D
Deleted member 325805
Unconfirmed Member
Damn, can you only unlock more characters with real money?
Damn, can you only unlock more characters with real money?
https://en.wikipedia.org/wiki/Operant_conditioning_chamberBut we love carrots though.
But we love carrots though.
There's an invisible glitch out there, watch out folks
It's the dead body glitch which was present in UC2 multiplayer. It happens when someone dies to someone who is likely extremely laggy/has a bad connection with. They die on the laggy guy's screen and the game sort of "loses" track of that player -- their body never disappears because they didn't actually die and thus they are playing the game like normal. That is, until they realize the dead body glitch happened to them annnnd then they take advantage of it.
It can't be controlled or done on purpose. It just happens. So you can't "watch out" for it, other than being aware it can happen and so when you die to someone who is invisible they are likely under the dead body glitch.
One way to fix it is to try and find the dead body and shoot it until it "dies". This only worked some of the time in Uncharted 2 Multiplayer and I'm in fact unsure if it will actually work in this game's MP. But if it's anything similar to how the glitch occurred in UC2 MP then chances are this can work. Basically, if you can find the dead body and shoot it then it will actually "kill" the invisible player and he will actually respawn anew again and no longer be invisible to other players.
At least, again, that's how it sometimes worked in UC2 MP. I say sometimes because you simply might not be able to find the dead body or even if you try to shoot it it won't kill the player. At that point, it's too late and you have to just deal with the dead bodied player.
I don't remember if they ever actually fixed it in Uncharted 2 MP. I think it was said to be fixed but in reality it was just fixed so it happened less. Not that they actually had a % chance for it to happen, just that they didn't fix all the cases it could happen in and as a result it could still happen, just not as much as before.
Let's hope they become aware of it much sooner and fix it completely asap.
hmm interesting. In this mp whenever you get shot it zooms in on the player who shot you so i always zoomed in on his dead body. I'll give it a go next time i see it.
calling it now: all the 15 year old memelords are gonna be running around as Wetsuit Drake
Yeah that's how it was in UC2. It would show you where the player was and you could tell (usually) if they were in the dead body glitch as it'd show where their name tag was and if it was completely still then you knew they were dead bodied. So, then, all you do is locate the body, shoot it up, and hope the player "dies". You'll know they've died if you get a kill or if the dead body disappears. Or, well, if your bullets are even "hitting" the body. If they do hit like he's alive then you might be able to kill him and make him actually respawn properly.
Sometimes you could even melee the dead body in UC2, if I remember correctly. God, there's so many things I remember about that glitch and it's hilarious that it's seeped its way into UC4 despite the fact it never occurred in the beta (or if it did, it was really rare). Obviously not a good thing but I just find it funny it still managed to creep its way back, despite not being a thing in TLOU or really UC3.
DBG was totally a thing in Uncharted 3 and TLOU. You had to go and grenade the actual dead body on the map where they supposedly died.
It's a feature at this point.
Anyone kind of disappointed they got rid of the rank system completely?
DBG was totally a thing in Uncharted 3 and TLOU. You had to go and grenade the actual dead body on the map where they supposedly died.
It's a feature at this point.
If you lose the round, you get negative points, more depending on your performance.So how does ranked work? Is a loss a loss or is your performance factored in? So if you're ahead but miles but your team are awful will you lose less rank? And if the game favours your team do you lose more for losing?
I think this set up is pretty much the best way to implement MTs if you're gonna do it. I already got Chloe in one of my chests so I already feel like a winner.
Hello Community,
1.02.012 is now LIVE! Below are the patch notes for what we updated
- Fixes rank point bug where players were incorrectly getting penalized for both win/loss
- Fix to challenge reward popup repeating after each game
- Reduced number of warm-up matches required to 1
- Fix for several Hero Weapons costing 1 loadout point to many
- Rank widget now appears when Rank Team Deathmatch is selected in Find Match
- Changes the max placeable rank from Gold I -> Gold III
- Added Leaderboards menu item to matchmaking page so players can check out their leaderboard stats while in matchmaking
Please continue to report any issue you have so we can address them in a timely manner. http://feedback.naughtydog.com/
Enjoy your games!
Awesome MP so far, can you get the cosmetic items you can buy for real money from the vanity chests?
Awesome MP so far, can you get the cosmetic items you can buy for real money from the vanity chests?
After playing this and Overwatch I have discovered I don't get frustrated with multiplayer games that don't focus on leveling up and k/d. Heck after a match it defaults to points not k/d. Thought getting in game currency would end up being a grind but it's really not bad at all.
I think as the goes on there will be more ways to earn relics. It's not so bad but I could see it getting bad later down the line if they don't add more ways to get it when even more content and update stuff drops.Only get one new challenge to complete a day honestly feels like a mistake. Three should be standard.
The vanity chests aren't too expensive, but if I only get one 250 relic challenge a day + 10 more per win, that seems too slow. Because there is SO much to unlock. I also am not sure why they took out finding relics on the map during gameplay.
There is a fine line between annoying grind and longevity. With so much to unlock this just seems a little bit on the wrong side of that line.
Only get one new challenge to complete a day honestly feels like a mistake. Three should be standard.
The vanity chests aren't too expensive, but if I only get one 250 relic challenge a day + 10 more per win, that seems too slow. Because there is SO much to unlock. I also am not sure why they took out finding relics on the map during gameplay.
There is a fine line between annoying grind and longevity. With so much to unlock this just seems a little bit on the wrong side of that line.
If you're not playing the app for relics, it's going to take an eternity to unlock most of this stuff. One challenge a day and only 10 points per match aren't enough. The game has a ton of content.
If you're not playing the app for relics, it's going to take an eternity to unlock most of this stuff. One challenge a day and only 10 points per match aren't enough. The game has a ton of content.
Only get one new challenge to complete a day honestly feels like a mistake. Three should be standard.
The vanity chests aren't too expensive, but if I only get one 250 relic challenge a day + 10 more per win, that seems too slow. Because there is SO much to unlock. I also am not sure why they took out finding relics on the map during gameplay.
There is a fine line between annoying grind and longevity. With so much to unlock this just seems a little bit on the wrong side of that line.
But most of it is cosmetic. What's the big deal?
It's also clear that they want you to straight up buy it if you're unwilling to wait
The rate seems fine to me
You get one challenge in a game like Hearthstone too, worth from 40-60 gold. A new pack of cards is 100 gold
250 lets you get one vanity chest and leaves you with enough to get another one from a few games
App?
Thank god I can now check out my leaderboards any time.
Oh yeah, except that the leaderboard claims I've been playing the game for almost 20 hours already, so according to it my SPM is something like... 10. Doubt any of the other information is very legit either.
Why the fuck is there no statistics screen. Dang it ND, you've got detailed stats with SP, why not MP?!
It's not a big deal. I LOVE the multiplayer.
But with no rank system the progression in the game is basically all connected to these cosmetic items. So that's my goal. And they make it a little too grindy imo. That's all.
Also, I love being able to customize my characters.
The Uncharted game in the App Store. It's for both iOS and Android. Let's you unlock relic points and skins for U4 MP.
yeesh looked it up, not my thing
oh well
Getting the keys is the most important part so you can open chests so you can get relic points. Relic points are what you use in Uncharted 4 to get characters, skins and other stuff.Just got the app. Are these coins directly related to uncharted points? Or is it all about opening chests?
Just got the app. Are these coins directly related to uncharted points? Or is it all about opening chests?