I'm spoiled, I need my frame data. In-game frame data would be even better. *looks at KI* Yup... sure would be nice to have frame data. *coughs* Injustice *coughs* I mean, is there really any harm in including frame data or the ability to turn on hit boxes? *sneezes* KI *sneezes*
There's some unofficial frame data out but I haven't check every characters yet. I generally just want to know if things are plus or minus. But with my specific character I would like to now actual frame data so I can start creating frame traps and what not.
The issue with Linne's TK Kuuga is that it's an air move and thus it's exact frame advantage is hard to determine due to factors like height and distance effecting it. It's generally advantageous on block however.
But yeah it would have been pretty rad to have some official frame data included in the game :/
I'm starting to realize that Linne's pressure game relies heavily on fundamental offense. She doesn't seem to have a lot of shenanigans and trickery going for her so it's just the good ol' tick throws, frame traps, and throw tech baits. I don't mind that though.