Ultra Street Fighter II: The Final Challengers [Switch] Confirmed

Street Fighter 5 wouldn't have been a good port, as there's really not a lot of goodwill left there.

This is a familiar game with the promise of fun local multiplayer. It's perfect for people who aren't interested in the meta and do not play fighting games hardcore.
They couldn't have ported SFV either way due to Sony paying for the game.
 
I want this, but not at more than $20/25 honestly.

If there was more than SSF2T with Evil Ryu/Ken and a new stage or two, maybe. I hope it's expandable...
 
$40 for two more shotos............I'm still laughing. Hahahahaha

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I look forward to this, especially if more classic SF games release on Switch, but the price is just too much for what seems to be 2 extra characters.
 
The issue I have with it is that it dramatically changed the way some characters play. It might not look that way on the surface, but some of the mechanical changes to the game turn it into something that isn't ST. Take a look at Honda, for example. He went from being this character who had to take advantage of the opponents poor timing in order to do massive damage with ochio setups. In HDR, zoning meant nothing to him because he could LP headbutt through everything. Ochio was easy to throw out, and the push back from the command throw makes it almost impossible to come out of the corner with the right setup.
This fundamentally changed the way several characters had to fight him. It was such a radical difference that Honda flew up the tier list, because he suddenly had a way to deal with Sagat and Ryu. Other characters got some similar changes, while some just got nerfs for no reason. It's the balance, not the graphics I cared about.

Edit: Also, the core ST version of the game is based on the Dreamcast version of Super Street Fighter II: X for Matching Service. Not a bad version to base the game on, but it didn't give us access to the DIP settings that would make this as close to 100% accurate as it could have been. I also think they screwed with a few of the Old characters. O.Hawk doesn't feel right.

The changes were substantial, but they were made for reasons. They weren't random. Sirlin put thought into it, however successful the outcome was. Doesn't Ken's fierce shoryu travel far across the screen? There's a bunch of that stuff that changes the game significantly, but it's fun.
 
The changes were substantial, but they were made for reasons. They weren't random. Sirlin put thought into it, however successful the outcome was. Doesn't Ken's fierce shoryu travel far across the screen? There's a bunch of that stuff that changes the game significantly, but it's fun.
Airline gave Ryu a fake fireball because he thought it looked good without thinking what a fireball actually does, the recovery time and the fact the fake fireball makes most moves safe.
 
Oh no...the game is going to have LITE MODE again like SSF43D had on 3DS. Puke. Hope they let you filter matches by play style that game did, or it's just gonna be broken Lite Guiles for days. :/

And yeah, this is pretty bad as the first fighting game for the system. I would have rather have had Ultra Street Fighter IV with some added stuff or better yet, them announcing the new Marvel for it. Was surprised that Namco didn't announce Tekken 7 while on the subject.

Yeah, I don't get it. They put a lot of love into HDR,

I never got this either. The FGC seemed to just reject it after a while and then it was back to Super Turbo.

I don't see this catching on for anything but casual play unless it contains an arcade-perfect version of ST as well.

and the game included the ability to play with original sprites anyway.

But not the original backgrounds. It's nice to see that USFII has the original BGs, too.
 
The changes were substantial, but they were made for reasons. They weren't random. Sirlin put thought into it, however successful the outcome was. Doesn't Ken's fierce shoryu travel far across the screen? There's a bunch of that stuff that changes the game significantly, but it's fun.

Ken's HP Shoryu was given a dramatic horizontal boost, but it wasn't as stupid as what happened to Guile's flash kick. He could travel completely across the damn screen with the HK version and retain charge for really stupid meaty setups on hit.

Also, I know that Sirlin put a lot of thought into his changes, but I still don't agree with most of them. He neutered Chun and Claw, while turning Sagat into this terrible hybrid of his ST and Old versions. As a hardcore ST player and purist, the changes didn't help balance anything.

Airline gave Ryu a fake fireball because he thought it looked good without thinking what a fireball actually does, the recovery time and the fact the fake fireball makes most moves safe.

My favorite trick with this (and one of the only ones) is to do HP, fake fireball, tick throw. It's the easiest tick throw in the game that wasn't in the original. So stupid.
 
i got so excited at the thought of them making an update to sf2 with new characters

and then i saw its just palette swaps of ken and ryu :\


at least give violent ken his afro
 
I am still waiting for someone to show a single source that USFII for Switch is officially confirmed to be a $40 USD western release.
 
Oh no...the game is going to have LITE MODE again like SSF43D had on 3DS. Puke. Hope they let you filter matches by play style that game did, or it's just gonna be broken Lite Guiles for days. :/
That's probably why they decided to use SF2. It's a little easier to play with one joycon, so you can play 1vs1 with one Switch.
 
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That price tag is a fucking joke haha. I love that game and there is nothing that would ever convince me to buy this thing for a brand new console...for the 68th damn re-release...AND at that price point.

I just can't even grasp why this would be essentially announced as a launch title in a way by Capcom.

EDIT: Even after typing this up I'm still laughing at why anyone would be like 'cool, new Nintendo console!!! Can't wait to buy Street Fighter 2!!!'
 
I am still waiting for someone to show a single source that USFII for Switch is officially confirmed to be a $40 USD western release.

This. Like holy fuck you guys, wait for a confirmation before panicking.

EDIT: Even after typing this up I'm still laughing at why anyone would be like 'cool, new Nintendo console!!! Can't wait to buy Street Fighter 2!!!'
Other than emulation via MAME on PC, there isn't a good way to play Super SF2 on a modern console. So yes, I'm excited, though will be much less so if it ends up being $40.
 
Guys .... this thread is "jumping to conclusions : the thread"

We don't know the oficial price, we don't know if Evil Ryu and Violent Ken are the only new characters, we don't know if this is actualy based on hd remix, we don't know if dramatic battle is the only new stuff.

We don't know anything.

Hell it will probably ship fuller than SF5 =P
 
This. Like holy fuck you guys, wait for a confirmation before panicking.


Other than emulation via MAME on PC, there isn't a good way to play Super SF2 on a modern console. So yes, I'm excited, though will be much less so if it ends up being $40.

Don't get me wrong, it's a killer game, I just find it really funny in context especially if it truly IS $40 like you said. Just would've liked to have heard the conversation that led to this at Capcom's office. "What should we launch on Nintendo's new console with...mmmmmm...."
 
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