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UNCHARTED: Legacy of Thieves Collection is releasing on PC on June 20th

RoadHazard

Gold Member

For one, you can continuously turn it without having to do it bit by bit, lifting the mouse in-between (yeah, yeah, I know you probably have crazy sensitivity where you can rotate five full turns per inch of mouse movement). And it just feels smoother. To be clear, I'm talking about the orbiting type of third person camera the Uncharted games have. I'm always moving the camera "cinematically" in these games.
 

rodrigolfp

Haptic Gamepads 4 Life
For one, you can continuously turn it without having to do it bit by bit, lifting the mouse in-between (yeah, yeah, I know you probably have crazy sensitivity where you can rotate five full turns per inch of mouse movement). And it just feels smoother. To be clear, I'm talking about the orbiting type of third person camera the Uncharted games have. I'm always moving the camera "cinematically" in these games.
So I can turn five times per inch with much less limited speeds and more accuracy but somehow is not better. Got it.
 

DukeNukem00

Banned
Cinematic third person games are not COD, they're not about twitch turning.

What you are basically saying is that you enjoy having a more deficient way of controlling the camera because you think its more cinematic. People arguing for the supremacy of an input tool that mandates assists for every gesture you make in a game will never stop being hilarious. "This tool is so amazing at gaming, that developers need to code systems that do the tasks for me, while giving me the illusion that im good at the game". Thats the definition of awesome, isnt it ? When you require developers assitance do to shit in a game. With a mouse you can be as cinematic as you like. Lower the dpi until the camera barelly crawls if thats your thing. Although for actuall gameplay, you actually want to be able to aim where you shoot in a 1:1 motion, not actuating a crane like control and wait until the crosshair gets there
 

RoadHazard

Gold Member
What you are basically saying is that you enjoy having a more deficient way of controlling the camera because you think its more cinematic. People arguing for the supremacy of an input tool that mandates assists for every gesture you make in a game will never stop being hilarious. "This tool is so amazing at gaming, that developers need to code systems that do the tasks for me, while giving me the illusion that im good at the game". Thats the definition of awesome, isnt it ? When you require developers assitance do to shit in a game. With a mouse you can be as cinematic as you like. Lower the dpi until the camera barelly crawls if thats your thing. Although for actuall gameplay, you actually want to be able to aim where you shoot in a 1:1 motion, not actuating a crane like control and wait until the crosshair gets there

No. Why do you need to turn the camera a full rotation in one millisecond when walking around in a game like Uncharted? An appropriate, consistent rotation speed feels better.

I've already said aiming is obviously better with a mouse (but works well enough with a controller in these games, because they're made with that in mind).
 

rofif

Can’t Git Gud
What are we talking about here ?! 3rd person perspective has nothing to do with controls.
Ever played max Payne 2? That game is snappy!
I like 3rd person view because it's more cinematic and more immersive. In reality, You feel your body, you know where your limbs are and you are aware of your surroundings and 3rd person allows just that.
If it's sloppy or sluggish, that's on a game. not really on 3rd person view.

Uncharted 4 is not a twitch shooter. It's a mobility based action game. You are often flushed out of cover, need to run around, swing on ropes, punch jump people and shoot.
Aiming is not main gameplay draw here... and good. Games where main focus is just clicking on heads are really boring nowadays.
They made everything to make the combat more interesting without it relying on twitch headshots... it's the opposite of horizon forbidden west asking you to target small parts all the time.
Here, you get to have fun that is not centered around headshots.

That said, I finished it both with and without aim assist and had fun in both modes. So it will be interesting to see how it controls on pc
 

DJ12

Member
Apparently it is not.

unknown.png
Steam is apparently July 15th, today is the epic game store.
 

Kataploom

Gold Member
For some reason I thought it was the Trilogy (not familiar with Uncharted series), I'll wait then, let's see if I get a PS5 or the PC port first lol. None are priority.
 

rofif

Can’t Git Gud
Sure. Dat incredible speeds and accuracy of the right analog stick without aim assist.
? I don't understand... At least I never had any issue aiming in this game.
You know it's not a competition right? And You can play at your own leisure to relax... right?
 

rodrigolfp

Haptic Gamepads 4 Life
? I don't understand... At least I never had any issue aiming in this game.
You know it's not a competition right? And You can play at your own leisure to relax... right?
Do you even mouse? You don't need to be competing and can play at whatever speed you want with it.
 

rofif

Can’t Git Gud
Do you even mouse? You don't need to be competing and can play at whatever speed you want with it.
I know. You want pictures of me playing with an expensive mouse? Is it that time of the week yet?
And You can also be comfy leaning back with a controller and still aim very good + haptics and so on...

Comfort is relative. You like playing with a mouse and keyboard, it's fine. I also play like that on pc of course.
But making it about "bruh duh you can finally aim with mouse, it was shit with controller" is completely missing the whole point of the game. It's not about aiming. In fact, a good game should be just as fun with autoaim just to prove that clicking on heads is not a main mechanic.
 

rodrigolfp

Haptic Gamepads 4 Life
I know. You want pictures of me playing with an expensive mouse? Is it that time of the week yet?
And You can also be comfy leaning back with a controller and still aim very good + haptics and so on...

Comfort is relative. You like playing with a mouse and keyboard, it's fine. I also play like that on pc of course.
But making it about "bruh duh you can finally aim with mouse, it was shit with controller" is completely missing the whole point of the game. It's not about aiming. In fact, a good game should be just as fun with autoaim just to prove that clicking on heads is not a main mechanic.
I lean back on my mattress using m+kb. More comfy than any chair or couch. The point of game is (or at least should be) be the best possible. Again, it's also about aiming. If you have fun with aim assists/auto-aim, good for you, I don't even see a point in playing like this being fooled by the game that I am "good" at aiming.
 

rofif

Can’t Git Gud
I lean back on my mattress using m+kb. More comfy than any chair or couch. The point of game is (or at least should be) be the best possible. Again, it's also about aiming. If you have fun with aim assists/auto-aim, good for you, I don't even see a point in playing like this being fooled by the game that I am "good" at aiming.
Ok but you are talking about getting comfortable and then about being competitive.
If the only reason you play games is to challenge yourself, you will not like this game... Maybe on higher difficulty but it's this annoying higher difficulty
 

sainraja

Member
I lean back on my mattress using m+kb. More comfy than any chair or couch. The point of game is (or at least should be) be the best possible. Again, it's also about aiming. If you have fun with aim assists/auto-aim, good for you, I don't even see a point in playing like this being fooled by the game that I am "good" at aiming.
If that is how we are going to be about this.....then you are never really "aiming" in any game.

If you are using a mouse, then you are simply using the interaction the mouse is designed to allow; you are then using that interaction to place the 'indicator' over in-game people to simulate shooting. You never really are aiming so yeah, if you like games fooling you into thinking you are good at anything, then I guess, good for you! :D

What you really should be saying is how good you are at using the mouse and using the interaction it allows you!

Ok but you are talking about getting comfortable and then about being competitive.
If the only reason you play games is to challenge yourself, you will not like this game... Maybe on higher difficulty but it's this annoying higher difficulty
The game can be pretty challenging on Crushing. I have finished almost all Uncharted in crushing and it's been a good but challenging experience. UC4 is the only one that I haven't done this with.

Do you even mouse? You don't need to be competing and can play at whatever speed you want with it.
You like using a mouse. Others like using a controller. That's all it is.
 
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Braag

Member
They still haven't given an official date. I have a feeling either the engine needs more work to run games on PC smoothly or they are working on TLoUP1 and less work put into Uncharted.
 

rodrigolfp

Haptic Gamepads 4 Life
You never really are aiming so yeah, if you like games fooling you into thinking you are good at anything, then I guess, good for you! :D
So the same can be said about analog stick aiming. At least one is fooling much much less.
 

buenoblue

Member
If that is how we are going to be about this.....then you are never really "aiming" in any game.

If you are using a mouse, then you are simply using the interaction the mouse is designed to allow; you are then using that interaction to place the 'indicator' over in-game people to simulate shooting. You never really are aiming so yeah, if you like games fooling you into thinking you are good at anything, then I guess, good for you! :D

What you really should be saying is how good you are at using the mouse and using the interaction it allows you!


The game can be pretty challenging on Crushing. I have finished almost all Uncharted in crushing and it's been a good but challenging experience. UC4 is the only one that I haven't done this with.


You like using a mouse. Others like using a controller. That's all it is.

Come on, you both know that motion controls are the real goat.
 

rofif

Can’t Git Gud
The game can be pretty challenging on Crushing. I have finished almost all Uncharted in crushing and it's been a good but challenging experience. UC4 is the only one that I haven't done this with
yeah but it's this bad type of challenging where you die from random shots.
Uncharted 4 is at best when you can utilize all the mechanics like rope swinging, jumping and punching. Crushing mode kinda goes against that but I can see why ppl play it
 
So anyone know where this is? It’s pretty frustrating that it was announced back in January and released on PS5 and here we are, waiting for the release date still…
 

coffinbirth

Member
A real shame, and a missed opportunity, that the Nathan Drake Collection isn't coming to pc first...if at all.
I'd love to replay those games on pc, and I'm sure newcomers to the series would want to play the original trilogy before
Uncharted 4, but whatever, I guess.
 

rofif

Can’t Git Gud
A real shame, and a missed opportunity, that the Nathan Drake Collection isn't coming to pc first...if at all.
I'd love to replay those games on pc, and I'm sure newcomers to the series would want to play the original trilogy before
Uncharted 4, but whatever, I guess.
I bet the trilogy will be stuck in 1080p blurry land forever now... at least it's 60fps
 

rodrigolfp

Haptic Gamepads 4 Life
Third person games feel really weird with a mouse IMO. I think most people play these type of games with a controller.
No they don't. What you may call weird may be the "WASD" movement on keyboard. Camera/aiming controls on mouse is supreme.
 
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rodrigolfp

Haptic Gamepads 4 Life
For FPS I agree. Feels horrible on third person action games though. Did you play Elden Ring with M&K?
We are talking about shooters. Anything that have a cross hair in the screen. Elden Ring bow gameplay is much better with mouse+kb, but still sucks a lot.
 
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DukeNukem00

Banned
For FPS I agree. Feels horrible on third person action games though. Did you play Elden Ring with M&K?



Both on m/kb.

No, it doesnt feel "horrible". Its pretty clear at this point that the comfort of either input is just what the person started with in gaming. 3rd person games work absolutely fantastic and vastly better than pads in near every possible situation, outside of the implementation being actively borked or if a game uses an auto camera system like the original God of War or Devil May Cry 3. Then m/kb loses its functionality and its shit in those. Every other 3rd person game, with controlable camera and all ? Better on m/kb than pads. But if you started the gaming journey with a pad in hand and spent the next 20 years doing it, its only natural that m/kb feels completely alien and unfit. Everything around it is different than how you played your entire life.
 
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