Appollowexx
Member
Kagari said:lol, come on. You know they're doing a 4th one.
Question is PS3 or PS4?
IMO a three year gap and I'd put money on PS4 personally. Otherwise it'll be two years and one of the last big first party PS3 games.
Kagari said:lol, come on. You know they're doing a 4th one.
Appollowexx said:Question is PS3 or PS4?
IMO a three year gap and I'd put money on PS4 personally. Otherwise it'll be two years and one of the last big first party PS3 games.
3 year gap and PS4 is what I'm hoping. Give them time to figure out scenarios that are going to top what they've already done and work on new hardware.Appollowexx said:Question is PS3 or PS4?
IMO a three year gap and I'd put money on PS4 personally. Otherwise it'll be two years and one of the last big first party PS3 games.
leng jai said:I'm having a lot of trouble even on normal. Some of these combat situations are just plain bullshit.
They said that Uncharted is something they would like to continue as opposed to doing different games every generation. I'm wonder if maybe they'll switch between a new series and doing a new Uncharted instead of focusing on one series per gen.vazel said:Assuming ND keeps developing the Uncharted games on PS4. Their history shows them working on one franchise per console. As much as I like Uncharted I hope they do something new on PS4.
RoboPlato said:3 year gap and PS4 is what I'm hoping. Give them time to figure out scenarios that are going to top what they've already done and work on new hardware.
RoboPlato said:They said that Uncharted is something they would like to continue as opposed to doing different games every generation. I'm wonder if maybe they'll switch between a new series and doing a new Uncharted instead of focusing on one series per gen.
I loved the combat design in 3. The fights were varied and there was always some kind of a power weapon or another trick in order to take out the more powerful enemies. The new melee system as also really cool, although sometimes a bit janky. If they can flesh that stuff out a bit and have some incredible set pieces and another good story 4 could be another absolute stunner of a game like 2 was. That's nothing against 3 BTW. I like 3 a lot but for different reasons than 2. 2 just was a huge surprise to everyone. I'm not sure which one I prefer yet.Massa said:Trying to top these set pieces is not what I have in mind for a new Uncharted game to be honest.
I really hope they put the set pieces aside for a second and focus on actually making the combat design more interesting. Just throwing bullet sponges in a small room for you to fight is not good at all.
I would be cool with that too. That way they'll be really used to the new hardware and their engine will be up and running smoothly.gundamkyoukai said:They would have to get a bigger team of they want to do 2 IPs at the same time .
Unless they bring out the new IP first and then do UC4 in PS4 3rd\4th year .
You're used to all the scenarios already so you know what to expect. At least that's my thinking when I played it. Probably also just used to aiming by now.EloquentM said:Hmmm why is crushing easier than hard?
This, in an extremely reductive nutshell, is the problem with UC3.RoboPlato said:I loved the combat design in 3. The fights were varied and there was always some kind of a power weapon or another trick in order to take out the more powerful enemies.
True but the snipers, RPGs, and other items become strewn out throughout a lot of the later fights so you have a lot of options for how to tackle them.Rez said:This, in an extremely reductive nutshell, is the problem with UC3.
When dudes take two grenades to kill, suddenly grenades become a fairly single purpose device, and so on.
How is that a problem?Rez said:This, in an extremely reductive nutshell, is the problem with UC3.
Huh?Rez said:This, in an extremely reductive nutshell, is the problem with UC3.
When dudes take two grenades to kill, suddenly grenades become a fairly single purpose device, and so on.
I think if you're using two grenades to kill one person you probably should think about going with another strategy.Rez said:This, in an extremely reductive nutshell, is the problem with UC3.
When dudes take two grenades to kill, suddenly grenades become a fairly single purpose device, and so on.
Truth. Still not UC1 bullshit, but close enough.leng jai said:I'm having a lot of trouble even on normal. Some of these combat situations are just plain bullshit.
I thought that this was the easiest of all 3 by far.TacticalFox88 said:Truth. Still not UC1 bullshit, but close enough.
I did edit in a very simple example just after you quoted me.RoboPlato said:Care to explain?
The Chef said:Try playing on easy?
Yeah I agree, posted earlier about it. I've come to find that most situations boil down to "yeah, get that guy you just killed's grenade launcher, but good luck getting to it with some snipers taking shots at you, five normal dudes charging you while throwing grenades, and two dudes with double barrel shot guns impervious to bullets standing in front of it. LOL"leng jai said:I'm having a lot of trouble even on normal. Some of these combat situations are just plain bullshit.
I edited my post after seeing your edit. In short, I found quite a few different options through some of the fights, especially later on.Rez said:I did edit in a very simple example just after you quoted me.
In Uncharted 3, thanks in large part to a more aggressive AI and more power-enemies, there's usually a clearly optimal path through the larger fights. You need an explosive weapon, or that shotgun, or something else. Whereas in a more dynamic game, the enemies are challenging to the point where playing stupid kills you, but they also back-off JUST enough to allow you the leg room to try new things. This seems like it must be a ridiculously difficult thing to balance.
To put it VERY simply, ideally there should be more than one optimal path through a large-scale combat room, and I've been finding this to rarely be the case in UC3. I'm always suppressed into very particular alcoves, despite the large arenas.
My girlfriend is playing through it fine on Normal, nut up!FHIZ said:Yeah I agree, posted earlier about it. I've come to find that most situations boil down to "yeah, get that guy you just killed's grenade launcher, but good luck getting to it with some snipers taking shots at you, five normal dudes charging you while throwing grenades, and two dudes with double barrel shot guns impervious to bullets standing in front of it. LOL"
Still a great game, but there are some fights that are just pure cut bullshit.
Play co-opDoctorWho said:Just started up multiplayer and I'm loving it a lot. Good to have proper aiming too.
leng jai said:I'm having a lot of trouble even on normal. Some of these combat situations are just plain bullshit.
leng jai said:I finished the first game on crushing so I'll probably pass on that advice. Game shouldn't be like this on normal.
Kagari said:PS4 is my guess.
There's still some incredible ones coming up.bounchfx said:just got to chapter 14.. the setpieces are absolutely incredible. the amount of talent required to create these is just insane.
KingK said:Assuming Naughty Dog is never going back to Jak (*sadface*), I would want them to start working on a new franchise now (Zelda-like adventure game plz), probably for the PS4, and after that make Uncharted 4.
I love Uncharted, but Naughty Dog has a lot of creativity, and I would hate to see them get stuck to working on only one franchise forever.
First person?jett said:Yeah if they stay with Uncharted they need to bring a game changer to the campaign, I like Uncharted 3's SP but I was definitely feeling the franchise fatigue a bit there.
The Chef said:I think the only advice for everyone having a hard time playing on Normal is for you to put down your purse and put your big boy pants on.
Seriously, quit your bitching that the game is too hard. Go play Demon Souls and then talk to me about hard. Instead, try to play differently. Try running around more, dont stay behind one cover for too long, try different weapons etc. If you are getting spammed with grenades then...move. Point is to keep moving and try to approach it differently if its not working for you.
jett said:Yeah if they stay with Uncharted they need to bring a game changer to the campaign, I like Uncharted 3's SP but I was definitely feeling the franchise fatigue a bit there.
JWong said:So looking at Elena more... she looks a bit asian in the eyes...
JWong said:So looking at Elena more... she looks a bit asian in the eyes...