required to be in the ARM Trustzone TEE and a programmable HDMI/DP chip from Cadence provides the HDMI. The same is true of AMD's Kaveri and Carrizo. HDMI 2 timings were known way in advance of 2013.I never expected this to be a rigby thread. So what this means is that either the PS4 or the Xbox One will be able to play 4K BDs just through a firmware update? What about the HDMI? I thought 4K require higher bandwidth.
We don't know that! For crying out loud, the BDA has a licensing category that encompasses game consoles, but there is no definitive confirmation that a game console specifically has licensed UHD BD. Maybe there is. Maybe there isn't. There is not a definitive answer that is publicly known.and the BDA is licencing a newer game console
The breakout box also does re-projection so having the separate screen experience can still be achieved with sub 2.0 HDMI. A 60HZ stream to VR and a 60 HZ stream to the TV and the box would do the tough work of separating that and doing the re-projection to get 120hz feedback to the headset. All correct yes?The PS4 has a custom Panasonic HDMI chip and HDCP is required to be in the Media Trusted Execution Environment. The XB1 is similar, HDCP is required to be in the ARM Trustzone TEE and a programmable HDMI/DP chip from Cadence provides the HDMI. The same is true of AMD's Kaveri and Carrizo. HDMI 2 timings were known way in advance of 2013.
The PS4 has a custom HDMI chip why? HDMI 1.4b can support 1080P @ 120 FPS so VR is not an issue. It can support side by side 3D or two video streams needed by Sony's VR @ 60 FPS but not at 120 FPS. Sony's VR breakout box can support two modes, one called Separate mode outputs two separate video streams @ 120FPS that the breakout box separates routing one to the Goggles and the other reducing it's framerate and sending to a TV. In separate mode you can have an entirely different screen from what's seen on the Goggles. This requires a HDMI 2 port and two video streams is a supported feature of HDMI 2 called multi-view but for AMD's Display port it's called EyeInfinity and supports 5 streams with a breakout box 5 monitors.
The breakout box also does re-projection
Ultra High DurableJeff, what brand of foil do you use?
Who's Jeff and what did he do in the past and why people make fun of him?
Honest question from new member.
I saw alot of Jeff post in PS4K/Neo thread, I don't understand what's he trying to say in most his post because it's too advanced (for me), but I do understand people like Durante.
Who's Jeff and what did he do in the past and why people make fun of him?