Uh...huh...I have the utmost respect for Tim Sweeney. This guy has definetly taken over from John Carmack as the premier programmer of the entire industry - even though we haven't recognized it as such - it's too obvious at this point.
And his vision is... incredible. He's talking about end game graphics technology; planning for it... and is in the right position to do so in a manner that will make these things a certainty.
It might seem a triviality from the perspective of people that only think real time graphics are good for games... but it's one of the more critical technological substrates for a virtual world - and everything that it implies.
This isn't just a matter of making shit look pretty for us - it goes to the core of the technology that can help us co-opt materialism.
Just think... if we had light weight AR/VR glasses, full motion controls, computer graphics that exceeded the limits of human perception... think about how that would change the way we interact - how we do things. How we travel, and create. Suddenly the digital world isn't just a supplement or a retreat for nerds - but the main world within which people spend their time, while the real world... well, it'll change, and hopefully for the better.
To think... all along, it was the gamers that held the keys to a new era of humanity...
Talk about overinflated expectations.