plagiarize
Banned
hit the 'portable' button.Clear said:My god, Eurogamer's page redesign is hideous. That offended far more than their review score for Uncharted3!
hit the 'portable' button.Clear said:My god, Eurogamer's page redesign is hideous. That offended far more than their review score for Uncharted3!
Agreed, let's discuss the Gamekult one.Pranay_ said:Their are some brilliant written reviews regarding the game which deserves more mention then the eurogamer one.
Le moins said:Uncharted 2.5
Cheska said:I just think Simon Parkin has bad taste in games.
plagiarize said:hit the 'portable' button.
Gully State said:How does he have a bad taste in games when ultimately he really liked UC3?
Because the mods themselves are Uncharted fanboys/girls?Shameless said:Why does this site allow all those Metacritic kids to call a respected site like Eurogamer a troll site?
Cheska said:I respect the reviewer's score, and I really don't think Eurogamer is doing this for attention. I just think Simon Parkin has bad taste in games.
My problem with some of the complaints is that people who scored UC2 higher are scoring this lower. Naughty Dog has pushed the system to it's limit, and being that UC2 is close to perfection, they had very little to improve on. I have no doubt that they listened to feedback about the single player campaign and tweeked what needed to be fixed.
In the end, the sites that actually matter have not let us down.
Dragon said:You mean left aligned sites are hideous? Someone should tell them it isn't 1997.
SolidSnakex said:You're definitely not describing Uncharted on Crushing. I remember quite a few people here being extremely pissed about how hard the original game was. Lots of "How can the AI be so accurate with headshots" comments. The second one wasn't as hard, but it'll definitely frustrate you and is in no way and auto pilot game.
different genre. different year. why do you do this to yourselves?Pranay_ said:
Riposte said:This Simon Park fella has a surprising understanding of videogames for a reviewer. Virtually no other critic would make these criticisms(making them little more than useless in my book). I got to check out his review...
StuBurns said:I don't understand your complaint, he doesn't think it's as good as UC2, unless he's lying to piss people off, that tweet seems fine.
Vire said:Because the mods themselves are Uncharted fanboys/girls?
The game features plenty of puzzles, and they're all very clever. It's hard to get frustrated, since the game does a wonderful job of helping you along with hints provided by the other characters and by your notebook, but you still get a sense of satisfaction when you figure something out. Each scene with a puzzle is delightful, with an eye for the visually pleasing as well as for the mentally taxing.
However, for all that it takes away, it makes the game much more tense and exciting. That's why I play both Uncharted on Crushing and Gears on Insane. The other difficulties are just not challenging enough.LeonSKennedy90 said:That's a different kind of thing, and in fact, I think things like Crushing really go against the main appeal of Uncharted. By making the game frustrating to play, requiring more patience and do-overs, it totally does away with the cinematic immersion. Things that were impressive the first time through when you just attempt it, succeed, and move on to the next cool thing are now repeated half a dozen times, wearing out whatever initial appeal they had. Its not like the game has any more depth at Crushing. There's no upgradable system of weapons, no great combat system that you'll see YouTube montages about, no sandbox of combat situations and solutions like Halo or Vanquish. Its still the same Uncharted, with its quick but lightweight and straightforward shooting, but now much more frustrating cuz the enemies kill you in two hits instead of eight. It directly undermines the strengths the series is built on.
I liked Brink more than Uncharted 2.nib95 said:Fact that he 'really liked' Brink and Dynasty Wars Gundam 3 just as much.
Clear said:My god, Eurogamer's page redesign is hideous. That offended far more than their review score for Uncharted3!
nelsonroyale said:I find his points slightly mute...the visual experience, narrative and presentation, is part of the reason is so good...It basically seems like he wants the game to be something else. I can actually count the number of games on one hand in my 20+ years of gaming that I felt that my decisions in the game actually carried some weight.
The strict, linear design and tight camera management may contribute to a sense of being a semi-spectator on a fairground ride, but the benefit of this design approach is that it allows the team to focus every ohm of PlayStation processing power onto what is on screen at any one time. And so Uncharted 3 routinely stuns with its visuals. Turn a corner on a castle parapet and the camera pulls out just enough to take in the warm glow and detail of a French town far below. It is spectacular and the regularity of these jaw-dropping moments dizzies the mind.
LeonSKennedy90 said:That's a different kind of thing, and in fact, I think things like Crushing really go against the main appeal of Uncharted. By making the game frustrating to play, requiring more patience and do-overs, it totally does away with the cinematic immersion. Things that were impressive the first time through when you just attempt it, succeed, and move on to the next cool thing are now repeated half a dozen times, wearing out whatever initial appeal they had. Its not like the game has any more depth at Crushing. There's no upgradable system of weapons, no great combat system that you'll see YouTube montages about, no sandbox of combat situations and solutions like Halo or Vanquish. Its still the same Uncharted, with its quick but lightweight and straightforward shooting, but now much more frustrating cuz the enemies kill you in two hits instead of eight. It directly undermines the strengths the series is built on.
It really is, what were they thinking?alr1ghtstart said:awful. go try to search for an old article or review.
Lord Error said:Ars Technica review is out:
Uncharted 3: the new standard for action gaming
http://arstechnica.com/gaming/2011/10/uncharted-3-review.ars
Verdict: Buy
The best part is about puzzles:
nelsonroyale said:I find his points slightly mute...the visual experience, narrative and presentation, is part of the reason is so good...It basically seems like he wants the game to be something else. I can actually count the number of games on one hand in my 20+ years of gaming that I felt that my decisions in the game actually carried some weight.
Lord Error said:Ars Technica review is out:
Uncharted 3: the new standard for action gaming
FINALBOSS said:The problem with the tweet is that he doesn't think it's as good as UC2 because he's familiar with the formula of the Uncharted series...
Billychu said:I liked Brink more than Uncharted 2.
Looks like it. They seem to have some other negatives too, but I'm trying not to read any reviews as they spoil thing too often. But yeah, that caught my eye too. I dunno, from the cutscenes she didn't look all that different to me.Dragon said:Ars really likes Elena 2 not Elena 3.
Is this what this thread has come to?Billychu said:I liked Brink more than Uncharted 2.
Dever said:He's saying that while UC3 might technically be better than UC2, it simply doesn't have the same impact as UC2 because it's so similiar to UC2. Do you think he should've reviewed the game as if he'd never played Uncharted before? I think that's an unreasonable standard.
Well there's also multiplayer, which I think was the biggest issue with the Eurogamer review. The purpose of single player is to engage a player in a story. Purpose of multiplayer is for a long term gameplay experience (sandbox, upgradables, etc)LeonSKennedy90 said:That's a different kind of thing, and in fact, I think things like Crushing really go against the main appeal of Uncharted. By making the game frustrating to play, requiring more patience and do-overs, it totally does away with the cinematic immersion. Things that were impressive the first time through when you just attempt it, succeed, and move on to the next cool thing are now repeated half a dozen times, wearing out whatever initial appeal they had. Its not like the game has any more depth at Crushing. There's no upgradable system of weapons, no great combat system that you'll see YouTube montages about, no sandbox of combat situations and solutions like Halo or Vanquish. Its still the same Uncharted, with its quick but lightweight and straightforward shooting, but now much more frustrating cuz the enemies kill you in two hits instead of eight. It directly undermines the strengths the series is built on.
People want the same jump Uncharted 2 was to Uncharted. Instead we got AssCreed II to Brotherhood. Better, but its clear they are refining the formula.StuBurns said:I don't understand your complaint, he doesn't think it's as good as UC2, unless he's lying to piss people off, that tweet seems fine.
I'd like to hear more opinions about shallow gameplay. I find the gameplay in Uncharted to be one of the richest tactical shooters on the market. Rich in level design, A.I., encounters, maneuverability, stealth, and weapons. The game doesn't allow you to customize the character, level up, or explore an open world. The lack of options or choice shouldn't be the measure of depth in gameplay. I still enjoy the original Uncharted on crushing difficulty because of the quick decisions and twitch aiming required to survive the aggressive A.I.LeonSKennedy90 said:Well yes, it is a personal taste, that's usually how reviews are written. The man clearly liked it, very much, but ultimately disappointed at the shallowness of the actual gameplay. Uncharted is designed to maximize success, and eliminating the frustration. You'll make stupidly large leaps of faith whenever the game requires you to do it, you'll always have ammo on hand, puzzle solving is always a select-button away. But because of all this streamlining, all this concession to the player skills, the challenge and depth get removed alongside the frustration and the confusion. You sacrifice pretty big things to achieve what Uncharted achieves, and whether you think that price of admission is worth it is really up to you, on a personal level.
I LOVE this shit, but I totally GET why someone wouldn't.
DoomXploder7 said:Well we already know you have bad taste.
People posting opinions? It was relevant to what I quoted.MuseManMike said:Is this what this thread has come to?
I've played Uncharted 1 and 2. Borrowed them from a friend. But I was never compelled to pay money for them.Dragon said:Since he admitted earlier he never bought Uncharted 2 I think he's just messing around.
Dragon said:Since he admitted earlier he never bought Uncharted 2 I think he's just messing around.
Riposte said:Not while Vanquish exists(from last year). This is why I hate how overrated cinematic games are. Critics use it to spit on the best examples of game design.
Billychu said:I liked Brink more than Uncharted 2.
Lord Error said:Ars Technica review is out:
Uncharted 3: the new standard for action gaming
http://arstechnica.com/gaming/2011/10/uncharted-3-review.ars
Verdict: Buy
The best part is about puzzles:
You can complain about cinematicness, and that's fine if you don't like it, but the fact remains that Uncharted is one series that does it right - it actually lets you play through its most cinematic scenes, instead of showcasing them through cutscenes or QTEs (the later also being in Vanquish)Riposte said:Not while Vanquish exists(from last year). This is why I hate how overrated cinematic games are. Critics use it to spit on the best examples of game design.
Dragon said:I have a 3D TV but haven't bothered to get the glasses. You obviously think it's worth it. But the third gen glasses for my Panasonic are really overpriced. I mean the Avatar pack is still hovering around 300 bucks. I wonder if UC3 can maintain that 30 fps with 720p/3D.
Uncharted 2, despite it's fantastic characters, enjoyable writing and beautiful environments, is overall pretty damn boring.
Not while Vanquish exists(from last year). This is why I hate how overrated cinematic games are. Critics use it to spit on the best examples of game design.
That's why I think it's very important to distance yourself from a game and then review it. It's really easy to get caught up in the moment and make a rash judgement. Otherwise you sound like a frothing fanboy (IGN) and not like a professional (Edge/GiantBomb).Satchel said:That IGN review really read like one they're going to apologise for years down the track.
Reads like it was basically written by a fanboy, which is kind of icky.
One of Uncharted 2's complaints was that it was too much like 1? Errr, no, Uncharted 2's problem was that it WASN'T enough like 1.
So if 3 is different from 2, I have high hopes it's more like 1.
Vire said:Because the mods themselves are Uncharted fanboys/girls?
Whenever I see someone that thinks Uncharted 2 is bland/boring ect. I'm dying to know, what are you comparing it too? Is there a better action/adventure cinematic game out there? I'm not being an ass, I'm just really curious - because I love this type of linear cinematic experience and want to play more like it. Like Enslaved is the only game I can think of (right now) that relates to the Uncharted style - and that was nowhere close. Is there a game I'm missing! Tomb raider? Maybe MGS? But that's a stretch.WhyMe6 said:I'm not too surprised with some of the reviews, I'm just not really an Uncharted type of guy. I loved the first game, went into the second one expecting the same level of greatness and was let down, and now I'm not too keen on the third.
Uncharted 2, despite it's fantastic characters, enjoyable writing and beautiful environments, is overall pretty damn boring. Those continual bullet sponge firefights - that outlast their welcome all too often - the pacing - when I found out about that "last" area, I audibly scoffed in disbelief that the game was still going - and the platforming - really aren't very fun.
Maybe I didn't have these problems in the first game because it was five hours long? I didn't play the second game until a good 2 years after the first - is it possible to get "fatigued" from a game after a gap like that?
Uncharted 2 was bland, repetitive and stale, despite the creativity of Naughty Dog delivering in almost every other area. I guess the series really isn't for me, but I can definitely see why there are some lower reviews than others. Heck, I'm surprised there aren't even lower scores out there (sites need to stop reviewing on a scale of 6 - 10, but this is the wrong thread for that...)
Lord Error said:You can complain about cinematicness, but the fact remains that Uncharted is one series that does it right - it actually lets you play through its most cinematic scenes, instead of showcasing them through cutscenes or QTEs (the later also being in Vanquish)
VIVIblkmgIc said:Some people just don't want games to be like movies, in any shape or form. So they're prejudicial against them.
Boombloxer said:Nah. In terms of action games, there's better out there.
Do you have a problem with my statement? Most forums wouldn't tolerate some of the responses going on in this thread over the scores.SykoTech said:Nice. Now the people whiny and crying about the fanboys have become more annoying than the fanboys themselves. Guess that's the cue to leave and wait for the |OT|.