So many ranked battles, so many shotos.
I'm gonna feel dirty when I finally have to play Ryu/Ken.
There are a crazy amount of Ryus/Evil Ryus in wolf garb on PS4.
So many ranked battles, so many shotos.
I'm gonna feel dirty when I finally have to play Ryu/Ken.
Out of my last 30 ranked matches, at least a third of them are Ryu or Evil Ryu.There are a crazy amount of Ryus/Evil Ryus in wolf garb on PS4.
There are a crazy amount of Ryus/Evil Ryus in wolf garb on PS4.
I want to get good with Gouken, damn it. Even with my shit skills I can still EX Tatsu or Super/Ultra off of his back throw or EX palm launcher for OK damage. I can even tag on a couple extra hits with a jumping MP. I can cancel into palm easily enough, but I have problems comboing into the blow to cancel.
Also, my zoning game sucks. I can spam LP hado all day, but I suck at anticipating when to throw MP or HP. Miss my guess, and the ball is on the screen long enough that my opponent closes the gap before I can throw another.
So much about him appeals to me, but I'm really no good with him...
Stick at it man, he's a fun character.
Keep your LP hado spam and randomly throw in MP or HP ones to mix things up.
If you guess right, it's free palm, tatsu or Ultra 2 depending on range.
If you guess wrong, he still recovers quickly enough, so watch their movements:
- If they're walking/dashing in, stick out a sweep.
- If they're jumping in, use cr.HP or EX tatsu depending on range.
A nice combo into palm is (excuse me if my notation is bad):
cs.MP > cr.HP x LP hado FADC cs.MP > cr.HP x palm (EX and go crazy)
The link from cs.MP to cr.HP might take some practice, but jump in training mode for a bit and you'll get it in no time. I don't know exactly how many frames, but it's far from one of the hardest links in the game.
I'm no Gouken beast, but I mained him since Vanilla quite comfortably. My alt since Ultra has been Oni, and the two contrast nicely.
Sweep and random parries are your friends then.I want to get good with Gouken, damn it.
Still fun to play. I feel good when I kick ass with him because I know he's a character that is very honest and fundamental.
I can cancel close standing HP into palm relatively easily, but crouching HP is proving elusive. I'm more likely to get EX fireball or super.
I'm clearly doing something wrong, but I don't know what. Do I need to buffer the forward input before pressing down and HP to hit the crouching attack before ending the motion at down/toward plus 2x punches?
Who sends hate mail at this day and age?
I can hit cr. HP xx Palm really consistently on its own now, but I haven't even done it once by accident when tagging that cs. MP on first.
I can do MP>HPxxHado about 50% of the time, though : D So many bad habits to unlearn with my inputs...
The link from cs.MP to cr.HP might take some practice, but jump in training mode for a bit and you'll get it in no time. I don't know exactly how many frames, but it's far from one of the hardest links in the game.
Do the latter if you wanna get rektSweep and random parries are your friends then.
That's a 1 frame. If you're close enough you can do cs. Mp to cr. MP. I believe it's a 2 frame link. Plinking helps the one framer though
Man, first time playing after a huge break - what have they done to my beloved Juri? Second Ultra doesn't even hit correctly anymore. Been losing on average to similar skilled (rank D!) players on PS4 using her, which wasn't the case before, and even a break doesn't quite account for (think I scraped rank B on Xbox). Old combos don't seem to hold either, frame timing changes?
Switched to Cammy whom I haven't used in the past and I'm winning way more often than not. What am I missing and/or IS THIS THE END? <3
Wow O_O I've not had much trouble with that 1 framer on a pad.
Thanks for giving me something to brag about to my SF buddies!
Fall back pad warrior, you've been hitting a 2f link the whole time. Cl. MP is +7 and cr. HP is a 6f start up so that's a 2f link. Don't feel too proud of yourself
Maybe, the no up+back divekick is a huge nerf and hitboxes have definitely changed on some. U2 startup seems worse and definitely doesn't connect as well, and it was bad anyway.If your timing is off maybe some settings on your tv are resulting in input delay. Cammy is way easier to play than Juri so not surprising you're winning more.
Any fresh combos that aren't ridiculous? Juri trait, I know... Also wake up is a massive problem for me at present. Always has been weak but ex pinwheel and the main "safe" I forget the name of have also been nerfed complete with ironic DMG increase on wheel to boot.I ran into the same thing, I made Cammy a sub character and I was doing better, then my competition just played better and I went back to Juri because results became the same
I'm just getting started and have bought a stick. I'm playing either Ryu or Balrog, not sure which I prefer yet.
I accept I'm going to lose a lot online but just had a super frustrating game against some dickhead Dan player who was pissing about from the beginning (I guess after seeing my 200 points) with taunts then beating me with crossup LK + cr lks. I don't know if it's because I'm shit or it's online but I'd either fail to block the crossup or not crouch block quick enough, and cr HP seemed to come out too late or go on the wrong side.
In general online I'm not doing anything fancy at all, like my most used punish is sweep. My biggest issue is when people get proper in my face just jumping around, they get through quite easily. Because of this I'm trying to back off most of the time and sometimes throwing in random dash punches.
I'm going to keep at it because I can definitely see how I'm supposed to beat some of the people I lose to (and I am getting salty that I lose to some of them). Do any patient EU players want to play some games?
I found Balrog to be pretty user friendly when I first played years ago. Good normals and specials, easy to combo into headbutt into Ultra. He probably falls off a cliff at higher play, and he suffers the fate of all charge characters where anyone switching sides on you blows up your ability to hold a charge.
Actually Juri has been overall buffed in Ultra. She's well within the top 7 within the game. The thing is they want you to play her a certain way. You have to be bold and have faith in your combos.Maybe, the no up+back divekick is a huge nerf and hitboxes have definitely changed on some. U2 startup seems worse and definitely doesn't connect as well, and it was bad anyway.
Looking at a list of changes it seems she's FUBAR - time to find a new main I feel. My only hope seems to lie in learning some new combos and I don't know if I'm down for that just yet when it could be spent elsewhere.
Any fresh combos that aren't ridiculous? Juri trait, I know... Also wake up is a massive problem for me at present. Always has been weak but ex pinwheel and the main "safe" I forget the name of have also been nerfed complete with ironic DMG increase on wheel to boot.
Yeah I'm not really bothered by him having upper limits as I don't think I'll reach that level for a bit. I'm mostly looking to get ready for SFV.
Are there any good beginner characters that are more aggressive? I'd like to see what it's like to be the one in the opponents face for a change rather than just trying to mp headbutt punish random DPs all day
Haha, damn mauldie played me for a fool.
Incidentally, do you know how many frames Oni's b.MP > b.MP is?
(Sorry, I'm terrible at making sense of the data on the Wiki...)
I personally don't believe this to be true and after research I'm definitely not the only one either.Actually Juri has been overall buffed in Ultra. She's well within the top 7 within the game. The thing is they want you to play her a certain way. You have to be bold and have faith in your combos.
https://www.youtube.com/watch?v=KU-jkDQU7DQ
Look how Ai Ai Infiltration and Momochi play her. She's overall much better in Ultra.
Haha, damn mauldie played me for a fool.
Incidentally, do you know how many frames Oni's b.MP > b.MP is?
(Sorry, I'm terrible at making sense of the data on the Wiki...)
I personally don't believe this to be true and after research I'm definitely not the only one either.
Perhaps at best it could be argued she's very different - almost a new character even?
I'd consider the US opinoin on Juri worthless to be honest. Including mine :E
Just look at how advantageous the move is. When you see Gouken's close MP say it's +7 on hit, that means that any move that starts up in 7f or less can be linked into this normal when it hits. So a 7f(such as his far MK) move would make it a 1f link since you have to time that perfectly with no room for error. Anything faster than that gives you more of a cushion to hit the link.
It's quite simple really, just pluses and minuses that's all. SFV will make all our lives better because it has a 2f buffer. So if you hit the link perfectly, or within 2 frames before you're suppose to then it will connect. Trying to hit the link after the exact timing will result in a dropped link so if you're going to try and hit a link in SFV, always try to do it early if anything.
2 frame link.
Disappointed online training on PS4 looks to be a wasteland.
*I* certainly want to make use of the feature : / I can blow up the CPU on the hardest difficulty all day long, I need human opponents who won't just roflstomp me and boot me from the lobby.
Do any patient EU players want to play some games?
I'm playing a lot of this, it's taking me a long time to gitgud though. Loving it.
My psn is Assassio
Feel free to add me, I'm new to SF.