Land of the free?I've decided to play SF 4 online after 6 years of not playing it, it went about as well as you'd expect.
My god Rolento is bullshit
I've decided to play SF 4 online after 6 years of not playing it, it went about as well as you'd expect.
You play Decapre
Balrog's sweeps don't do chip. Unless you mean his sweep dash punches.
In which case focus works well.
Only just noted that you replied. Thanks! Will try. It's only EX dash punches that armour break, right?
You and Ply should get a lobby together.
EX Dash punches don't, the overhead dash punch does, and the one where he says "Smash" does, but the others don't. Keep in mind if you think he'll armor punch with the other versions that you can focus those too (or I guess use spin knuckle or the hooligan if you feel like it for some reason)
EX Dash punches don't, the overhead dash punch does, and the one where he says "Smash" does, but the others don't. Keep in mind if you think he'll armor punch with the other versions that you can focus those too (or I guess use spin knuckle or the hooligan if you feel like it for some reason)
Counter pick the hell outta them.Thanks. In the 6 years I've been playing since vanilla and after over 1000 hours, there are still characters that give me loads of trouble. I need to play smarter.
Counter pick the hell outta them.
Yep.Not to forget. Turn around punch also breaks armor.
Counter pick the hell outta them.
There is only one universal counter pick. It's Dee Jay ( ͡° ͜ʖ ͡°).
Also counter picks are not really viable in ranked play. I think it's better to polish up your main first before dabbling into other characters.
Can't be as bad as my 17% winrateI've decided to play SF 4 online after 6 years of not playing it, it went about as well as you'd expect.
Online Decapres are down up + HP the game. Even though it's a 5 frame move that I could save jump, I flinch every time I get hit with it...You play Decapre
Online Decapres are down up + HP the game. Even though it's a 5 frame move that I could save jump, I flinch every time I get hit with it...
Well since he's been doing it for years I think his main is good. But for some match ups it does not matter how solid you are with your main, better to counter pick. Like when I fight Bipson I go to Cammy or Ibuki. Now granted I'm ass but atleast I have a better change with those two.
thinking of buying the game(PS4 version).
is it playable yet??
Watch the 3-frame reversal though.Many hardcore fans have called it 99% close to being the definitive version at this point. It's very close and perfectly safe to jump in on.
And that my friends, is a big bullshit.
I hate Juri's hurtbox. And that invencibility on her forward dash only intensifies my rage.
Really? The ones I've played have smarten up and are using EX DP or the throw invincible one from the get go. They just start out expecting me to expect them to fierce DP the first time I have them knocked down. Honestly blocking would be the safest option, but nobody blocks in this game.
It's entirely possible that you are just thinking too hard during your match. I would take each aspect of your game and work in it one at a time until you no longer think too much about it.I'm so clueless when it comes to this game that I'd probably lose to a toddler mashing his face all over the buttons. In fact, I think I just did.
Feels like I've only gotten worse since I've started since now there's all this information in my brain that every game I just freeze up and have no idea what my gameplan should be, leading to wrong inputs, bad decisions and me not even trying to create an offense.
I'm so clueless when it comes to this game that I'd probably lose to a toddler mashing his face all over the buttons. In fact, I think I just did.
Feels like I've only gotten worse since I've started since now there's all this information in my brain that every game I just freeze up and have no idea what my gameplan should be, leading to wrong inputs, bad decisions and me not even trying to create an offense.
It's entirely possible that you are just thinking too hard during your match. I would take each aspect of your game and work in it one at a time until you no longer think too much about it.
Which character are you playing?
Well your fastest buttons are your light attacks, so you can usually stick one of those out just to try to interrupt your opponents pressure. And there's absolutely nothing wrong with mashing out a dp every now and then as long as you don't get too predictable with it. Everyone does it.Cammy right now, and yeah I know I'm thinking too hard, I don't know how to fix it. I've been putting time in training mode to improve my execution(it's slow as hell but I'll get there) but when it comes to everything else I think I'm just forced to play a lot until I figure it out, problem is that in most games I get destroyed so hard that watching the replay isn't going to help me. A huge problem is that I don't know what I can punish and there's no other solution than "play more and figure it out" as there's too many characters to read up on everyone, so what happens is that players just apply pressure against me and my options are:
1. Block until they find an opening
or
2. Push a button and get destroyed
Instead of those 2 I've been mashing DP which works but it's not something I want to condition myself to do as it's kind of the dumb option.
Might as well post here as well, are there anyone in here that has managed to play with TWO PS3 fightsticks on USF4 for PS4? Have followed the guide on eventhubs and it just doesn't work, can only get one stick to work no matter what.
http://www.capcom-unity.com/street_fighter/go/thread/view/7411/30557895/2-ps3-sticks-on-ps4
Steam port in its current state is what you'd expect after having played SFIV elsewhere. Anecdotal as it may be, I haven't had the netcode act any worse - or better, for that matter - than when I stuck to the 360 version years ago. Community seems active enough based on 2,5 weeks of playtime, though comparatively speaking the old console versions would likely still thrive best.Does online play work fine on the Steam version? Thinking of picking it up since I don't have a PS3 anymore. Scared the online community is dead or if the netcode is bad though.
Steam port in its current state is what you'd expect after having played SFIV elsewhere. Anecdotal as it may be, I haven't had the netcode act any worse - or better, for that matter - than when I stuck to the 360 version years ago. Community seems active enough based on 2,5 weeks of playtime, though comparatively speaking the old console versions would likely still thrive best.
Thanks for the response. I bought the game after my post. Couldn't take it.
I've had a pretty good experience so far and the game just feels better to me compared to the PS3 version.
I haven't played in a really long time and I was never amazing to begin with so I need practice. Anyone else on here just starting out or just "ok" at the game that wants to practice together?
What does my Ibooty need:
I dunno if you actually wanted feedback or not. I am not a powerhouse Ibuki player by any means, but don't want you to get buried at the bottom of the page.
Starting points for Ibuki:
MK xx Tsumuji or MK xx Neckbreaker
MK is a good poke from a character length or more away so that you have other options to get in that aren't jumping at them. Tsumuji (the QCB kicks) are relatively safe if blocked, so I would start with that one. Blocked Neckbreaker will get you punished.
cr.HK
Fast sweep to knock them down. Good range.
df.MK (the slide)
Another effective way to get close without jumping. If you do it too close, you'll get punished and people will focus attack it if they see it coming, so don't overuse it.
b.MP
Your best anti-air normal. Get used to staying on the ground and swatting people with it.
Start with those and you can add some more complex pieces later.
I do a lot of cr.LP myself when in their grill. Once you get used to MK xx Tsumuji, learn to link into it from cr.LP and you'll be able to cash in some damage on those jabs you're getting in.
sometimes it goes under fireballs too